﻿##############################
## GM1 scripted_effects
##############################

#------------------------------
# events-related
#------------------------------

take_prisoner_tooltip_effect = {
	global = TAKE_PRISONER_TOOLTIP_EFFECT
	first = CHARACTER_TAKE_PRISONER_TOOLTIP_EFFECT
	third = CHARACTER_TAKE_PRISONER_TOOLTIP_EFFECT
	global_past = TOOK_PRISONER_TOOLTIP_EFFECT
	first_past = CHARACTER_TOOK_PRISONER_TOOLTIP_EFFECT
	third_past = CHARACTER_TOOK_PRISONER_TOOLTIP_EFFECT
}

#------------------------------
# prison-effects-related
#------------------------------

release_prisoner_tooltip_effect = {
	global = RELEASE_PRISONER_TOOLTIP_EFFECT
	first = CHARACTER_RELEASE_PRISONER_TOOLTIP_EFFECT
	third = CHARACTER_RELEASE_PRISONER_TOOLTIP_EFFECT
	global_past = RELEASED_PRISONER_TOOLTIP_EFFECT 
	first_past = CHARACTER_RELEASED_PRISONER_TOOLTIP_EFFECT
	third_past = CHARACTER_RELEASED_PRISONER_TOOLTIP_EFFECT
}

move_prison_tooltip_effect = {
	global = MOVE_PRISON_TOOLTIP_EFFECT
	first = CHARACTER_MOVE_PRISON_TOOLTIP_EFFECT
	third = CHARACTER_MOVE_PRISON_TOOLTIP_EFFECT
	global_past = MOVED_PRISON_TOOLTIP_EFFECT
	first_past = CHARACTER_MOVED_PRISON_TOOLTIP_EFFECT
	third_past = CHARACTER_MOVED_PRISON_TOOLTIP_EFFECT
}

change_imprisoner_court_chaplain_tooltip = {
	global = CHANGE_IMPRISONER_COURT_CHAPLAIN_TOOLTIP_EFFECT
}

change_imprisoner_head_of_faith_tooltip = {
	global = CHANGE_IMPRISONER_HEAD_OF_FAITH_TOOLTIP_EFFECT
}

change_imprisoner_vassal_tooltip = {
	global = CHANGE_IMPRISONER_VASSAL_TOOLTIP_EFFECT
}

change_imprisoner_war_tooltip = {
	global = CHANGE_IMPRISONER_WAR_TOOLTIP_EFFECT
}