﻿#Effects used in NMY stuff


#####################################################################
# EFFECT LIST
#####################################################################

#WARHORSE
#assign_name_options_horse_story_cycle_effect

######################################################################
# EFFECTS
######################################################################

########
# WARHORSE
########

#Pick out name options from all to show
assign_name_options_horse_story_cycle_effect = {
	random_list = {
		10 = { 
			trigger = { NOT = { has_character_flag = charger } }
			add_character_flag = charger
		}
		10 = {
			trigger = { NOT = { has_character_flag = abbot } }
			add_character_flag = abbot
		}
		10 = {
			trigger = { NOT = { has_character_flag = prancer } }
			add_character_flag = prancer
		}
		10 = {
			trigger = { NOT = { has_character_flag = courser } }
			add_character_flag = courser
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = tencendur }
			}
			add_character_flag = tencendur
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = bucephalus }
			}
			add_character_flag = bucephalus
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = seianian }
			}
			add_character_flag = seianian
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = zuljanah }
			}
			add_character_flag = zuljanah
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = red_hare }
			}
			add_character_flag = red_hare
		}
		10 = {
			trigger = { 
				NOT = { has_character_flag = veillantif }
			}
			add_character_flag = veillantif
		}
		10 = {
			trigger = { 
				NOT = { has_character_flag = incitatus }
			}
			add_character_flag = incitatus
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = llamrei }
				capital_province = { geographical_region = world_europe }
			}
			add_character_flag = llamrei
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = sleipnir }
				faith = { religion_tag = germanic_religion }
			}
			add_character_flag = sleipnir
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = uchchaihshravas }
				faith = { religion_tag = hinduism_religion }
			}
			add_character_flag = uchchaihshravas
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = dadhi_kra }
				faith = { religion_tag = hinduism_religion }
			}
			add_character_flag = dadhi_kra
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = devadatta }
				faith = { religion_tag = hinduism_religion }
			}
			add_character_flag = devadatta
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = keshi }
				faith = { religion_tag = hinduism_religion }
			}
			add_character_flag = keshi
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = kanthaka }
				faith = { religion_tag = buddhism_religion }
			}
			add_character_flag = kanthaka
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = haizum }
				faith = { religion_tag = islam_religion }
			}
			add_character_flag = haizum
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = buraq }
				faith = { religion_tag = islam_religion }
			}
			add_character_flag = buraq
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = burko }
				culture = { has_cultural_pillar = heritage_east_slavic }
			}
			add_character_flag = burko
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = aranjagaan }
				culture = { has_cultural_pillar = heritage_mongolic }
			}
			add_character_flag = aranjagaan
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = balius }
			}
			add_character_flag = balius
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = xanthos }
			}
			add_character_flag = xanthos
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = boreas }
			}
			add_character_flag = boreas
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = glitterhoof }
				has_trait = lunatic
			}
			add_character_flag = glitterhoof
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = khiimori }
				OR = {
					culture = { has_cultural_pillar = heritage_mongolic }
					culture = { has_cultural_pillar = heritage_turkic }
				}
			}
			add_character_flag = khiimori
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = rlung_rta }
				OR = {
					culture = { has_cultural_pillar = heritage_mongolic }
					culture = { has_cultural_pillar = heritage_turkic }
				}
			}
			add_character_flag = rlung_rta
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = jonon_khar }
				OR = {
					culture = { has_cultural_pillar = heritage_mongolic }
					culture = { has_cultural_pillar = heritage_turkic }
				}
			}
			add_character_flag = jonon_khar
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = tulpar }
				OR = {
					culture = { has_cultural_pillar = heritage_mongolic }
					culture = { has_cultural_pillar = heritage_turkic }
				}
			}
			add_character_flag = tulpar
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = oyomaa }
				OR = {
					culture = { has_cultural_pillar = heritage_mongolic }
					culture = { has_cultural_pillar = heritage_turkic }
				}
			}
			add_character_flag = oyomaa
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = aranzhale }
				OR = {
					culture = { has_cultural_pillar = heritage_mongolic }
					culture = { has_cultural_pillar = heritage_turkic }
				}
			}
			add_character_flag = aranzhale
		}
		10 = {
			trigger = {
				NOT = { has_character_flag = rakhsh }
				OR = {
					culture = { has_cultural_pillar = heritage_mongolic }
					culture = { has_cultural_pillar = heritage_turkic }
				}
			}
			add_character_flag = rakhsh
		}
	}
}