﻿namespace = kiev_rus_events

kiev_rus_events.1 = {
    type = character_event
	desc = kiev_rus_events.1.desc
	title = kiev_rus_events.1.title
	theme =  intrigue

	trigger = {

	}

	immediate = {
		}

	left_portrait = {
		character = root
		animation = worry
	}
	right_portrait = {
		character = title:c_kerch.holder
		animation = idle
	}

	# Just die
	option = { 
		name = kiev_rus_events.1.a 
		
		root = {
			death = {
				death_reason = death_assassination
  				killer = title:c_kerch.holder
			}
		}

		ai_chance = {
			base = 80
		}
	}
	# Persist
	option = { 
		name = kiev_rus_events.1.b 
		
		add_trait = ill
		remove_short_term_gold = 10
		add_dread = -15
		
		set_relation_rival = { target = title:c_kerch.holder }

		ai_chance = {
			base = 20
		}
	}
}