#Used blue-yellow colour scheme to fit with the default Rurikid dynasty CoA

e_russia = { #Kievan Rus
	pattern = "pattern_solid.dds"
	color1 = "blue"
	color2 = "yellow"

	colored_emblem = {
		texture = "ce_vladimir.png"
		color1 = "blue"
		color2 = "yellow"		
	}	
}

e_russianempire = { #Russian Empire by Decision
	pattern = "pattern_solid.dds"
	color1 = "yellow"
	color2 = "black"

	colored_emblem = {
		texture = "ce_crown_small.dds"
		color1 = "black" # NB PM : Not really possible to create a satisfying outline here so maybe a darker shade of gold would be needed for similar cases (hsv: 0.1 0.8 0.6 for ex)
		color2 = "yellow"
		instance = { position = { 0.431 0.100 } rotation = 12 scale = { 0.1 0.1 }  }
		instance = { position = { 0.569 0.100 } rotation = 348 scale = { 0.1 0.1 }  }
	}
	colored_emblem = {
		texture = "ce_eagle_double.dds"
		color1 = "black"
		color2 = "black" # Same comment as above
		color3 = "white"
		instance = { position = { 0.5 0.5 } scale = { 0.7 0.9 }  }
	}
}

k_ruthenia = {
	pattern = "pattern_solid.dds"
	color1 = "blue"
	color2 = "yellow"
	colored_emblem = {
		texture = "ce_yaroslav.png"
		color1 = "blue"
		color2 = "yellow"			
	}
}

d_kiev = {
	#Kiev didn't have a specific historical CoA afaik, so I changed it to something that fit the colour scheme and looked nicer than a boar
	pattern = "pattern_solid.dds"
	color1 = "blue"
	color2 = "blue"	
	colored_emblem = {
		texture = "ce_eagle_double.dds"
		color1 = "yellow"
		color2 = "yellow"
		instance = { position = { 0.5 0.5 } scale = { 0.9 1.0 }  }		
	}		
}

d_pereyaslavl = {
	pattern="pattern_solid.dds"
	color1 = yellow
	color2 = yellow
	color3 = red
	colored_emblem = {
		color1 = red
		color2 = red
		texture = "ce_cross_potenty.dds"
	}
}

c_beloozero = {
	pattern = "pattern_solid_designer.dds"
	color1 = blue
	color2 = white
	color3 = blue
	colored_emblem = {
		color1 = grey
		texture = "ce_fish.dds"
		instance = {
			position = { 0.500000 0.640000 }
			scale = { 0.700000 0.700000 }
			depth = 2.010000
		}
	}
	colored_emblem = {
		color1 = white
		texture = "ce_crescent_random.dds"
		instance = {
			position = { 0.500000 0.250000 }
			scale = { 0.430000 0.420000 }
			depth = 1.010000
		}
	}
	colored_emblem = {
		color1 = yellow
		texture = "ce_religion_lollard.dds"
		instance = {
			position = { 0.240000 0.160000 }
			scale = { 0.190000 0.190000 }
		}
	}
}

c_tmutarakan = {
	pattern="pattern_solid.dds"
	color1 = yellow
	color2 = white
	color3 = red
	colored_emblem = {
		color1 = red
		color2 = red
		texture = "ce_block_02.dds"
		instance = {
			position = { 0.500000 0.156000 }
			scale = { 1.000000 0.312000 }
			depth = 1.010000
		}

	}
	colored_emblem = {
		color1 = purple
		color2 = red
		texture = "ce_castle_random.dds"
		instance = {
			position = { 0.500000 0.620000 }
			scale = { 0.600000 0.600000 }
		}
	}
}




