﻿commander_safety_decision = {
	picture = { reference ="gfx/interface/illustrations/decisions/decision_destiny_goal.dds" }
	decision_group_type = major_decisions
	desc = commander_safety_decision_desc
	selection_tooltip = commander_safety_decision_tooltip

	ai_check_interval = 0

	cooldown = { years = 3 }

	is_shown = {
		is_ruler = yes
		is_ai = no
		has_character_modifier = unit
	}

	effect = {
		# Flips the BB modifier in use by the character from unit to melt (From BB events allowed to BB events prevented)
		remove_character_modifier = unit
		add_character_modifier = {
			modifier = melt
			years = 5
			# If the character does not serve as a commander for 5 years, they forget what command style they are
		}
	}
	
	ai_potential = {
		always = no
	}

	ai_will_do = {
		base = 0
	}
}

commander_bold_decision = {
	picture = { reference ="gfx/interface/illustrations/decisions/commander_bold_decision.dds" }
	decision_group_type = major_decisions
	desc = commander_bold_decision_desc
	selection_tooltip = commander_bold_decision_tooltip

	ai_check_interval = 0

	cooldown = { years = 3 }

	is_shown = {
		is_ruler = yes
		is_ai = no
		has_character_modifier = melt
	}

	effect = {
		# Flips the BB modifier in use by the character from unit to melt (From BB events allowed to BB events prevented)
		remove_character_modifier = melt
		add_character_modifier = {
			modifier = unit
			years = 5
			# If the character does not serve as a commander for 5 years, they forget what command style they are
		}
	}
	
	ai_potential = {
		always = no
	}

	ai_will_do = {
		base = 0
	}
}

#trigger_event_decision = {
#	picture = "gfx/interface/illustrations/decisions/commander_bold_decision.dds"
#	desc = ""
#
#	ai_check_interval = 0
#
#	is_shown = {
#		is_ruler = yes
#		is_ai = no
#	}
#
#	effect = {
#		# Flips the BB modifier in use by the character from unit to melt (From BB events allowed to BB events prevented)
#		trigger_event = {
#			id = betterbattles.0101
#		}
#	}
#}
#search_black_knight = {
#	picture = "gfx/interface/illustrations/decisions/decision_personal_religious.dds"
#
#	desc = search_black_knight_desc
#	selection_tooltip = search_black_knight_tooltip
#
#	ai_check_interval = 0
#
#	is_shown = {
#		is_ruler = yes
#		is_ai = no
#		has_character_modifier = black_knight_help
#	}
#
#	cost = {
#		gold = {
#			value = major_gold_value
#		} 
#		piety = {
#			value = major_piety_value
#		}
#	}
#
#	effect = {
#		remove_character_modifier = {
#			modifier = black_knight_help
#		}
#		add_character_modifer = {
#			modifier = black_knight_search
#		}
#		custom_tooltip = black_knight_search_effect_tt
#		trigger_event = {
#			betterbattles.
#		}
#	}
#	
#	ai_potential = {
#		always = no
#	}
#
#	ai_will_do = {
#		base = 0
#	}
#}