﻿# vgl. game > events > _events.info
# vgl. https://github.com/Gr770/UnifiedUICK3/wiki/Global-Variables#getting-rid-of-startup-errors

# With this event, the game will consider the global variable set for 'Unified UI' as being used.
# This will stop throwing that error everytime the mod is loaded without UniUI. 'orphan = yes' 
# also prevents the event itself from throwing an "is orphaned" error.

namespace = mts_error_suppression

mts_error_suppression.0001 = {
	hidden = yes
	orphan = yes
	trigger = {
		exists = global_var:MTS_is_loaded
	}
}
