﻿rdh_value_very_short = 5
rdh_value_short = 10
rdh_value_long = 15
rdh_value_very_long = 20

rdh_value_none = 0
rdh_value_few = 1
rdh_value_several = 3
rdh_value_many = 5

rdh_value_cooldown = {
	value = 0
	if = { limit = { has_game_rule = rdh_rule_cooldown_none }
		add = 0
	}
	else_if = { limit = { has_game_rule = rdh_rule_cooldown_very_short }
		add = rdh_value_very_short
	}
	else_if = { limit = { has_game_rule = rdh_rule_cooldown_short }
		add = rdh_value_short
	}
	else_if = { limit = { has_game_rule = rdh_rule_cooldown_long }
		add = rdh_value_long
	}
	else_if = { limit = { has_game_rule = rdh_rule_cooldown_very_long }
		add = rdh_value_very_long
	}
}

rdh_value_same_heritage_counties = {
	value = 0
	if = { limit = { has_game_rule = rdh_rule_same_heritage_counties_none }
		add = rdh_value_none
	}
	else_if = { limit = { has_game_rule = rdh_rule_same_heritage_counties_few }
		add = rdh_value_few
	}
	else_if = { limit = { has_game_rule = rdh_rule_same_heritage_counties_several }
		add = rdh_value_several
	}
	else_if = { limit = { has_game_rule = rdh_rule_same_heritage_counties_many }
		add = rdh_value_many
	}
}

rdh_value_infinitesimal_dynasty_prestige = 5
# defined in vanilla
# miniscule_dynasty_prestige_value = 25
# minor_dynasty_prestige_value = 50
# medium_dynasty_prestige_value = 75
# major_dynasty_prestige_value = 150
# massive_dynasty_prestige_value = 250
# monumental_dynasty_prestige_value = 1000
# excessive_dynasty_prestige_value = 2500

rdh_value_renown_cost = { #scope: player
	value = 0
	if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 1
				dynasty_prestige_level <= 3
			}
		}
		if = {
			limit = { has_game_rule = rdh_rule_renown_cost_very_cheap }
			add = rdh_value_infinitesimal_dynasty_prestige
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_cheap }
			add = miniscule_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_medium }
			add = minor_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_expensive }
			add = medium_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_very_expensive }
			add = major_dynasty_prestige_value
		}
	}
	else_if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 4
				dynasty_prestige_level <= 6
			}
		}
		if = {
			limit = { has_game_rule = rdh_rule_renown_cost_very_cheap }
			add = miniscule_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_cheap }
			add = minor_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_medium }
			add = medium_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_expensive }
			add = major_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_very_expensive }
			add = massive_dynasty_prestige_value
		}
	}
	else_if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 7
				dynasty_prestige_level <= 9
			}
		}
		if = {
			limit = { has_game_rule = rdh_rule_renown_cost_very_cheap }
			add = minor_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_cheap }
			add = medium_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_medium }
			add = major_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_expensive }
			add = massive_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_very_expensive }
			add = monumental_dynasty_prestige_value
		}
	}
	else_if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 10
			}
		}
		if = {
			limit = { has_game_rule = rdh_rule_renown_cost_very_cheap }
			add = medium_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_cheap }
			add = major_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_medium }
			add = massive_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_expensive }
			add = monumental_dynasty_prestige_value
		}
		else_if = {
			limit = { has_game_rule = rdh_rule_renown_cost_very_expensive }
			add = excessive_dynasty_prestige_value
		}
	}
}

rdh_value_renown_loss = {
	value = 0
	subtract = rdh_value_renown_cost
}

rdh_template_min_skill = {
	value = 0
	if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 1
				dynasty_prestige_level <= 3
			}
		}
		add = low_skill_rating
	}
	else_if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 4
				dynasty_prestige_level <= 6
			}
		}
		add = mediocre_skill_rating
	}
	else_if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 7
				dynasty_prestige_level <= 9
			}
		}
		add = medium_skill_rating
	}
	else_if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 10
			}
		}
		add = decent_skill_rating
	}
	subtract = skill_variance
}

rdh_template_max_skill = {
	value = 0
	if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 1
				dynasty_prestige_level <= 3
			}
		}
		add = medium_skill_rating
	}
	else_if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 4
				dynasty_prestige_level <= 6
			}
		}
		add = decent_skill_rating
	}
	else_if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 7
				dynasty_prestige_level <= 9
			}
		}
		add = very_high_skill_rating
	}
	else_if = {
		limit = {
			root.dynasty = {
				dynasty_prestige_level >= 10
			}
		}
		add = extremely_high_skill_rating
	}
	add = skill_variance
}
