﻿#On actions handling the Cat Story Cycle

#ongoing_cat_events = {
#	trigger = {
#		basic_is_valid_for_yearly_events_trigger = yes
#	}
#	on_actions = {
#		pets_expanded_ongoing_events
#	}
	#random_events = {
	#	50 = pet_animal.0101 #Random encounter, get some gold
	#	50 = pet_animal.0103 #Your cat charms a vassal
	#	50 = pet_animal.0104 #Chill with your cat and lose stress
	#	5 = pet_animal.0105 #Your cat exposes a courtier's/vassal's secret
	#	50 = pet_animal.6055 # Is your spouse is allergic?/Your spouse is allergic!
	#	50 = pet_animal.0109 #Your cat kills rodents
	#	50 = pet_animal.0110 #Your cat insults a vassal

	#	50 = pet_animal.2001 #You have both a dog AND a cat
	#	50 = pet_animal.2002 #You have both a dog AND a cat. Things don't really work out

	#	50 = pet_animal.0200 #Your cat falls off a desk
	#	50 = pet_animal.0201 #Your cat knocks something off a shelf
	#	50 = pet_animal.0202 #Your cat interrupts some coitus
	#	50 = pet_animal.0203 #Your cat loves a random courtier
	#	50 = pet_animal.0204 #Your cat makes you feel better when you're sick
	#	50 = pet_animal.0205 #Your cat keeps interrupting you
	#}
#}


#story_cycle_cat_pet_decision_on_actions = {
#	random_events = {
#		50 = pet_animal.6051 #You pet your cat
#		50 = pet_animal.6052 #You pet your cat v.2
#	}
#}
