﻿namespace = holy_stuff_pilgrimage_relics_event

##################################################
# Pilgrimage Relics
##################################################

holy_stuff_pilgrimage_relics_event.0001 = { #Jerusalem
	type = character_event
	title = holy_stuff_pilgrimage_relics_event.0001.t
	desc = holy_stuff_pilgrimage_relics_event.0001.desc
	theme = pilgrimage_activity
	override_background = {
		reference = drylands
	}
	left_portrait = {
		character = root
		animation = personality_zealous
	}

	trigger = {
		AND = {
			relic_hunter_is_valid_trigger = yes
			NOT = {
            		has_title = title:c_jerusalem #If you rule over it directly, then a souvenir doesn't really make sense.
			}
			scope:activity.activity_location = { county = title:c_jerusalem }
		}
	}

	immediate = {
		play_music_cue = "mx_cue_epic_sacral_moment"
	}

	option = {
		name = holy_stuff_pilgrimage_relics_event.0001.a

		stress_impact = {
			cynical = medium_stress_impact_gain
			relic_collector = medium_stress_impact_loss
			zealous = medium_stress_impact_loss
		}

		root = {
                  create_artifact_holy_land_soil_effect = { OWNER = this }
		}
	}

	option = {
		name = holy_stuff_pilgrimage_relics_event.0001.b

		stress_impact = {
			cynical = medium_stress_impact_loss
			relic_collector = medium_stress_impact_gain
			zealous = medium_stress_impact_gain
		}
	}

	after = {
		trigger_event = {
			on_action = pilgrimage_return_events
			days = 30
		}
	}
}

holy_stuff_pilgrimage_relics_event.0002 = { #Rome
	type = character_event
	title = holy_stuff_pilgrimage_relics_event.0002.t
	desc = holy_stuff_pilgrimage_relics_event.0002.desc
	theme = pilgrimage_activity
	override_background = {
		reference = temple_church
	}
	left_portrait = {
		character = root
		animation = personality_zealous
	}

	trigger = {
		AND = {
			relic_hunter_is_valid_trigger = yes
			NOT = {
            		has_title = title:c_roma #If you rule over it directly, then a souvenir doesn't really make sense.
			}
			scope:activity.activity_location = { county = title:c_roma }
		}
	}

	immediate = {
		play_music_cue = "mx_cue_epic_sacral_moment"
	}

	option = {
		name = holy_stuff_pilgrimage_relics_event.0002.a

		stress_impact = {
			cynical = medium_stress_impact_gain
			relic_collector = medium_stress_impact_loss
			zealous = medium_stress_impact_loss
		}

		root = {
                  create_artifact_martyr_shrine_lamp_oil_effect = { OWNER = this }
		}
	}

	option = {
		name = holy_stuff_pilgrimage_relics_event.0002.b

		stress_impact = {
			cynical = medium_stress_impact_loss
			relic_collector = medium_stress_impact_gain
			zealous = medium_stress_impact_gain
		}
	}

	after = {
		trigger_event = {
			on_action = pilgrimage_return_events
			days = 30
		}
	}
}

