﻿# castle_holding = {
# 	primary_building = castle_01
# 	buildings = {
# 		hospices_01
# 		curtain_walls_01
# 		watchtowers_01
# 		outposts_01
# 		hill_forts_01
# 		ramparts_01
# 		farm_estates_01
# 		cereal_fields_01
# 		pastures_01
# 		peat_quarries_01
# 		hill_farms_01
# 		logging_camps_01
# 		plantations_01
# 		quarries_01
# 		orchards_01
# 		elephant_pens_01
# 		hunting_grounds_01
# 		regimental_grounds_01
# 		barracks_01
# 		military_camps_01
# 		camel_farms_01
# 		stables_01
# 		smiths_01
# 		hillside_grazing_01
# 		warrior_lodges_01
# 		horse_pastures_01
# 		windmills_01
# 		watermills_01
# 		caravanserai_01
# 		workshops_01
# 		wind_furnace_01

# 		common_tradeport_01
# 		hall_of_heroes_01
# 		special_sicilian_parliament_01
# 		special_greenhouse_01
# 		qanats_01

#             common_pilgrim_hostel_01
#             pilgrimage_church_01
# 		hall_of_heroes_01
# 		special_sicilian_parliament_01
# 		special_greenhouse_01
# 	}
# }

# tribal_holding = {
# 	primary_building = tribe_01

# 	buildings = {
# 		palisades_01
# 		war_camps_01
# 		longhouses_01
# 		market_villages_01
		
# 		hillside_grazing_01
# 		warrior_lodges_01
# 		horse_pastures_01

# 		common_tradeport_01 # only for trade_ports_enabled_for_tribals culture parameter
# 	}

# 	flag = tribal
# }

# city_holding = {
# 	primary_building = city_01
# 	buildings = {
# 		hospices_01
# 		outposts_01
# 		farm_estates_01
# 		cereal_fields_01
# 		pastures_01
# 		peat_quarries_01
# 		hill_farms_01
# 		logging_camps_01
# 		plantations_01
# 		quarries_01
# 		orchards_01
# 		elephant_pens_01
# 		hunting_grounds_01
# 		regimental_grounds_01
# 		barracks_01
# 		military_camps_01
# 		camel_farms_01
# 		stables_01
# 		smiths_01
# 		hillside_grazing_01
# 		warrior_lodges_01
# 		horse_pastures_01
# 		windmills_01
# 		watermills_01
# 		caravanserai_01
# 		workshops_01
# 		wind_furnace_01

# 		guild_halls_01

# 		common_tradeport_01
# 		qanats_01

#             common_pilgrim_hostel_01
#             pilgrimage_church_01
# 	}

# 	can_be_inherited = yes
# }

# church_holding = {
# 	primary_building = temple_01
# 	buildings = {
# 		hospices_01
# 		scriptorium_01
# 		outposts_01
# 		farm_estates_01
# 		cereal_fields_01
# 		pastures_01
# 		peat_quarries_01
# 		hill_farms_01
# 		logging_camps_01
# 		plantations_01
# 		quarries_01
# 		orchards_01
# 		elephant_pens_01
# 		hunting_grounds_01
# 		regimental_grounds_01
# 		barracks_01
# 		military_camps_01
# 		camel_farms_01
# 		stables_01
# 		smiths_01
# 		hillside_grazing_01
# 		warrior_lodges_01
# 		horse_pastures_01
# 		windmills_01
# 		watermills_01
# 		caravanserai_01
# 		workshops_01
# 		wind_furnace_01
		
# 		monastic_schools_01
# 		megalith_01
		
# 		common_tradeport_01
# 		hall_of_heroes_01
# 		qanats_01
		
#             common_pilgrim_hostel_01
#             pilgrimage_church_01
# 		hall_of_heroes_01
# 	}

# 	can_be_inherited = yes
# }
