﻿#FIRST NAME
agotma_spawn_army_name_first_custom_loc = {
	type = character
	random_valid = yes

	text = {
		trigger = {
			OR = {
				has_trait = education_martial_1
				has_trait = education_martial_2
				has_trait = education_martial_3
				has_trait = education_martial_4
				has_trait = education_martial_5
			}
		}
		localization_key = agotma_spawn_army_Valiant
	}
	text = {
		trigger = {
			OR = {
				has_trait = education_intrigue_1
				has_trait = education_intrigue_2
				has_trait = education_intrigue_3
				has_trait = education_intrigue_4
				has_trait = education_intrigue_5
			}
		}
		localization_key = agotma_spawn_army_Fearless
	}
	text = {
		trigger = {
			OR = {
				has_trait = education_stewardship_1
				has_trait = education_stewardship_2
				has_trait = education_stewardship_3
				has_trait = education_stewardship_4
				has_trait = education_stewardship_5
			}
		}
		localization_key = agotma_spawn_army_Mighty
	}
	text = {
		trigger = {
			OR = {
				has_trait = education_diplomacy_1
				has_trait = education_diplomacy_2
				has_trait = education_diplomacy_3
				has_trait = education_diplomacy_4
				has_trait = education_diplomacy_5
			}
		}
		localization_key = agotma_spawn_army_Noble
	}
	text = {
		trigger = {
			OR = {
				has_trait = education_learning_1
				has_trait = education_learning_2
				has_trait = education_learning_3
				has_trait = education_learning_4
				has_trait = education_learning_5
			}
		}
		localization_key = agotma_spawn_army_Devoted
	}
	
	text = {
		trigger = {
			has_trait = brave
		}
		localization_key = agotma_spawn_army_Brave
	}

	text = {
		localization_key = agotma_spawn_army_Elite
	}

	text = {
		localization_key = agotma_spawn_army_Iron
	}

	text = {
		localization_key = agotma_spawn_army_Fierce
	}

	text = {
		localization_key = agotma_spawn_army_Swift
	}

	text = {
		localization_key = agotma_spawn_army_Crimson
	}

	text = {
		localization_key = agotma_spawn_army_Shadow
	}

	text = {
		localization_key = agotma_spawn_army_Steel
	}

	text = {
		localization_key = agotma_spawn_army_Silent
	}

	text = {
		localization_key = agotma_spawn_army_Silver
	}

	text = {
		localization_key = agotma_spawn_army_Thunderous
	}

	text = {
		localization_key = agotma_spawn_army_Thunderous
	}

	text = {
		localization_key = agotma_spawn_army_Blessed
	}

	text = {
		localization_key = agotma_spawn_army_Unyielding
	}

	text = {
		localization_key = agotma_spawn_army_Resolute
	}

	text = {
		localization_key = agotma_spawn_army_Loyal
	}

	text = {
		localization_key = agotma_spawn_army_Bear
	}

	text = {
		localization_key = agotma_spawn_army_Wolf
	}

	text = {
		localization_key = agotma_spawn_army_Stag
	}
	text = {
		localization_key = agotma_spawn_army_Lizard
	}
	text = {
		localization_key = agotma_spawn_army_Dragon
	}
	text = {
		localization_key = agotma_spawn_army_Boar
	}
	text = {
		localization_key = agotma_spawn_army_Rock
	}
	text = {
		localization_key = agotma_spawn_army_Stone
	}
	text = {
		localization_key = agotma_spawn_army_Hill
	}
	text = {
		localization_key = agotma_spawn_army_Salt
	}
	text = {
		localization_key = agotma_spawn_army_First
	}
	text = {
		localization_key = agotma_spawn_army_Second
	}
	text = {
		localization_key = agotma_spawn_army_Third
	}
	text = {
		localization_key = agotma_spawn_army_Strong
	}
	text = {
		localization_key = agotma_spawn_army_Thick
	}
	text = {
		localization_key = agotma_spawn_army_Fury
	}
	text = {
		localization_key = agotma_spawn_army_Roaring
	}
	text = {
		localization_key = agotma_spawn_army_Screaming
	}
	text = {
		localization_key = agotma_spawn_army_Ice
	}
	text = {
		localization_key = agotma_spawn_army_Blade
	}
	text = {
		localization_key = agotma_spawn_army_Storm
	}
	text = {
		localization_key = agotma_spawn_army_Snow
	}
	text = {
		localization_key = agotma_spawn_army_River
	}
	text = {
		localization_key = agotma_spawn_army_Sand
	}
	text = {
		localization_key = agotma_spawn_army_Water
	}
	text = {
		localization_key = agotma_spawn_army_Lion
	}
	text = {
		localization_key = agotma_spawn_army_Viper
	}
	text = {
		localization_key = agotma_spawn_army_Thorn
	}
	text = {
		localization_key = agotma_spawn_army_Rose
	}
	text = {
		localization_key = agotma_spawn_army_Fang
	}
	text = {
		localization_key = agotma_spawn_army_Ham
	}
	text = {
		localization_key = agotma_spawn_army_Lightning
	}
}

#SECOND NAME
agotma_spawn_army_name_second_custom_loc = {
	type = character
	random_valid = yes

	text = {
		localization_key = agotma_spawn_army_name_Army
	}

	text = {
		localization_key = agotma_spawn_army_name_Company
	}

	text = {
		localization_key = agotma_spawn_army_name_Host
	}

	text = {
		localization_key = agotma_spawn_army_name_Band
	}

	text = {
		localization_key = agotma_spawn_army_name_Garrison
	}

	text = {
		localization_key = agotma_spawn_army_name_Troop
	}

	text = {
		localization_key = agotma_spawn_army_name_Force
	}
	
	text = {
		localization_key = agotma_spawn_army_name_Levy
	}	
	
	text = {
		localization_key = agotma_spawn_army_name_Retinue
	}	
	
	text = {
		localization_key = agotma_spawn_army_name_Militia
	}	
	
	text = {
		localization_key = agotma_spawn_army_name_Regiment
	}	
	
	text = {
		localization_key = agotma_spawn_army_name_Legion
	}

	text = {
		localization_key = agotma_spawn_army_name_Warband
	}
}

#SECOND NAME - For Titles
agotma_spawn_army_name_second_for_title_custom_loc = {
	type = character
	random_valid = yes

	text = {
		localization_key = agotma_spawn_army_name_Army
	}

	text = {
		localization_key = agotma_spawn_army_name_Company
	}

	text = {
		localization_key = agotma_spawn_army_name_Host
	}
}


#WAR SECOND NAME
agotma_warname_second_loc = {
	type = character
	random_valid = yes

	text = {
		localization_key = agotma_warname_second_Rebellion
	}

	text = {
		localization_key = agotma_warname_second_Fury
	}

	text = {
		localization_key = agotma_warname_second_War
	}

	text = {
		localization_key = agotma_warname_second_Uprising
	}
	
	text = {
		localization_key = agotma_warname_second_Revolt
	}

	text = {
		localization_key = agotma_warname_second_Strife
	}

	text = {
		localization_key = agotma_warname_second_Discord
	}

	text = {
		localization_key = agotma_warname_second_Skirmish
	}

	text = {
		localization_key = agotma_warname_second_Turmoil
	}
}