﻿# These assets are then used in the genes (game/common/genes/..) at the bottom of the file. 

##################
#	  MALE		#
##################


## Western ##

male_headgear_secular_western_KG_helmet_01 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}
male_headgear_secular_western_KG_helmet_02 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}
male_headgear_secular_western_KG_helmet_03 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}
male_headgear_secular_western_KG_helmet_04 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}
male_headgear_secular_western_KG_helmet_05 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}
male_headgear_secular_western_KG_helmet_06 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}


female_headgear_secular_western_KG_helmet_01 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}
female_headgear_secular_western_KG_helmet_02 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}
female_headgear_secular_western_KG_helmet_03 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}
female_headgear_secular_western_KG_helmet_04 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}
female_headgear_secular_western_KG_helmet_05 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}
female_headgear_secular_western_KG_helmet_06 = {
	set_tags = "no_hair"
	entity = { required_tags = ""			shared_pose_entity = head		 	 }		
}