﻿#These special genes will not be part of a character's DNA.
#The game can have hardcoded references to them and might use each of them differently
special_genes = {
	morph_genes = {

		gene_bs_pregnant = {

		    pregnant = { 
		        index = 0 
		        female = { 
		            setting = { attribute = "bs_body_pregnant_1" value = { min = 0.0 max = 1.0 }  } 
		        }
		    }

		}

		gene_bubonic_plague = {
			no_bubonic_plague = {
				index = 0
			}

			bubonic_plague = {
				index = 1
				male = {
					setting = { attribute = "bs_plague"  value = { min = 0.65 max = 0.65 }	}
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_bubonic_plague_head_02_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_bubonic_plague_head_02_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/decal_bubonic_plague_02_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = multiply
							normal = overlay
							properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
					decal = {											
					body_part = torso
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_bubonic_plague_body_02_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_bubonic_plague_body_02_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/decal_bubonic_plague_body_02_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = multiply
							normal = overlay
							properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}
		}

		gene_drunkard = {

			drunkard = {
				index = 0
				male = {
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_drunkard_diffuse.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = hard_light
							# normal = overlay
							# properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 1.0  1.0 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}		
		}

		gene_great_pox = {
			great_pox = {
				index = 0
				male = {
					## HEAD MILD VARIANT ##
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_mild_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_mild_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_mild_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = replace
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 4 4 }
						alpha_curve = {
						 	{ 0.0 0.0 }
							{ 0.2 1.0 }
						 }

						priority = 10
					}
					
					## BODY MILD VARIANT ##
					decal = {										
						body_part = torso
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_mild_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_mild_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_mild_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = replace
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 10 10 }
						 alpha_curve = {
						 	{ 0.0 0.0 }
							{ 0.2 1.0 }
						}
						
						priority = 10
					}
						
					## HEAD SEVERE VARIANT ##
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_tileable_properties.dds"
						}	
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 1 1 }
						alpha_curve = {
						 	{ 0.5 0.0 }
							{ 0.8 1.0 }
						 }

						priority = 10
					}
						
					## BODY SEVERE VARIANT ##
					decal = {											
						body_part = torso
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_great_pox_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 2 2 }
						 alpha_curve = {
						 	{ 0.5 0.0 }
							{ 0.8 1.0 }
						 }
						
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}
		}

		gene_measles = {

			measles = {
				index = 0
				male = {
					## HEAD MILD VARIANT ##
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = multiply
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 3 3 }
						alpha_curve = {
						 	{ 0.0 0.75 }
							{ 0.299 0.75 }
							{ 0.3 0.0 }
						 }

						priority = 10
					}
					## HEAD Severe VARIANT ##
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = multiply
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 8 8 }
						alpha_curve = {
						 	{ 0 0 }
						 	{ 0.299 0 }
							{ 0.3 0.85 }
							{ 0.599 0.85 }
							{ 0.6 0.0 }
						 }

						priority = 10
					}
					## HEAD VARIANT ##
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_02_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_02_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_02_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = multiply
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 4 4 }
						alpha_curve = {
						 	{ 0.599 0 }
							{ 0.6 1 }
						 }

						priority = 10
					}						
					## BODY MILD VARIANT ##
					decal = {											
						body_part = torso
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = multiply
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 3 3 }
						alpha_curve = {
						 	{ 0.0 0.75 }
							{ 0.299 0.75 }
							{ 0.3 0.0 }
						 }

						priority = 10
					}
					## BODY VARIANT ##
					decal = {											
						body_part = torso
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = multiply
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 8 8 }
						alpha_curve = {
						 	{ 0 0 }
						 	{ 0.299 0 }
							{ 0.3 0.85 }
							{ 0.599 0.85 }
							{ 0.6 0.0 }
						 }

						priority = 10
					}
					## BODY Severe VARIANT ##
					decal = {											
						body_part = torso
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_02_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_02_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_measles_severe_02_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = multiply
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 4 4 }
						alpha_curve = {
						 	{ 0.599 0 }
							{ 0.6 0.85 }
						 }

						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}
		}

		gene_illness = {

			illness = {
				index = 0
				male = {
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_illness_diffuse.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = replace
							# normal = overlay
							# properties =
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}
		}

		gene_hair_disease = {

			hair_disease = {
				index = 0
				set_tags = "disease"
				male = {
					
					setting = { attribute = "bs_hair_disease"  value = { min = 1.0 max = 1.0 }	}
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_scalp_disease_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_scalp_disease_normal.dds"
							#properties = "gfx/models/portraits/decals/visual_traits/decal_scalp_disease_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = hard_light
							normal = overlay
							# properties =
						}

						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}

					hair_hsv_shift_curve = {
						curve = {
						{ 0.0   { 0.0 -0.2 0.0 } }
						}
					} 	
				}
				
				female = male
				boy = male
				girl = male
			}
		}


		gene_leprosy = {

			leprosy = {
				index = 5
				male = {
				setting = { attribute = "bs_leper"  value = { min = 1.0 max = 1.0 }	}
					
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_leprosy_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_leprosy_normal.dds"
							# properties = "gfx/models/portraits/decals/visual_traits/decal_leprosy_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = hard_light
							normal = overlay
							# properties = overlay
						}
						
						priority = 10
					}

					decal = {
							body_part = torso
							textures = {
								diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_leprosy_tileable_diffuse.dds"
								normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_leprosy_tileable_normal.dds"
								properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_leprosy_tileable_properties.dds"
							}
							blend_modes = {			#overlay/replace/hard_light/multiply
								diffuse = hard_light
								normal = overlay
								properties = overlay
							}
							
							uv_tiling = { 3 3 }
							alpha_curve = {
							 	# { 0.0 0.0 }
								# { 0.0 0.0 }
							}
							
						priority = 10
					}	
				}	
				
				female = male
				boy = male
				girl = male
			}
		}

		gene_lovers_pox = {

			lovers_pox = {
				index = 0
				male = {
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_lovers_pox_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_lovers_pox_normal.dds"
							# properties = "gfx/models/portraits/decals/visual_traits/decal_lovers_pox_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = replace
							normal = overlay
							# properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}
		}

		gene_scaly = {

			scaly = {
				index = 7
				male = {
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_scaly_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_scaly_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/decal_scaly_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
					decal = {											
						body_part = torso
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_scaly_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_scaly_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_scaly_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = hard_light
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 5 5 }
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_scars_battle = {

			scars_battle = {
				index = 0
				male = {
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_scars_battle_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_scars_battle_normal.dds"
							# properties = "gfx/models/portraits/decals/visual_traits/decal_scars_battle_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							# properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_scars_battle_2 = {

			scars_battle_2 = {
				index = 0
				male = {
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_scars_battle_02_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_scars_battle_02_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/decal_scars_battle_02_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_scars_battle_3 = {

			scars_battle_3 = {
				index = 0
				male = {
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_scars_battle_03_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_scars_battle_03_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/decal_scars_battle_03_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_scars_disease = {

			scars_disease = {
				index = 0
				male = {
					decal = {											
						body_part = head
						textures = {
							# diffuse = "gfx/models/portraits/decals/visual_traits/decal_scars_disease_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_scars_disease_normal.dds"
							# properties = "gfx/models/portraits/decals/visual_traits/decal_scars_disease_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							# diffuse = overlay
							normal = overlay
							# properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_smallpox = {

			smallpox_01 = {
				index = 0
				male = {
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_mild_tileable_diffuse.dds"
							normal = 	"gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_mild_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_mild_tileable_properties.dds"									
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 12 12 }
						alpha_curve = {
						 	{ 0.0 1.0 }
						 	{ 0.299 1.0 }
						 	{ 0.3 0.0 }
						}
						priority = 10
					}

					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_tileable_diffuse.dds"
							normal = 	"gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 5 5 }
						alpha_curve = {
						 	{ 0.0 0.0 }
						 	{ 0.299 0.0 }
						 	{ 0.3 1.0 }
						 	{ 0.599 1.0 }
						 	{ 0.6 0.0 }

						}
						
						priority = 10
					}

					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_severe_tileable_diffuse.dds"
							normal = 	"gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_severe_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_severe_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 4 4 }
						alpha_curve = {
						 	{ 0.0 0.0 }
						 	{ 0.599 0.0 }
						 	{ 0.6 1.0 }
						}
						
						priority = 10
					}

					decal = {											
						body_part = torso
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_mild_tileable_diffuse.dds"
							normal = 	"gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_mild_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_mild_tileable_properties.dds"	
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 24 24 }
						alpha_curve = {
						 	{ 0.0 1.0 }
						 	{ 0.299 1.0 }
						 	{ 0.3 0.0 }

						 }

						priority = 10
					}

					decal = {											
						body_part = torso
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_tileable_diffuse.dds"
							normal = 	"gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 10 10 }
						alpha_curve = {
						 	{ 0.0 0.0 }
						 	{ 0.299 0.0 }
						 	{ 0.3 1.0 }
						 	{ 0.599 1.0 }
						 	{ 0.6 0.0 }

						 }

						priority = 10
					}

					decal = {											
						body_part = torso
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_severe_tileable_diffuse.dds"
							normal = 	"gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_severe_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_small_pox_severe_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = overlay
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 8 8 }
						alpha_curve = {
						 	{ 0.0 0.0 }
						 	{ 0.599 0.0 }
						 	{ 0.6 1.0 }

						
					}
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_tuberculosis = {

			tuberculosis = {
				index = 0
				male = {
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_tuberculosis_diffuse.dds"
							# normal = "gfx/models/portraits/decals/visual_traits/decal_tuberculosis_normal.dds"
							# properties = "gfx/models/portraits/decals/visual_traits/decal_tuberculosis_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = replace
							# normal = overlay
							# properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_typhus = {

			typhus = {
				index = 0
				male = {
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_typhus_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_typhus_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/decal_typhus_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = replace
							normal = overlay
							properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
					decal = {											
						body_part = torso
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/tileable/decal_typhus_tileable_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/tileable/decal_typhus_tileable_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/tileable/decal_typhus_tileable_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = replace
							normal = overlay
							properties = overlay
						}
						uv_tiling = { 8 8 }
						
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}

		}


		gene_wounded = {

			wounded_1 = {
				index = 0
				male = {
					setting = { attribute = "bs_wounded_2"  value = { min = 0.5 max = 0.5 }	}
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_wounded_1_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_wounded_1_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/decal_wounded_1_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = hard_light
							normal = overlay
							properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}

			wounded_2 = {
				index = 1
				male = {
					setting = { attribute = "bs_wounded_2"  value = { min = 1.0 max = 1.0 }	}
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_wounded_2_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_wounded_2_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/decal_wounded_2_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = hard_light
							normal = overlay
							properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}

			wounded_3 = {
				index = 2
				male = {
					setting = { attribute = "bs_wounded_3"  value = { min = 1.0 max = 1.0 }	}
					decal = {											
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/decal_wounded_3_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/decal_wounded_3_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/decal_wounded_3_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
							diffuse = hard_light
							normal = overlay
							properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_maimed_left_arm = {

			maimed_left_arm = {
				index = 0
				male = {
					setting = { attribute = "body_no_left_arm"  value = { min = 1.0 max = 1.0 }	}
				}
				female = male
				boy = male
				girl = male
			}

		}


		gene_no_decal = {

			no_decal = {
				index = 0
				male = {
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_spindly = {

			# Update this with either a new blend shape or an additive animation
			spindly = {
				index = 0
				male = {
					# setting = { attribute = "bs_body_slim_1"  value = { min = 0.0 max = 0.3 }	}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_one_legged = {

			no_left_leg = {
				index = 0
				male = {
					setting = { attribute = "bs_body_no_left_leg"  value = { min = 1.0 max = 1.0 }	}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_hunchbacked = {

			hunchbacked = {
				index = 0
				male = {
					setting = { attribute = "body_hunchbacked"  value = { min = 0.0 max = 1.0 }	}
					setting = { attribute = "head_hunchbacked"  value = { min = 0.0 max = 1.0 }	}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_clubfooted = {

			clubfooted = {
				index = 0
				male = {
					setting = { attribute = "body_clubfooted"  value = { min = 0.0 max = 1.0 }	}
				}
				female = male
				boy = male
				girl = male
			}

		}

		gene_bs_cloak = { ## Special Genes used for cloak blend shapes.

			no_cloak = {
				index = 0
				male = {
				}
				female = male
				boy = male
				girl = male
			}
			cloak = {
				index = 1
				male = {
					setting = { attribute = "bs_cloak"  value = { min = 0.0 max = 0.6 }	}
				}
				female = {
					setting = { attribute = "bs_cloak"  value = { min = 0.0 max = 0.6 }	}
				}
				boy = male
				girl = female
			}

		}

		#AGOT Added
		gene_scars_eye = {
			scars_eye = {
				index = 0
				male = {
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/eye_scar_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/eye_scar_normal.dds"
						}
						blend_modes = {
							diffuse = overlay
							normal = overlay
						}
						priority = 10
					}
				}
				female = male
				boy = male
				girl = male
			}
		}

		#AGOT Added
		gene_agot_greyscale = {
			agot_greyscale = {
				index = 0
				male = {
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/agot_greyscale_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/agot_greyscale_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/agot_greyscale_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = replace
						normal = overlay
						properties = hard_light
						}
						priority = 12
						decal_apply_order = post_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  1.0 }
							{ 1.0  1.0 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}
		}

		#AGOT Added
		gene_seven_pointed_scar = {
			seven_pointed_scar = {
				index = 0
				male = {
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/scar_seven_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/scar_seven_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/scar_seven_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = multiply
						normal = overlay
						properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 13
						decal_apply_order = post_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 1.0  0.95 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}
		}

		#AGOT Added
		gene_agot_burned = {
			agot_burned_hound = {
				index = 0
				male = {
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_the_hound_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_the_hound_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_the_hound_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = multiply						normal = replace
						properties = replace
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 13
						decal_apply_order = post_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 0.1  0.9 }
							{ 1.0  1.0 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}
			agot_burned_1 = {
				index = 1
				male = {
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_tier1_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_tier1_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_tier1_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = multiply						normal = replace
						properties = replace
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 13
						decal_apply_order = post_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 0.1  0.9 }
							{ 1.0  1.0 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}
			agot_burned_2 = {
				index = 2
				male = {
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_tier2_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_tier2_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_tier2_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = multiply						normal = replace
						properties = replace
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 13
						decal_apply_order = post_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 0.1  0.9 }
							{ 1.0  1.0 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}
			agot_burned_3 = {
				index = 3
				male = {
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_tier3_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_tier3_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/burned_traits/agot_burned_tier3_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = multiply						normal = replace
						properties = replace
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 13
						decal_apply_order = post_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 0.1  0.9 }
							{ 1.0  1.0 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}
		}
		gene_agot_disfigured = {
			agot_disfigured_1 = {
				index = 0
				male = {
					setting = {
						attribute = "bs_head_disfigured_1"
						value = 1
					}
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_1_decals/male_head_disfigured_1_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_1_decals/male_head_disfigured_1_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_1_decals/male_head_disfigured_1_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = multiply						normal = overlay
						properties = multiply
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 13
						decal_apply_order = pre_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 0.1  0.9 }
							{ 1.0  1.0 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}
			agot_disfigured_2 = {
				index = 1
				male = {
					setting = {
						attribute = "bs_head_disfigured_2"
						value = 1
					}
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_2_decals/male_head_disfigured_2_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_2_decals/male_head_disfigured_2_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_2_decals/male_head_disfigured_2_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = replace						normal = overlay
						properties = multiply
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 13
						decal_apply_order = pre_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 0.1  0.9 }
							{ 1.0  1.0 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}
			agot_disfigured_3 = {
				index = 2
				male = {
					setting = {
						attribute = "bs_head_disfigured_3"
						value = 1
					}
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_3_decals/male_head_disfigured_3_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_3_decals/male_head_disfigured_3_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_3_decals/male_head_disfigured_3_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = multiply						normal = overlay
						properties = multiply
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 13
						decal_apply_order = pre_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 0.1  0.9 }
							{ 1.0  1.0 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}
			agot_disfigured_4 = {
				index = 3
				male = {
					setting = {
						attribute = "bs_head_disfigured_4"
						value = 1
					}
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_4_decals/male_head_disfigured_4_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_4_decals/male_head_disfigured_4_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_4_decals/male_head_disfigured_4_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = multiply						normal = replace
						properties = multiply
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 13
						decal_apply_order = pre_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 0.1  0.9 }
							{ 1.0  1.0 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}
			agot_disfigured_5 = {
				index = 4
				male = {
					setting = {
						attribute = "bs_head_disfigured_5"
						value = 1
					}
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_2_decals/male_head_disfigured_2_diffuse.dds"
							normal = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_2_decals/male_head_disfigured_2_normal.dds"
							properties = "gfx/models/portraits/decals/visual_traits/disfigured_decals/male_disfigured_2_decals/male_head_disfigured_2_properties.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = replace						normal = overlay
						properties = multiply
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 13
						decal_apply_order = pre_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 0.1  0.9 }
							{ 1.0  1.0 }
						}
					}
				}
				female = male
				boy = male
				girl = male
			}
		}

		pose = { # Keeping this gene because the game expects it to be there
		}
		
		#AGOT Added
		gene_bloodraven = {
			bloodraven_birthmark = {
				index = 0
				male = {
					decal = {
						body_part = head
						textures = {
							diffuse = "gfx/models/portraits/decals/visual_traits/agot_bloodraven_decal_diffuse.dds"
						}
						blend_modes = {				 #overlay/replace/hard_light/multiply
						diffuse = multiply
						normal = overlay
						properties = overlay
						}
						# age = {
						# 	mode = multiply
						# 	curve = {
						# 		{ 0.0 0.0 }
						# 		{ 0.38 0.0 }
						# 		{ 0.7 0.8 }
						# 	}
						# }
						priority = 13
						decal_apply_order = post_skin_color # pre_skin_color | post_skin_color
						alpha_curve = {				 #controls decal alpha relative to gene strength. Will give a linear interpolation if left unspecified
							#gene strength%, decal alpha
							{ 0.0  0.0 }
							{ 1.0  0.95 }
						}
					}
				}
				female = {
				}
				boy = male
				girl = female
			}
		}
	}


	accessory_genes = {

		special_headgear_face_mask = {

			no_mask = {
				index = 0
				male = {
					1 = empty
				}
				female = {
					1 = empty
				}
				boy = male
				girl = female
			}

			face_mask = {
				index = 1
				male = {
					100 = male_headgear_special_face_mask_01
				}
				female = {
					100 = female_headgear_special_face_mask_01
				}
				boy = male
				girl = female
			}

			ep3_golden_nose = {
				index = 2
				male = {
					1 = m_headgear_spec_ep3_golden_nose
				}
				female = {
					1 = f_headgear_spec_ep3_golden_nose
				}
				boy = male
				girl = female
			}

			fp3_iranian_face_mask = {
				index = 3
				male = {
					100 = m_headgear_fp3_iranian_face_mask_01
				}
				female = {
					100 = female_headgear_special_face_mask_01
				}
				boy = male
				girl = female
			}

			fp3_iranian_face_mask_open = {
				index = 4
				male = {
					1 = m_headgear_fp3_iranian_face_mask_closed_01
					1 = m_headgear_fp3_iranian_face_mask_open_01
				}
				female = {
				}
				boy = male
				girl = female
			}

			head_bandage = {
				index = 5
				male = {
					100 = male_headgear_special_head_bandage_01
				}
				female = {
					100 = female_headgear_special_head_bandage_01
				}
				boy = male
				girl = female
			}

			tgp_chinese_face_mask = {
				index = 6
				male = {
					1 = m_headgear_sec_tgp_chinese_face_mask
				}
				female = {
					100 = female_headgear_special_face_mask_01
				}
				boy = male
				girl = female
			}

			tgp_japanese_face_mask = {
				index = 7
				male = {
					1 = m_headgear_sec_tgp_japanese_face_mask
				}
				female = {
					100 = female_headgear_special_face_mask_01
				}
				boy = male
				girl = female
			}
		}

		special_headgear_spectacles = {

			no_spectacles = {
				index = 0
				male = {
					1 = empty
				}
				female = male
				boy = male
				girl = female
			}

			spectacles = {
				index = 1
				male = {
					10 = male_headgear_special_spectacles_01
				}
				female = {
					10 = female_headgear_special_spectacles_01
				}
				boy = male
				girl = female
			}

			blindfold = {
				index = 2
				male = {
					100 = male_headgear_special_blindfold_01
				}
				female = {
					100 = female_headgear_special_blindfold_01
				}
				boy = male
				girl = female
		}
		
			eye_patch = {
				index = 3
				male = {
					100 = male_headgear_special_eye_patch_01
				}
				female = {
					100 = female_headgear_special_eye_patch_01
				}
				boy = male
				girl = female
			}
			#AGOT Added
			eye_bandage = {
				index = 4
				male = {
					100 = male_headgear_special_eyepatch_bandage
				}
				female = {
					100 = female_headgear_special_eyepatch_bandage
				}
				boy = male
				girl = female
			}
			beric_eyepatch = {
				index = 5
				male = {
					100 = male_headgear_special_beric_eyepatch
				}
				female = {
					100 = female_headgear_special_beric_eyepatch
				}
				boy = male
				girl = female
			}
			triangle_eyepatch = {
				index = 6
				male = {
					100 = male_headgear_special_triangle_eyepatch
				}
				female = {
					100 = female_headgear_special_triangle_eyepatch
				}
				boy = male
				girl = female
			}
			decorated_eyepatch = {
				index = 7
				male = {
					100 = male_headgear_special_decorated_eyepatch
				}
				female = {
					100 = female_headgear_special_decorated_eyepatch
				}
				boy = male
				girl = female
			}
			round_eyepatch = {
				index = 8
				male = {
					100 = male_headgear_special_round_eyepatch
				}
				female = {
					100 = female_headgear_special_round_eyepatch
				}
				boy = male
				girl = female
			}
			eye_bandage_clean = {
				index = 9
				male = {
					100 = male_headgear_special_eyepatch_bandage_clean
				}
				female = {
					100 = female_headgear_special_eyepatch_bandage_clean
				}
				boy = male
				girl = female
			}
		}

		
		#AGOT Added
		special_headgear_face_mask_agot = {

			agot_masks = {
				index = 0
				male = {
					10 = male_headgear_special_archmaester_mask_01 #Silver
					10 = male_headgear_special_archmaester_mask_02 # Gold - Not an archmaester type
					10 = male_headgear_special_archmaester_mask_03 # Copper
					10 = male_headgear_special_archmaester_mask_04 # Cast Iron
					10 = male_headgear_special_archmaester_mask_05 # Iron
					10 = male_headgear_special_archmaester_mask_06 # Lead
					10 = male_headgear_special_archmaester_mask_07 # Brass
					10 = male_headgear_special_archmaester_mask_08 # Bronze
					10 = male_headgear_special_archmaester_mask_09 # Platinum
					10 = male_headgear_special_archmaester_mask_10 # Red Gold
					10 = male_headgear_special_archmaester_mask_11 # Steel
					10 = male_headgear_special_archmaester_mask_12 # Tin
					10 = male_headgear_special_archmaester_mask_13 # White Copper
					10 = male_headgear_special_archmaester_mask_14 # Electrum
					10 = male_headgear_special_archmaester_mask_15 # Yellow Gold
					10 = male_headgear_special_archmaester_mask_16 # Zinc
					10 = male_headgear_special_archmaester_mask_17 # Antimony
					10 = male_headgear_special_archmaester_mask_18 # Black Iron
					10 = male_headgear_special_archmaester_mask_19 # Nickel
					10 = male_headgear_special_archmaester_mask_20 # Pewter
					10 = male_headgear_special_archmaester_mask_aluminum # Aluminum
					10 = male_headgear_special_archmaester_mask_valyrian # Valyrian Steel
					10 = male_headgear_special_archmaester_mask_bismuth # Bismuth
				}
				female = {
					10 = quaithe_mask
				}
				boy = male
				girl = female
			}

			agot_disfigured_mask_1 = {
				index = 1
				male = {
					10 = male_headgear_special_disfigured_mask_1
				}
				female = {
					10 = female_headgear_special_disfigured_mask_1
				}
				boy = male
				girl = female
			}
			agot_disfigured_mask_3 = {
				index = 2
				male = {
					10 = male_headgear_special_disfigured_mask_3
				}
				female = {
					10 = female_headgear_special_disfigured_mask_3
				}
				boy = male
				girl = female
			}
			agot_disfigured_mask_4 = {
				index = 3
				male = {
					10 = male_headgear_special_disfigured_mask_4
				}
				female = {
					10 = female_headgear_special_disfigured_mask_4
				}
				boy = male
				girl = female
			}
			agot_disfigured_bandage = {
				index = 4
				male = {
					10 = male_headgear_special_disfigured_bandage
				}
				female = {
					10 = female_headgear_special_disfigured_bandage
				}
				boy = male
				girl = female
			}

			agot_disfigured_no_mask = {
				index = 5
				male = {
					10 = male_headgear_special_disfigured_no_mask
				}
				female = {
					10 = female_headgear_special_disfigured_no_mask
				}
				boy = male
				girl = female
			}

		}
		
		special_headgear_face_mask_viserys = {

			face_mask = {
				index = 0
				male = {
					10 = viserys_mask_01
					10 = viserys_mask_02
					10 = viserys_mask_03
					10 = viserys_mask_04
					10 = viserys_mask_05
				}
				female = {
					10 = viserys_mask_01_female
					10 = viserys_mask_02_female
					10 = viserys_mask_03_female
					10 = viserys_mask_04_female
					10 = viserys_mask_05_female
				}
				boy = male
				girl = female
			}
		}

		#AGOT Added
		eye_accessory_gem = {
			one_eyed_gem_light_blue = {
				index = 0
				male = { 1 = "gem_one_eye_male_left" }
				female = { 1 = "gem_one_eye_female_left" }
				boy = male
				girl = female
			}
			one_eyed_gem_red = {
				index = 1
				male = { 1 = "gem_one_eye_male_red_left" }
				female = { 1 = "gem_one_eye_female_red_left" }
				boy = male
				girl = female
			}
			one_eyed_gem_white = {
				index = 2
				male = { 1 = "gem_one_eye_male_white_left" }
				female = { 1 = "gem_one_eye_female_white_left" }
				boy = male
				girl = female
			}
			one_eyed_gem_black = {
				index = 3
				male = { 1 = "gem_one_eye_male_black_left" }
				female = { 1 = "gem_one_eye_female_black_left" }
				boy = male
				girl = female
			}
			one_eyed_gem_purple = {
				index = 4
				male = { 1 = "gem_one_eye_male_purple_left" }
				female = { 1 = "gem_one_eye_female_purple_left" }
				boy = male
				girl = female
			}
			one_eyed_gem_orange = {
				index = 5
				male = { 1 = "gem_one_eye_male_orange_left" }
				female = { 1 = "gem_one_eye_female_orange_left" }
				boy = male
				girl = female
			}
			one_eyed_gem_yellow = {
				index = 6
				male = { 1 = "gem_one_eye_male_yellow_left" }
				female = { 1 = "gem_one_eye_female_yellow_left" }
				boy = male
				girl = female
			}
			one_eyed_gem_green = {
				index = 7
				male = { 1 = "gem_one_eye_male_green_left" }
				female = { 1 = "gem_one_eye_female_green_left" }
				boy = male
				girl = female
			}
			one_eyed_gem_blue = {
				index = 8
				male = { 1 = "gem_one_eye_male_blue_left" }
				female = { 1 = "gem_one_eye_female_blue_left" }
				boy = male
				girl = female
			}
		}
		
		#AGOT Added
		heterochromia_eye = {
			heterochromia_eye_random = {
				index = 0
				male = {
					10 = male_heterochromia_eye_green1
					10 = male_heterochromia_eye_green2
					10 = male_heterochromia_eye_blue1
					10 = male_heterochromia_eye_blue2
					7 = male_heterochromia_eye_grey
					5 = male_heterochromia_eye_brown1
					5 = male_heterochromia_eye_brown2
					5 = male_heterochromia_eye_brown3
					1 = male_heterochromia_eye_black1
					1 = male_heterochromia_eye_black2
				}
				female = {
					10 = female_heterochromia_eye_green1
					10 = female_heterochromia_eye_green2
					10 = female_heterochromia_eye_blue1
					10 = female_heterochromia_eye_blue2
					7 = female_heterochromia_eye_grey
					5 = female_heterochromia_eye_brown1
					5 = female_heterochromia_eye_brown2
					5 = female_heterochromia_eye_brown3
					1 = female_heterochromia_eye_black1
					1 = female_heterochromia_eye_black2
				}
				boy = male
				girl = female
			}
			heterochromia_eye_green1 = {
				index = 1
				male = {
					1 = male_heterochromia_eye_green1
				}
				female = {
					1 = female_heterochromia_eye_green1
				}
				boy = male
				girl = female
			}
			heterochromia_eye_green2 = {
				index = 2
				male = {
					1 = male_heterochromia_eye_green2
				}
				female = {
					1 = female_heterochromia_eye_green2
				}
				boy = male
				girl = female
			}
			heterochromia_eye_blue1 = {
				index = 3
				male = {
					1 = male_heterochromia_eye_blue1
				}
				female = {
					1 = female_heterochromia_eye_blue1
				}
				boy = male
				girl = female
			}
			heterochromia_eye_blue2 = {
				index = 4
				male = {
					1 = male_heterochromia_eye_blue2
				}
				female = {
					1 = female_heterochromia_eye_blue2
				}
				boy = male
				girl = female
			}
			heterochromia_eye_grey = {
				index = 5
				male = {
					1 = male_heterochromia_eye_grey
				}
				female = {
					1 = female_heterochromia_eye_grey
				}
				boy = male
				girl = female
			}
			heterochromia_eye_brown1 = {
				index = 6
				male = {
					1 = male_heterochromia_eye_brown1
				}
				female = {
					1 = female_heterochromia_eye_brown1
				}
				boy = male
				girl = female
			}
			heterochromia_eye_brown2 = {
				index = 7
				male = {
					1 = male_heterochromia_eye_brown2
				}
				female = {
					1 = female_heterochromia_eye_brown2
				}
				boy = male
				girl = female
			}
			heterochromia_eye_brown3 = {
				index = 8
				male = {
					1 = male_heterochromia_eye_brown3
				}
				female = {
					1 = female_heterochromia_eye_brown3
				}
				boy = male
				girl = female
			}
			heterochromia_eye_purple1 = {
				index = 9
				male = {
					1 = male_heterochromia_eye_purple1
				}
				female = {
					1 = female_heterochromia_eye_purple1
				}
				boy = male
				girl = female
			}
			heterochromia_eye_purple2 = {
				index = 10
				male = {
					1 = male_heterochromia_eye_purple2
				}
				female = {
					1 = female_heterochromia_eye_purple2
				}
				boy = male
				girl = female
			}
			heterochromia_eye_black1 = {
				index = 11
				male = {
					1 = male_heterochromia_eye_black1
				}
				female = {
					1 = female_heterochromia_eye_black1
				}
				boy = male
				girl = female
			}
			heterochromia_eye_black2 = {
				index = 12
				male = {
					1 = male_heterochromia_eye_black2
				}
				female = {
					1 = female_heterochromia_eye_black2
				}
				boy = male
				girl = female
			}
			heterochromia_eye_red = {
				index = 13
				male = {
					1 = male_heterochromia_eye_red
				}
				female = {
					1 = female_heterochromia_eye_red
				}
				boy = male
				girl = female
			}
			heterochromia_eye_gold = {
				index = 14
				male = {
					1 = male_heterochromia_eye_gold
				}
				female = {
					1 = female_heterochromia_eye_gold
				}
				boy = male
				girl = female
			}
			heterochromia_eye_blind = {
				index = 15
				male = {
					1 = male_heterochromia_eye_blind
				}
				female = {
					1 = female_heterochromia_eye_blind
				}
				boy = male
				girl = female
			}
			heterochromia_eye_valyrian = {
				index = 16
				male = {
					20 = male_heterochromia_eye_purple1
					20 = male_heterochromia_eye_purple2
					20 = male_heterochromia_eye_purple3
					20 = male_heterochromia_eye_purple4
					10 = male_heterochromia_eye_green1
					10 = male_heterochromia_eye_green2
					10 = male_heterochromia_eye_blue1
					10 = male_heterochromia_eye_blue2
					7 = male_heterochromia_eye_grey
					5 = male_heterochromia_eye_brown1
					5 = male_heterochromia_eye_brown2
					5 = male_heterochromia_eye_brown3
					1 = male_heterochromia_eye_black1
					1 = male_heterochromia_eye_black2
				}
				female = {
					20 = female_heterochromia_eye_purple1
					20 = female_heterochromia_eye_purple2
					20 = female_heterochromia_eye_purple3
					20 = female_heterochromia_eye_purple4
					10 = female_heterochromia_eye_green1
					10 = female_heterochromia_eye_green2
					10 = female_heterochromia_eye_blue1
					10 = female_heterochromia_eye_blue2
					7 = female_heterochromia_eye_grey
					5 = female_heterochromia_eye_brown1
					5 = female_heterochromia_eye_brown2
					5 = female_heterochromia_eye_brown3
					1 = female_heterochromia_eye_black1
					1 = female_heterochromia_eye_black2
				}
				boy = male
				girl = female
			}
			heterochromia_eye_purple3 = {
				index = 17
				male = {
					1 = male_heterochromia_eye_purple3
				}
				female = {
					1 = female_heterochromia_eye_purple3
				}
				boy = male
				girl = female
			}
			heterochromia_eye_purple4 = {
				index = 18
				male = {
					1 = male_heterochromia_eye_purple4
				}
				female = {
					1 = female_heterochromia_eye_purple4
				}
				boy = male
				girl = female
			}
			heterochromia_eye_bloodraven = {
				index = 19
				male = {
					1 = heterochromia_bloodraven
				}
				female = {
					1 = female_heterochromia_bloodraven
				}
				boy = male
				girl = female
			}
		}

		#AGOT Added
		body_webbing = {
			webbing = {
				index = 0
				male = {
					1 = male_body_webbing
				}
				female = {
					1 = female_body_webbing
				}
				boy = male
				girl = female
			}
		}

		#AGOT Added
		agot_uncouth = {
			aerys_nails = {
				index = 0
				male = {
					1 = agot_male_aerys_nails
				}
				female = {
					1 = empty
				}
				boy = male
				girl = female
			}
		}

		#AGOT Added
		agot_two_headed = {
			no_two_headed = {
				index = 0
				male = {
				}
				female = male
				boy = male
				girl = male
			}
			maelys_head = {
				index = 1
				male = {
					1 = maelys_head
				}
				female = {
					1 = empty
				}
				boy = male
				girl = female
			}
		}

		#AGOT Added
		agot_parrot = {
			agot_parrot = {
				index = 0
				male = {
					1 = agot_parrot
				}
				female = male
				boy = male
				girl = female
			}
		}
	}
}
