﻿##############
#Prowess Modifiers
reperk_nht_logistical_optimization_strong_modifier = {
	icon = economy_positive
	stacking = yes
	army_maintenance_mult = -0.06
}

reperk_nht_logistical_optimization_modifier = {
	icon = economy_positive
	stacking = yes
	army_maintenance_mult = -0.03
}

reperk_nht_bolstered_ranks_strong_modifier = {
	icon = martial_positive
	stacking = yes
	levy_size = 0.04
}

reperk_nht_bolstered_ranks_modifier = {
	icon = martial_positive
	stacking = yes
	levy_size = 0.02
}

reperk_nht_menacing_authority_strong_modifier = {
	icon = martial_positive
	stacking = yes
	dread_baseline_add = 10
}

reperk_nht_menacing_authority_modifier = {
	icon = martial_positive
	stacking = yes
	dread_baseline_add = 5
}

reperk_nht_safe_passage_strong_modifier = {
	icon = county_modifier_development_positive
	stacking = yes
	travel_danger = -6
}

reperk_nht_safe_passage_modifier = {
	icon = county_modifier_development_positive
	stacking = yes
	travel_danger = -3
}

reperk_nht_chivalric_mastery_strong_modifier = {
	icon = prowess_positive
	stacking = yes
	knight_effectiveness_mult = 0.1
}

reperk_nht_chivalric_mastery_modifier = {
	icon = prowess_positive
	stacking = yes
	knight_effectiveness_mult = 0.05
}

##############
#Leadership Modifiers
reperk_nht_courtly_elegance_strong_modifier = {
	icon = prestige_positive
	stacking = yes
	court_grandeur_baseline_add = 10
}

reperk_nht_courtly_elegance_modifier = {
	icon = prestige_positive
	stacking = yes
	court_grandeur_baseline_add = 5
}

reperk_nht_tax_harvesting_strong_modifier = {
	icon = stewardship_positive
	stacking = yes
	tax_mult = 0.05
}

reperk_nht_tax_harvesting_modifier = {
	icon = stewardship_positive
	stacking = yes
	tax_mult = 0.025
}

reperk_nht_hereditary_excellence_strong_modifier = {
	icon = blood_positive
	stacking = yes
	positive_inactive_inheritance_chance = 0.06
	negative_inactive_inheritance_chance = -0.06
}

reperk_nht_hereditary_excellence_modifier = {
	icon = blood_positive
	stacking = yes
	positive_inactive_inheritance_chance = 0.03
	negative_inactive_inheritance_chance = -0.03
}

reperk_nht_enhanced_immunity_strong_modifier = {
	icon = treatment_positive
	stacking = yes
	negate_health_penalty_add = 0.5
}

reperk_nht_enhanced_immunity_modifier = {
	icon = treatment_positive
	stacking = yes
	negate_health_penalty_add = 0.25
}








