﻿reperk_max_stack_trigger = {
	trigger_if = {
		limit = {
			has_variable = $PERK$
			has_game_rule = reperk_modifier_limit_5
		}
		var:$PERK$ < 5
	}
	trigger_else_if = {
		limit = {
			has_variable = $PERK$
			has_game_rule = reperk_modifier_limit_10
		}
		var:$PERK$ < 10
	}
	trigger_else ={
		always = yes
	}
}

reperk_ai_trigger = {
	trigger_if = {
		limit = { has_game_rule = reperk_ai_usage_disabled }
		is_ai = no
	}
	trigger_if = {
		limit = {
			is_ai = yes
			has_variable = $PERK$
		}
		var:$PERK$ < 10
	}
	trigger_else ={
		always = yes
	}
}