﻿reperk_ai_weight = {
	value = 10
	if = {
		limit = {
			has_game_rule = reperk_ai_usage_disabled
		}
		multiply = 0
	}
	if = {
		limit = {
			has_game_rule = reperk_ai_usage_increased
		}
		multiply = 10
	}
	if = {
		limit = {
			has_game_rule = reperk_ai_usage_heavy
		}
		multiply = 100
	}
}