﻿# Standard Values
@pos_compat_high = 30
@pos_compat_medium = 15
@pos_compat_low = 5

@neg_compat_high = -30
@neg_compat_medium = -15
@neg_compat_low = -5

# Total: 50

origin_adv_mistress = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	seduce_scheme_phase_duration_add = -30
	intrigue = 3
	attraction_opinion = 10

 #	ai_boldness = 0
 	ai_compassion = 15
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 	ai_vengefulness = 15
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_adv_mistress_desc
			}
			desc = trait_origin_adv_mistress_character_desc
		}
	}

	compatibility = {
	}
}

origin_adv_recruiter = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	personal_scheme_phase_duration_add = -25
	diplomacy = 3
	courtier_and_guest_opinion = 10

 #	ai_boldness = 0
 #	ai_compassion = 0
 	ai_sociability = 15
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 	ai_honor = -15
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_adv_recruiter_desc
			}
			desc = trait_origin_adv_recruiter_character_desc
		}
	}

	compatibility = {
	}
}

origin_adv_veteran = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	owned_contract_scheme_success_chance_add = 10
	martial = 3
	prowess = 3

 	ai_boldness = 15
 #	ai_compassion = 0
 #	ai_sociability = 0
 	ai_rationality = -15
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_adv_veteran_desc
			}
			desc = trait_origin_adv_veteran_character_desc
		}
	}

	compatibility = {
	}
}

origin_adv_paymaster = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	domicile_monthly_gold_mult = 0.20
	character_travel_safety = 10
	stewardship = 3


 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 	ai_rationality = 15
 #	ai_greed = 0
 	ai_energy = 15
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_adv_paymaster_desc
			}
			desc = trait_origin_adv_paymaster_character_desc
		}
	}

	compatibility = {
	}
}

origin_adv_clerk = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	learn_language_scheme_phase_duration_add = -30
	learning = 3
	different_culture_opinion = 10

 	ai_boldness = -15
 #	ai_compassion = 0
 	ai_sociability = -15
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_adv_clerk_desc
			}
			desc = trait_origin_adv_clerk_character_desc
		}
	}

	compatibility = {
	}
}

############################

origin_genius = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 20
	monthly_lifestyle_xp_gain_mult = 0.4

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 	ai_rationality = 100
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_genius_desc
			}
			desc = trait_origin_genius_character_desc
		}
	}

	compatibility = {
	}
}

origin_dreadful = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -10
	opinion_of_liege = 20
	dread_baseline_add = 25
	prowess = 8

 	ai_boldness = 100
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_dreadful_desc
			}
			desc = trait_origin_dreadful_character_desc
		}
	}

	compatibility = {
	}
}

origin_chaplain = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 20
	monthly_piety = 2
	clergy_opinion = 10
	zealot_same_faith_opinion = 10

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 	ai_zeal = 100

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_chaplain_desc
			}
			desc = trait_origin_chaplain_character_desc
		}
	}

	compatibility = {
	}
}

origin_courtfriend = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 20
	general_opinion = 10
	courtier_and_guest_opinion = 10

 #	ai_boldness = 0
 #	ai_compassion = 0
 	ai_sociability = 100
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_courtfriend_desc
			}
			desc = trait_origin_courtfriend_character_desc
		}
	}

	compatibility = {
	}
}

origin_ambitious = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 20
	monthly_income = 2
	close_relative_opinion = 10

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 	ai_greed = 100
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_ambitious_desc
			}
			desc = trait_origin_ambitious_character_desc
		}
	}

	compatibility = {
	}
}

origin_wise = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 20
	monthly_county_control_growth_factor = 0.2
	life_expectancy = 8
	health = 0.15

 #	ai_boldness = 0
 	ai_compassion = 100
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_wise_desc
			}
			desc = trait_origin_wise_character_desc
		}
	}

	compatibility = {
	}
}

origin_court_servant = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 30
	liege_opinion = 10
	monthly_prestige = 2


 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 	ai_honor = 100
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_court_servant_desc
			}
			desc = trait_origin_court_servant_character_desc
		}
	}

	compatibility = {
	}
}

origin_farmer = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}
	
	vassal_opinion = -10
	opinion_of_liege = 10
	prowess = 2

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 25
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_farmer_desc
			}
			desc = trait_origin_farmer_character_desc
		}
	}

	compatibility = {
	}
}

origin_servant = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	diplomacy = 2
	personal_scheme_phase_duration_add = -30

 #	ai_boldness = 0
 #	ai_compassion = 0
 	ai_sociability = 25
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_servant_desc
			}
			desc = trait_origin_servant_character_desc
		}
	}

	compatibility = {
	}
}

origin_formersoldier = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	martial = 2
	prowess = 4

 	ai_boldness = 25
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_formersoldier_desc
			}
			desc = trait_origin_formersoldier_character_desc
		}
	}

	compatibility = {
	}
}

origin_streeturchin = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	intrigue = 2
	attraction_opinion = 5

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 	ai_honor = -25
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_streeturchin_desc
			}
			desc = trait_origin_streeturchin_character_desc
		}
	}

	compatibility = {
	}
}

origin_armyfollower = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	stewardship = 2
	supply_duration = 0.5

 #	ai_boldness = 0
 	ai_compassion = 25
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_armyfollower_desc
			}
			desc = trait_origin_armyfollower_character_desc
		}
	}

	compatibility = {
	}
}

origin_clergyservant = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	learning = 2
	clergy_opinion = 10

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 	ai_zeal = 25

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_clergyservant_desc
			}
			desc = trait_origin_clergyservant_character_desc
		}
	}

	compatibility = {
	}
}

origin_craftsman = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	stress_gain_mult = -0.10
	build_gold_cost = -0.15
	holding_build_gold_cost = -0.15

 	ai_boldness = -25
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_craftsman_desc
			}
			desc = trait_origin_craftsman_character_desc
		}
	}

	compatibility = {
	}
}

origin_city_serviceprovider = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	diplomacy = 2
	attraction_opinion = 5

 #	ai_boldness = 0
 #	ai_compassion = 0
 	ai_sociability = 25
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_city_serviceprovider_desc
			}
			desc = trait_origin_city_serviceprovider_character_desc
		}
	}

	compatibility = {
	}
}

origin_guard = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	prowess = 4
	travel_danger = -10

 	ai_boldness = 15
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 	ai_greed = 15
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_guard_desc
			}
			desc = trait_origin_guard_character_desc
		}
	}

	compatibility = {
	}
}

origin_outlaw = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -10
	opinion_of_liege = 10
	intrigue = 2
	dread_baseline_add = 15

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 	ai_vengefulness = 25
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_outlaw_desc
			}
			desc = trait_origin_outlaw_character_desc
		}
	}

	compatibility = {
	}
}

origin_formerpoacher = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	stewardship = 2
	domain_tax_mult = 0.20

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 25
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_formerpoacher_desc
			}
			desc = trait_origin_formerpoacher_character_desc
		}
	}

	compatibility = {
	}
}

origin_explorer = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	character_travel_safety_mult = 0.15
	character_travel_speed_mult = 0.15

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 	ai_rationality = 25
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_explorer_desc
			}
			desc = trait_origin_explorer_character_desc
		}
	}

	compatibility = {
	}
}

origin_outdoorsman = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	character_travel_speed = 20

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 	ai_energy = 25
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_outdoorsman_desc
			}
			desc = trait_origin_outdoorsman_character_desc
		}
	}

	compatibility = {
	}
}

origin_wanderer = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	travel_companion_opinion = 20

 #	ai_boldness = 0
 	ai_compassion = 15
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 	ai_zeal = 15

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_wanderer_desc
			}
			desc = trait_origin_wanderer_character_desc
		}
	}

	compatibility = {
	}
}

origin_disinherited = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	court_grandeur_baseline_add = 8
	attraction_opinion = 10

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 	ai_greed = 25
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_disinherited_desc
			}
			desc = trait_origin_disinherited_character_desc
		}
	}

	compatibility = {
	}
}

origin_herald = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	title_creation_cost_mult = -0.5
	vassal_limit = 10
	courtly_opinion = 10
	parochial_opinion = -10

 #	ai_boldness = 0
 #	ai_compassion = 0
 	ai_sociability = 25
 	ai_rationality = 25
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_herald_desc
			}
			desc = trait_origin_herald_character_desc
		}
	}

	compatibility = {
	}
}

origin_entertainer = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	county_opinion_add = 25
	army_maintenance_mult = -0.10
	levy_size = 0.10

 #	ai_boldness = 0
 #	ai_compassion = 0
 	ai_sociability = 25
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_entertainer_desc
			}
			desc = trait_origin_entertainer_character_desc
		}
	}

	compatibility = {
	}
}

origin_merchant = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	monthly_income_mult = 0.10
	monthly_war_income_mult	= 0.05
	county_opinion_add = -10

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 	ai_greed = 25
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_merchant_desc
			}
			desc = trait_origin_merchant_character_desc
		}
	}

	compatibility = {
	}
}

origin_steward = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	domain_limit = 1

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 	ai_honor = 25
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_steward_desc
			}
			desc = trait_origin_steward_character_desc
		}
	}

	compatibility = {
	}
}

origin_commanderassistant = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	men_at_arms_maintenance = -0.20
	prowess = 4

 	ai_boldness = 15
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 	ai_honor = 15
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_commanderassistant_desc
			}
			desc = trait_origin_commanderassistant_character_desc
		}
	}

	compatibility = {
	}
}

origin_mercenary = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	mercenary_hire_cost_mult = -0.25
	dread_baseline_add = 15
	prowess = 4

 	ai_boldness = 15
 #	ai_compassion = 0
 #	ai_sociability = 0
	ai_rationality = 15
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_mercenary_desc
			}
			desc = trait_origin_mercenary_character_desc
		}
	}

	compatibility = {
	}
}

origin_skilled_middleman = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	courtly_opinion = -10
	parochial_opinion = 10
	development_growth_factor = 0.40

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 	ai_greed = 15
 #	ai_energy = 0
 #	ai_honor = 0
 	ai_vengefulness = 15
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_skilled_middleman_desc
			}
			desc = trait_origin_skilled_middleman_character_desc
		}
	}

	compatibility = {
	}
}

origin_information_broker = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	owned_hostile_scheme_success_chance_add = 20
	enemy_hostile_scheme_success_chance_add = -20
	dread_baseline_add = 10

 #	ai_boldness = 0
 	ai_compassion = -25
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 	ai_vengefulness = 25
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_information_broker_desc
			}
			desc = trait_origin_information_broker_character_desc
		}
	}

	compatibility = {
	}
}

origin_scholar = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	travel_companion_opinion = 10
	dread_baseline_add = -10
	monthly_lifestyle_xp_gain_mult = 0.2
	faith_creation_piety_cost_mult = -0.5

 	ai_boldness = -15
 	ai_compassion = 15
 #	ai_sociability = 0
 	ai_rationality = 15
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_scholar_desc
			}
			desc = trait_origin_scholar_character_desc
		}
	}

	compatibility = {
	}
}

origin_scribe = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	zealot_opinion = 10
	glory_hound_opinion = -10
	cultural_head_fascination_mult = 0.50

 	ai_boldness = -25
 #	ai_compassion = 0
 #	ai_sociability = 0
 	ai_rationality = 25
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_scribe_desc
			}
			desc = trait_origin_scribe_character_desc
		}
	}

	compatibility = {
	}
}

origin_court_servant_child = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	positive_random_genetic_chance = -0.5

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_court_servant_child_desc
			}
			desc = trait_origin_court_servant_child_character_desc
		}
	}

	compatibility = {
	}
}

origin_adopted_orphan = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	close_relative_opinion = 10

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_adopted_orphan_desc
			}
			desc = trait_origin_adopted_orphan_character_desc
		}
	}

	compatibility = {
	}
}

origin_bastard_courtier = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -10
	opinion_of_liege = 10
	positive_random_genetic_chance = 0.5

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_bastard_courtier_desc
			}
			desc = trait_origin_bastard_courtier_character_desc
		}
	}

	compatibility = {
	}
}

origin_knight_squire = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	knight_effectiveness_mult = 0.25
	prowess = 4

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 	ai_honor = 25
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_knight_squire_desc
			}
			desc = trait_origin_knight_squire_character_desc
		}
	}

	compatibility = {
	}
}

origin_femalesquire = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	knight_effectiveness_mult = 0.25
	prowess = 4

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 	ai_honor = 25
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_femalesquire_desc
			}
			desc = trait_origin_femalesquire_character_desc
		}
	}

	compatibility = {
	}
}

origin_servant_raised_by_courtier = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	courtier_and_guest_opinion = 10

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_servant_raised_by_courtier_desc
			}
			desc = trait_origin_servant_raised_by_courtier_character_desc
		}
	}

	compatibility = {
	}
}

origin_chaperone = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	owned_personal_scheme_success_chance_add = 10

 	ai_boldness = -15
 #	ai_compassion = 0
 	ai_sociability = 15
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_chaperone_desc
			}
			desc = trait_origin_chaperone_character_desc
		}
	}

	compatibility = {
	}
}

origin_wetnurse = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	years_of_fertility = 5
	fertility = 0.25

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_wetnurse_desc
			}
			desc = trait_origin_wetnurse_character_desc
		}
	}

	compatibility = {
	}
}

origin_courtprostitute = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	health = -0.25
	opinion_of_male_rulers = -10
	attraction_opinion = 10
	general_opinion = -10
	opinion_of_liege = 10
	knight_limit = 2

 	ai_boldness = 25
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_courtprostitute_desc
			}
			desc = trait_origin_courtprostitute_character_desc
		}
	}

	compatibility = {
	}
}

origin_lover = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -10
	opinion_of_liege = 10
	tyranny_gain_mult = -0.5

 	ai_boldness = -25
 #	ai_compassion = 0
 	ai_sociability = 15
 #	ai_rationality = 0
 	ai_greed = 15
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_lover_desc
			}
			desc = trait_origin_lover_character_desc
		}
	}

	compatibility = {
	}
}

origin_courtmaid = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	monthly_county_control_growth_factor = 0.2

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 	ai_energy = 15
 	ai_honor = 15
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_courtmaid_desc
			}
			desc = trait_origin_courtmaid_character_desc
		}
	}

	compatibility = {
	}
}

origin_independent_woman = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	max_personal_schemes_add = 1
	opinion_of_female_rulers = 30
	attraction_opinion = -10

 #	ai_boldness = 0
 	ai_compassion = 15
 #	ai_sociability = 0
 	ai_rationality = 15
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_independent_woman_desc
			}
			desc = trait_origin_independent_woman_character_desc
		}
	}

	compatibility = {
	}
}

origin_ambitious_woman = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	attraction_opinion = 10
	opinion_of_male_rulers = 20
	seduce_scheme_phase_duration_add = -10
	dread_baseline_add = 5

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 	ai_greed = 15
 #	ai_energy = 0
 	ai_honor = -25
 	ai_vengefulness = 25
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_ambitious_woman_desc
			}
			desc = trait_origin_ambitious_woman_character_desc
		}
	}

	compatibility = {
	}
}

origin_skilled_fighter = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -10
	opinion_of_liege = 10
	prowess = 8
	dread_baseline_add = 10
	advantage = 10

 	ai_boldness = 25
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_skilled_fighter_desc
			}
			desc = trait_origin_skilled_fighter_character_desc
		}
	}

	compatibility = {
	}
}

origin_mysterious_seductress = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	vassal_opinion = -10
	opinion_of_liege = 10
	seduce_scheme_phase_duration_add = -40
	attraction_opinion = 10
	fertility = 0.25
	positive_random_genetic_chance = 0.5

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 	ai_honor = -25
 	ai_vengefulness = 25
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_mysterious_seductress_desc
			}
			desc = trait_origin_mysterious_seductress_character_desc
		}
	}

	compatibility = {
	}
}

origin_slave_companion = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -10
	opinion_of_liege = 10
	attraction_opinion = 10

 	ai_boldness = -200
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	flag = can_not_marry
	inheritance_blocker = all

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_slave_companion_desc
			}
			desc = trait_origin_slave_companion_character_desc
		}
	}

	compatibility = {
	}
}

origin_skilled_slave = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -10
	opinion_of_liege = 50

 	ai_boldness = -200
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 	ai_greed = -200
 #	ai_energy = 0
 	ai_honor = 200
 	ai_vengefulness = -200
 #	ai_zeal = 0

 	flag = can_not_marry
	inheritance_blocker = all

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_skilled_slave_desc
			}
			desc = trait_origin_skilled_slave_character_desc
		}
	}

	compatibility = {
	}
}

origin_courtborn = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -10
	opinion_of_liege = 10
	diplomacy = 1
	martial = 1
	stewardship = 1
	intrigue = 1
	learning = 1

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_courtborn_desc
			}
			desc = trait_origin_courtborn_character_desc
		}
	}

	compatibility = {
	}
}


# unique origin traits

origin_prostitute = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	dread_baseline_add = 10
	intrigue = 4
	intrigue_per_stress_level = 2
	attraction_opinion = 10

 	flag = can_not_marry
	inheritance_blocker = all

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_prostitute_desc
			}
			desc = trait_origin_prostitute_character_desc
		}
	}

	compatibility = {
	}
}

origin_educated_deficient = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	attraction_opinion = -10
	dread_baseline_add = -5
	monthly_lifestyle_xp_gain_mult = 0.15

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_educated_deficient_desc
			}
			desc = trait_origin_educated_deficient_character_desc
		}
	}

	compatibility = {
	}
}

origin_wandering_monk = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	learning = 4
	travel_companion_opinion = 10
	travel_danger = -5
	character_travel_speed = 5

 	flag = can_not_marry
	inheritance_blocker = all	

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_wandering_monk_desc
			}
			desc = trait_origin_wandering_monk_character_desc
		}
	}

	compatibility = {
	}
}

origin_young_prodigy = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	diplomacy = 3
	stewardship = 3
	martial = 3
	intrigue = 3
	learning = 3

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_young_prodigy_desc
			}
			desc = trait_origin_young_prodigy_character_desc
		}
	}

	compatibility = {
	}
}

origin_strongman = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	prowess = 4
	health = 0.25

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_strongman_desc
			}
			desc = trait_origin_strongman_character_desc
		}
	}

	compatibility = {
	}
}

origin_witchwoman = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	intrigue = 4
	dread_baseline_add = 30
	general_opinion = -10

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_witchwoman_desc
			}
			desc = trait_origin_witchwoman_character_desc
		}
	}

	compatibility = {
	}
}

origin_criminal = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -10
	dread_baseline_add = 20

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_criminal_desc
			}
			desc = trait_origin_criminal_character_desc
		}
	}

	compatibility = {
	}
}

origin_warveteran = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	martial = 4
	advantage = 4
	dread_baseline_add = 10
	intrigue = -4
	health = -0.25

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_warveteran_desc
			}
			desc = trait_origin_warveteran_character_desc
		}
	}

	compatibility = {
	}
}

origin_loyalist = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	opinion_of_liege = 10
	opinion_of_vassal = 10
	dread_baseline_add = -10

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_loyalist_desc
			}
			desc = trait_origin_loyalist_character_desc
		}
	}

	compatibility = {
	}
}

origin_revolutionary = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	opinion_of_liege = -10
	opinion_of_vassal = -10
	dread_baseline_add = 10

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_revolutionary_desc
			}
			desc = trait_origin_revolutionary_character_desc
		}
	}

	compatibility = {
	}
}

origin_adventurer = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	different_culture_opinion = 10
	opinion_of_different_culture = 10
	opinion_of_different_faith = 10
	different_faith_opinion = 10
	dread_baseline_add = 10

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_adventurer_desc
			}
			desc = trait_origin_adventurer_character_desc
		}
	}

	compatibility = {
	}
}

origin_court_slave = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	dread_baseline_add = -30
	opinion_of_liege = 20
	opinion_of_vassal = 20
	monthly_prestige_gain_mult = -0.50

 	flag = can_not_marry
	inheritance_blocker = all
	flag = join_factions_less	

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_court_slave_desc
			}
			desc = trait_origin_court_slave_character_desc
		}
	}

	compatibility = {
	}
}

origin_foreingner = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	opinion_of_different_culture = 30
	different_culture_opinion = 30
	opinion_of_different_faith = 30
	different_faith_opinion = 30

 	flag = can_not_marry
	inheritance_blocker = all	

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_foreingner_desc
			}
			desc = trait_origin_foreingner_character_desc
		}
	}

	compatibility = {
	}
}

origin_disgracednoble = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -10
	opinion_of_liege = 10
	opinion_of_vassal = 10
	flag = join_factions_less	

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_disgracednoble_desc
			}
			desc = trait_origin_disgracednoble_character_desc
		}
	}

	compatibility = {
	}
}

origin_traumatized = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	dread_baseline_add = 10
	stress_gain_mult = 0.20

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_traumatized_desc
			}
			desc = trait_origin_traumatized_character_desc
		}
	}

	compatibility = {
	}
}

origin_diseased = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	health = -0.5
	dread_baseline_add = -15
	diplomacy_per_piety_level = 2
	learning_per_piety_level = 2
	stewardship_per_piety_level = 2
	monthly_piety = 2

	flag = join_factions_less	

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_diseased_desc
			}
			desc = trait_origin_diseased_character_desc
		}
	}

	compatibility = {
	}
}



# Slaves


origin_slave_virgin = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -30
	domain_limit = -10
	vassal_limit = -100

 	flag = can_not_marry
	inheritance_blocker = all	

 	ai_boldness = -50
 	ai_compassion = 25
 	ai_sociability = -25
 	ai_rationality = 25
 	ai_greed = -50
 	ai_energy = -50
 	ai_honor = 50
 	ai_vengefulness = -25
 	ai_zeal = 25

	icon = lowbornslave.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_slave_virgin_desc
			}
			desc = trait_origin_slave_virgin_character_desc
		}
	}

	compatibility = {
	}
	random_creation_weight = 0
}

origin_exotic_slave = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -30
	domain_limit = -10
	vassal_limit = -100

 	flag = can_not_marry
	inheritance_blocker = all	

 	ai_boldness = -50
 	ai_compassion = 25
 	ai_sociability = -25
 	ai_rationality = 25
 	ai_greed = -50
 	ai_energy = -50
 	ai_honor = 50
 	ai_vengefulness = -25
 	ai_zeal = 25

	icon = lowbornslave.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_exotic_slave_desc
			}
			desc = trait_origin_exotic_slave_character_desc
		}
	}

	compatibility = {
	}
	random_creation_weight = 0
}

origin_child_slave = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	general_opinion = -30
	domain_limit = -10
	vassal_limit = -100

 	flag = can_not_marry
	inheritance_blocker = all	

 	ai_boldness = -50
 	ai_compassion = 25
 	ai_sociability = -25
 	ai_rationality = 25
 	ai_greed = -50
 	ai_energy = -50
 	ai_honor = 50
 	ai_vengefulness = -25
 	ai_zeal = 25

	icon = lowbornslave.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_origin_child_slave_desc
			}
			desc = trait_origin_child_slave_character_desc
		}
	}

	compatibility = {
	}
	random_creation_weight = 0
}

zzzzzzzz = {
	category = lifestyle
	shown_in_ruler_designer = no
	opposites = {
	}

	

 #	ai_boldness = 0
 #	ai_compassion = 0
 #	ai_sociability = 0
 #	ai_rationality = 0
 #	ai_greed = 0
 #	ai_energy = 0
 #	ai_honor = 0
 #	ai_vengefulness = 0
 #	ai_zeal = 0

	icon = lowborntrait.png

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait__desc
			}
			desc = trait__character_desc
		}
	}

	compatibility = {
	}
	random_creation_weight = 0
}
