﻿gpt_adv_gen_officers_effect = {
	if = {
		limit = {
			is_landless_adventurer = yes
			NOT = { faith = { has_doctrine_parameter = unreformed } }
		}
	 #	create_character = {
	 #		employer = root
	 #		template = gpt_adv_civilized_landless
	 #	}
	 #	create_character = {
	 #		employer = root
	 #		template = gpt_adv_civilized_landless
	 #	}
		create_character = {
			employer = root
			save_scope_as = adv_mistress
			template = gpt_adv_mistress_character
		}
		create_character = {
			employer = root
			save_scope_as = adv_recruiter
			template = gpt_adv_recruiter_character
		}
		create_character = {
			employer = root
			save_scope_as = adv_veteran
			template = gpt_adv_veteran_character
		}
		create_character = {
			employer = root
			save_scope_as = adv_paymaster
			template = gpt_adv_paymaster_character
		}
		create_character = {
			employer = root
			save_scope_as = adv_clerk
			template = gpt_adv_clerk_character
		}
		appoint_court_position = {
			recipient = scope:adv_mistress
			court_position = gpt_mistress_camp_officer
		}
		appoint_court_position = {
			recipient = scope:adv_recruiter
			court_position = gpt_recruiter_camp_officer
		}
		appoint_court_position = {
			recipient = scope:adv_veteran
			court_position = gpt_veteran_camp_officer
		}
		appoint_court_position = {
			recipient = scope:adv_paymaster
			court_position = gpt_paymaster_camp_officer
		}
		appoint_court_position = {
			recipient = scope:adv_clerk
			court_position = gpt_clerk_camp_officer
		}
	}
	if = {
		limit = {
			is_landless_adventurer = yes
			faith = { has_doctrine_parameter = unreformed }
		}
		create_character = {
			employer = root
			template = gpt_adv_tribal_landless
		}
		create_character = {
			employer = root
			template = gpt_adv_tribal_landless
		}
		create_character = {
			employer = root
			template = gpt_adv_tribal_landless
		}
		create_character = {
			employer = root
			template = gpt_adv_tribal_landless
		}
		create_character = {
			employer = root
			template = gpt_adv_tribal_landless
		}
	}
}