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gpt_war_council_basic_attacker = {
	icon = camp_positive
	attacker_advantage = 5
	army_damage_mult = 0.10
	army_pursuit_mult = 0.10
	army_siege_value_mult = 0.10
	knight_effectiveness_mult = 0.10
	glory_hound_opinion = 10
}
gpt_war_council_basic_defender = {
	icon = camp_positive
	controlled_province_advantage = 5
	army_toughness_mult = 0.10
	army_screen_mult = 0.10
	knight_effectiveness_mult = 0.10
	garrison_size = 0.10
	additional_fort_level = 1
}

gpt_war_council_chaplain_attacker = {
	icon = camp_positive
	attacker_advantage = 5
	army_damage_mult = 0.10
	army_pursuit_mult = 0.10
	army_siege_value_mult = 0.10
	monthly_piety = 2
	glory_hound_opinion = 10
}
gpt_war_council_chaplain_defender = {
	icon = camp_positive
	defender_advantage = 5
	army_toughness_mult = 0.10
	army_screen_mult = 0.10
	monthly_piety = 2
	garrison_size = 0.10
	additional_fort_level = 1
}

gpt_war_council_chancellor_attacker = {
	icon = camp_positive
	attacker_advantage = 5
	army_damage_mult = 0.10
	army_pursuit_mult = 0.10
	army_siege_value_mult = 0.10
	monthly_prestige = 2
	glory_hound_opinion = 10
}
gpt_war_council_chancellor_defender = {
	icon = camp_positive
	defender_advantage = 5
	army_toughness_mult = 0.10
	army_screen_mult = 0.10
	monthly_prestige = 2
	garrison_size = 0.10
	additional_fort_level = 1
}

gpt_war_council_steward_attacker = {
	icon = camp_positive
	attacker_advantage = 5
	army_damage_mult = 0.10
	army_pursuit_mult = 0.10
	army_siege_value_mult = 0.10
	monthly_legitimacy_add = 1.5
	glory_hound_opinion = 10
}
gpt_war_council_steward_defender = {
	icon = camp_positive
	defender_advantage = 5
	army_toughness_mult = 0.10
	army_screen_mult = 0.10
	monthly_legitimacy_add = 1.5
	garrison_size = 0.10
	additional_fort_level = 1
}

gpt_war_council_marshal_attacker = {
	icon = camp_positive
	attacker_advantage = 5
	army_damage_mult = 0.10
	army_pursuit_mult = 0.10
	army_siege_value_mult = 0.10
	levy_reinforcement_rate = 0.20
	glory_hound_opinion = 10
}
gpt_war_council_marshal_defender = {
	icon = camp_positive
	defender_advantage = 5
	army_toughness_mult = 0.10
	army_screen_mult = 0.10
	levy_reinforcement_rate = 0.20
	garrison_size = 0.10
	additional_fort_level = 1
}

gpt_war_council_spymaster_attacker = {
	icon = camp_positive
	attacker_advantage = 5
	army_damage_mult = 0.10
	army_pursuit_mult = 0.10
	army_siege_value_mult = 0.10
	dread_baseline_add = 10
	glory_hound_opinion = 10
}
gpt_war_council_spymaster_defender = {
	icon = camp_positive
	defender_advantage = 5
	army_toughness_mult = 0.10
	army_screen_mult = 0.10
	dread_baseline_add = 10
	garrison_size = 0.10
	additional_fort_level = 1
}