﻿DI_add_innovations_tribal_effect = {
    # === culture_era_tribal ===
    add_innovation = innovation_agot_gavelkind
    add_innovation = innovation_agot_siege_01
    add_innovation = innovation_agot_sword_bound
    add_innovation = innovation_agot_northern_fighting
    add_innovation = innovation_agot_giants
    add_innovation = innovation_unsullied
    add_innovation = innovation_longboats
    add_innovation = innovation_motte
    add_innovation = innovation_barracks
    add_innovation = innovation_mustering_grounds
    add_innovation = innovation_bannus
    add_innovation = innovation_quilted_armor
    add_innovation = innovation_development_01
    add_innovation = innovation_currency_01
    add_innovation = innovation_crop_rotation
    add_innovation = innovation_city_planning
    add_innovation = innovation_casus_belli
    add_innovation = innovation_plenary_assemblies
    add_innovation = innovation_ledger
    add_innovation = innovation_all_things
}

DI_add_innovations_early_medieval_effect = {
    # === culture_era_early_medieval ===
    add_innovation = innovation_agot_heraldry
    add_innovation = innovation_catapult
    add_innovation = innovation_agot_mail
    add_innovation = innovation_elephantry
    add_innovation = innovation_war_camels
    add_innovation = innovation_knighthood
    add_innovation = innovation_maesters
    add_innovation = innovation_agot_dorne_fighting
    add_innovation = innovation_agot_vale_fighting
    add_innovation = innovation_agot_crownlands_fighting
    add_innovation = innovation_agot_reach_fighting
    add_innovation = innovation_agot_riverlands_fighting
    add_innovation = innovation_agot_westerlands_fighting
    add_innovation = innovation_agot_stormlands_fighting
    add_innovation = innovation_agot_goldenheart_bowmen
    add_innovation = innovation_agot_rubies_and_iron
    add_innovation = innovation_agot_stepstone_fighting
    add_innovation = innovation_agot_anti_dragon_fighting
    add_innovation = innovation_battlements
    add_innovation = innovation_burhs
    add_innovation = innovation_house_soldiers
    add_innovation = innovation_horseshoes
    add_innovation = innovation_arched_saddle
    add_innovation = innovation_manorialism
    add_innovation = innovation_development_02
    add_innovation = innovation_currency_02
    add_innovation = innovation_royal_prerogative
    add_innovation = innovation_chronicle_writing
    add_innovation = innovation_armilary_sphere
    add_innovation = innovation_baliffs
}

DI_add_innovations_high_medieval_effect = {
    # === culture_era_high_medieval ===
    add_innovation = innovation_mangonel
    add_innovation = innovation_plate_armor
    add_innovation = innovation_agot_free_companies
    add_innovation = innovation_hoardings
    add_innovation = innovation_castle_baileys
    add_innovation = innovation_men_at_arms
    add_innovation = innovation_advanced_bowmaking
    add_innovation = innovation_windmills
    add_innovation = innovation_divine_right
    add_innovation = innovation_land_grants
    add_innovation = innovation_scutage
    add_innovation = innovation_guilds
    add_innovation = innovation_development_03
    add_innovation = innovation_currency_03
}

DI_add_innovations_late_medieval_effect = {
    # === culture_era_late_medieval ===
    add_innovation = innovation_trebuchet
    add_innovation = innovation_agot_professional_lances
    add_innovation = innovation_machicolations
    add_innovation = innovation_royal_armory
    add_innovation = innovation_standing_armies
    add_innovation = innovation_sappers
    add_innovation = innovation_cranes
    add_innovation = innovation_noblesse_oblige
    add_innovation = innovation_rightful_ownership
    add_innovation = innovation_ermine_cloaks
    add_innovation = innovation_court_officials
    add_innovation = innovation_development_04
    add_innovation = innovation_currency_04
}

DI_remove_innovations_tribal_effect = {
    # === culture_era_tribal ===
    remove_innovation = innovation_agot_gavelkind
    remove_innovation = innovation_agot_siege_01
    remove_innovation = innovation_agot_sword_bound
    remove_innovation = innovation_agot_northern_fighting
    remove_innovation = innovation_agot_giants
    remove_innovation = innovation_unsullied
    remove_innovation = innovation_longboats
    remove_innovation = innovation_motte
    remove_innovation = innovation_barracks
    remove_innovation = innovation_mustering_grounds
    remove_innovation = innovation_bannus
    remove_innovation = innovation_quilted_armor
    remove_innovation = innovation_development_01
    remove_innovation = innovation_currency_01
    remove_innovation = innovation_crop_rotation
    remove_innovation = innovation_city_planning
    remove_innovation = innovation_casus_belli
    remove_innovation = innovation_plenary_assemblies
    remove_innovation = innovation_ledger
    remove_innovation = innovation_all_things
}

DI_remove_innovations_early_medieval_effect = {
    # === culture_era_early_medieval ===
    remove_innovation = innovation_agot_heraldry
    remove_innovation = innovation_catapult
    remove_innovation = innovation_agot_mail
    remove_innovation = innovation_elephantry
    remove_innovation = innovation_war_camels
    remove_innovation = innovation_knighthood
    remove_innovation = innovation_maesters
    remove_innovation = innovation_agot_dorne_fighting
    remove_innovation = innovation_agot_vale_fighting
    remove_innovation = innovation_agot_crownlands_fighting
    remove_innovation = innovation_agot_reach_fighting
    remove_innovation = innovation_agot_riverlands_fighting
    remove_innovation = innovation_agot_westerlands_fighting
    remove_innovation = innovation_agot_stormlands_fighting
    remove_innovation = innovation_agot_goldenheart_bowmen
    remove_innovation = innovation_agot_rubies_and_iron
    remove_innovation = innovation_agot_stepstone_fighting
    remove_innovation = innovation_agot_anti_dragon_fighting
    remove_innovation = innovation_battlements
    remove_innovation = innovation_burhs
    remove_innovation = innovation_house_soldiers
    remove_innovation = innovation_horseshoes
    remove_innovation = innovation_arched_saddle
    remove_innovation = innovation_manorialism
    remove_innovation = innovation_development_02
    remove_innovation = innovation_currency_02
    remove_innovation = innovation_royal_prerogative
    remove_innovation = innovation_chronicle_writing
    remove_innovation = innovation_armilary_sphere
    remove_innovation = innovation_baliffs
}

DI_remove_innovations_high_medieval_effect = {
    # === culture_era_high_medieval ===
    remove_innovation = innovation_mangonel
    remove_innovation = innovation_plate_armor
    remove_innovation = innovation_agot_free_companies
    remove_innovation = innovation_hoardings
    remove_innovation = innovation_castle_baileys
    remove_innovation = innovation_men_at_arms
    remove_innovation = innovation_advanced_bowmaking
    remove_innovation = innovation_windmills
    remove_innovation = innovation_divine_right
    remove_innovation = innovation_land_grants
    remove_innovation = innovation_scutage
    remove_innovation = innovation_guilds
    remove_innovation = innovation_development_03
    remove_innovation = innovation_currency_03
}

DI_remove_innovations_late_medieval_effect = {
    # === culture_era_late_medieval ===
    remove_innovation = innovation_trebuchet
    remove_innovation = innovation_agot_professional_lances
    remove_innovation = innovation_machicolations
    remove_innovation = innovation_royal_armory
    remove_innovation = innovation_standing_armies
    remove_innovation = innovation_sappers
    remove_innovation = innovation_cranes
    remove_innovation = innovation_noblesse_oblige
    remove_innovation = innovation_rightful_ownership
    remove_innovation = innovation_ermine_cloaks
    remove_innovation = innovation_court_officials
    remove_innovation = innovation_development_04
    remove_innovation = innovation_currency_04
}