﻿on_game_start = {
	on_actions = { mbrxxx_on_game_start }
}

mbrxxx_on_game_start = {
	effect = {
        set_global_variable = mbrxxx_is_loaded
		# set_global_variable = mbrxxx_2_6_0
	}
}

on_game_start_after_lobby = {
	on_actions = { mbrxxx_on_game_start_after_lobby }
}

mbrxxx_on_game_start_after_lobby = {
	effect = {
		mbrxxx_game_rule_slots_effect = yes
	}
}

yearly_global_pulse = {
	on_actions = { mbrxxx_yearly_global_pulse }
}
mbrxxx_yearly_global_pulse = {
	effect = {
		every_in_global_list = {
			variable = mbrxxx_poi_province_list

			if = {
				limit = {
					nor = {
						has_building_with_flag = { flag = mbrxxx_coach_house_spy }
						has_building_with_flag = { flag = mbrxxx_militia_blademaster }
					}
				}

				remove_list_global_variable = { name = mbrxxx_poi_province_list target = this }
			}
		}
	}
}
