﻿# mbrxxx_2_6_0_alert_interaction = {
# 	interface_priority = 120
# 	common_interaction = yes
# 	icon = mbrxxx_character_interaction_icon

# 	category = interaction_category_uncategorized

# 	desc = mbrxxx_2_6_0_alert_interaction_desc

# 	send_name = mbrxxx_2_6_0_alert_interaction_send

# 	is_shown = {
# 		scope:actor = scope:recipient
# 		NOT = { has_global_variable = mbrxxx_2_6_0 }
# 	}

# 	is_valid_showing_failures_only = {}

# 	can_send = {}
	
# 	is_highlighted = {}

# 	auto_accept = {}

# 	on_send = {}

# 	on_auto_accept = {}

# 	on_accept = {
# 		scope:actor = { add_to_list = mbrxxx_2_6_0_players_list }
# 		every_in_list = {
# 			list = mbrxxx_2_6_0_players_list
# 			custom = mbrxxx_2_6_0_alert_introduction
# 		}
# 		if = {
# 			limit = { NOT = { has_global_variable = mbrxxx_2_6_0 } }

# 			every_in_list = {
# 				list = mbrxxx_2_6_0_players_list
# 				custom = mbrxxx_2_6_0_changelog
# 				custom_tooltip = mbrxxx_2_6_0_changelog_patch
# 				custom_tooltip = mbrxxx_2_6_0_changelog_1
# 				custom_tooltip = mbrxxx_2_6_0_changelog_2
# 				custom_tooltip = mbrxxx_2_6_0_changelog_3
# 			}

# 			mbrxxx_2_6_0_conversion_effect = yes
# 			set_global_variable = mbrxxx_2_6_0
# 		}
# 	}
		
# 	on_decline = {}
# }
