﻿is_capable_advisor_trigger = {
	is_capable_adult = yes
	is_imprisoned = no
}

has_education_prowess_trigger = {
	OR = {
		has_trait = education_martial_prowess_1
		has_trait = education_martial_prowess_2
		has_trait = education_martial_prowess_3
		has_trait = education_martial_prowess_4
		#has_trait = blademaster_1
		has_trait_xp = {
				trait = lifestyle_blademaster
				value >= 0
			}
		#has_trait = blademaster_2
		has_trait_xp = {
				trait = lifestyle_blademaster
				value >= 50
			}		
		#has_trait = blademaster_3
		has_trait_xp = {
				trait = lifestyle_blademaster
				value >= 100
			}		
		#has_trait = hunter_1
			has_trait_xp = {
					trait = lifestyle_hunter
					value >= 0
				}			
		#has_trait = hunter_2
			has_trait_xp = {
					trait = lifestyle_hunter
					value >= 50
				}			
		#has_trait = hunter_3
			has_trait_xp = {
					trait = lifestyle_hunter
					value >= 100
				}			
		has_trait = berserker
	}
}
