﻿
task_advisor_assist_martial_1 = {
	position = councillor_advisor_1

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_assist_martial_1_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_assist_martial_2 = {
	position = councillor_advisor_2

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_assist_martial_2_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_assist_martial_3 = {
	position = councillor_advisor_3

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_assist_martial_3_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_assist_martial_4 = {
	position = councillor_advisor_4

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_assist_martial_4_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_assist_martial_5 = {
	position = councillor_advisor_5

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_assist_martial_5_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_assist_martial_6 = {
	position = councillor_advisor_6

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_assist_martial_6_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}


task_advisor_king_assist_martial_1 = {
	position = councillor_advisor_king_1

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_assist_martial_1_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_king_assist_martial_2 = {
	position = councillor_advisor_king_2

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_assist_martial_2_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_king_assist_martial_3 = {
	position = councillor_advisor_king_3

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_assist_martial_3_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_king_assist_martial_4 = {
	position = councillor_advisor_king_4

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_assist_martial_4_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_king_assist_martial_5 = {
	position = councillor_advisor_king_5

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_assist_martial_5_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_king_assist_martial_6 = {
	position = councillor_advisor_king_6

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_assist_martial_6_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}


task_advisor_emperor_assist_martial_1 = {
	position = councillor_advisor_emperor_1

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_assist_martial_1_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_emperor_assist_martial_2 = {
	position = councillor_advisor_emperor_2

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_assist_martial_2_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_emperor_assist_martial_3 = {
	position = councillor_advisor_emperor_3

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_assist_martial_3_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_emperor_assist_martial_4 = {
	position = councillor_advisor_emperor_4

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_assist_martial_4_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_emperor_assist_martial_5 = {
	position = councillor_advisor_emperor_5

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_assist_martial_5_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_emperor_assist_martial_6 = {
	position = councillor_advisor_emperor_6

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_assist_martial_6_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 0.1
		monthly_martial_lifestyle_xp_gain_mult = 0.005
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		martial = 1
		# scale = cac_scale_advisor_simple
	}
}

################################################################################
################################################################################
################################################################################

task_advisor_spread_control_martial_1 = {
	position = councillor_advisor_1

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_spread_control_martial_1_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_spread_control_martial_2 = {
	position = councillor_advisor_2

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_spread_control_martial_2_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_spread_control_martial_3 = {
	position = councillor_advisor_3

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_spread_control_martial_3_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_spread_control_martial_4 = {
	position = councillor_advisor_4

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_spread_control_martial_4_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_spread_control_martial_5 = {
	position = councillor_advisor_5

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_spread_control_martial_5_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_spread_control_martial_6 = {
	position = councillor_advisor_6

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_spread_control_martial_6_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}


task_advisor_king_spread_control_martial_1 = {
	position = councillor_advisor_king_1

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_spread_control_martial_1_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_king_spread_control_martial_2 = {
	position = councillor_advisor_king_2

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_spread_control_martial_2_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_king_spread_control_martial_3 = {
	position = councillor_advisor_king_3

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_spread_control_martial_3_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_king_spread_control_martial_4 = {
	position = councillor_advisor_king_4

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_spread_control_martial_4_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_king_spread_control_martial_5 = {
	position = councillor_advisor_king_5

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_spread_control_martial_5_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_king_spread_control_martial_6 = {
	position = councillor_advisor_king_6

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_spread_control_martial_6_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}


task_advisor_emperor_spread_control_martial_1 = {
	position = councillor_advisor_emperor_1

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_spread_control_martial_1_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_emperor_spread_control_martial_2 = {
	position = councillor_advisor_emperor_2

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_spread_control_martial_2_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_emperor_spread_control_martial_3 = {
	position = councillor_advisor_emperor_3

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_spread_control_martial_3_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_emperor_spread_control_martial_4 = {
	position = councillor_advisor_emperor_4

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_spread_control_martial_4_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_emperor_spread_control_martial_5 = {
	position = councillor_advisor_emperor_5

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_spread_control_martial_5_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}
task_advisor_emperor_spread_control_martial_6 = {
	position = councillor_advisor_emperor_6

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_spread_control_martial_6_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		monthly_county_control_growth_add = 0.02
		scale = cac_scale_advisor_assist_martial_exclusive
	}
}

################################################################################
################################################################################
################################################################################

task_advisor_help_troops_martial_1 = {
	position = councillor_advisor_1

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_help_troops_martial_1_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_help_troops_martial_2 = {
	position = councillor_advisor_2

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_help_troops_martial_2_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_help_troops_martial_3 = {
	position = councillor_advisor_3

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_help_troops_martial_3_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_help_troops_martial_4 = {
	position = councillor_advisor_4

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_help_troops_martial_4_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_help_troops_martial_5 = {
	position = councillor_advisor_5

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_help_troops_martial_5_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_help_troops_martial_6 = {
	position = councillor_advisor_6

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_help_troops_martial_6_effect_desc

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}


task_advisor_king_help_troops_martial_1 = {
	position = councillor_advisor_king_1

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_help_troops_martial_1_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_king_help_troops_martial_2 = {
	position = councillor_advisor_king_2

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_help_troops_martial_2_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_king_help_troops_martial_3 = {
	position = councillor_advisor_king_3

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_help_troops_martial_3_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_king_help_troops_martial_4 = {
	position = councillor_advisor_king_4

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_help_troops_martial_4_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_king_help_troops_martial_5 = {
	position = councillor_advisor_king_5

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_help_troops_martial_5_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_king_help_troops_martial_6 = {
	position = councillor_advisor_king_6

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_king_help_troops_martial_6_effect_desc

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_king_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}


task_advisor_emperor_help_troops_martial_1 = {
	position = councillor_advisor_emperor_1

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_help_troops_martial_1_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_emperor_help_troops_martial_2 = {
	position = councillor_advisor_emperor_2

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_help_troops_martial_2_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_emperor_help_troops_martial_3 = {
	position = councillor_advisor_emperor_3

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_help_troops_martial_3_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_emperor_help_troops_martial_4 = {
	position = councillor_advisor_emperor_4

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_help_troops_martial_4_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_emperor_help_troops_martial_5 = {
	position = councillor_advisor_emperor_5

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite

	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_help_troops_martial_5_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
task_advisor_emperor_help_troops_martial_6 = {
	position = councillor_advisor_emperor_6

	skill = martial
	
	task_type = task_type_general
	task_progress = task_progress_infinite
	
	is_shown = {
		has_education_martial_trigger = yes
	}
	
	effect_desc = task_advisor_emperor_help_troops_martial_6_effect_desc

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.001
		army_toughness_mult = 0.001
		army_screen_mult = 0.001
		army_pursuit_mult = 0.001
		army_siege_value_mult = 0.001
		scale = cac_scale_advisor_assist_martial_exclusive
	}

	council_owner_modifier = {
		name = task_advisor_emperor_generic_modifier
		army_damage_mult = 0.01
		army_toughness_mult = 0.01
		army_screen_mult = 0.01
		army_pursuit_mult = 0.01
		army_siege_value_mult = 0.01
		# scale = cac_scale_advisor_simple
	}
}
