﻿DI_remove_all_character_modifiers_effect = {
	if = {
		limit = {
			has_character_modifier = life_expectancy_modifier
		}
		remove_all_character_modifier_instances = life_expectancy_modifier
	}
	if = {
		limit = {
			has_character_modifier = life_expectancy_modifier_neg
		}
		remove_all_character_modifier_instances = life_expectancy_modifier_neg
	}
	if = {
		limit = {
			has_character_modifier = martial_per_piety_level
		}
		remove_all_character_modifier_instances = martial_per_piety_level
	}
	if = {
		limit = {
			has_character_modifier = martial_per_piety_level_neg
		}
		remove_all_character_modifier_instances = martial_per_piety_level_neg
	}
	if = {
		limit = {
			has_character_modifier = diplomacy_per_piety_level
		}
		remove_all_character_modifier_instances = diplomacy_per_piety_level
	}
	if = {
		limit = {
			has_character_modifier = diplomacy_per_piety_level_neg
		}
		remove_all_character_modifier_instances = diplomacy_per_piety_level_neg
	}
	if = {
		limit = {
			has_character_modifier = stewardship_per_piety_level
		}
		remove_all_character_modifier_instances = stewardship_per_piety_level
	}
	if = {
		limit = {
			has_character_modifier = stewardship_per_piety_level_neg
		}
		remove_all_character_modifier_instances = stewardship_per_piety_level_neg
	}
	if = {
		limit = {
			has_character_modifier = intrigue_per_piety_level
		}
		remove_all_character_modifier_instances = intrigue_per_piety_level
	}
	if = {
		limit = {
			has_character_modifier = intrigue_per_piety_level_neg
		}
		remove_all_character_modifier_instances = intrigue_per_piety_level_neg
	}
	if = {
		limit = {
			has_character_modifier = learning_per_piety_level
		}
		remove_all_character_modifier_instances = learning_per_piety_level
	}
	if = {
		limit = {
			has_character_modifier = learning_per_piety_level_neg
		}
		remove_all_character_modifier_instances = learning_per_piety_level_neg
	}
	if = {
		limit = {
			has_character_modifier = prowess_per_piety_level
		}
		remove_all_character_modifier_instances = prowess_per_piety_level
	}
	if = {
		limit = {
			has_character_modifier = prowess_per_piety_level_neg
		}
		remove_all_character_modifier_instances = prowess_per_piety_level_neg
	}
	if = {
		limit = {
			has_character_modifier = martial_per_prestige_level
		}
		remove_all_character_modifier_instances = martial_per_prestige_level
	}
	if = {
		limit = {
			has_character_modifier = martial_per_prestige_level_neg
		}
		remove_all_character_modifier_instances = martial_per_prestige_level_neg
	}
	if = {
		limit = {
			has_character_modifier = diplomacy_per_prestige_level
		}
		remove_all_character_modifier_instances = diplomacy_per_prestige_level
	}
	if = {
		limit = {
			has_character_modifier = diplomacy_per_prestige_level_neg
		}
		remove_all_character_modifier_instances = diplomacy_per_prestige_level_neg
	}
	if = {
		limit = {
			has_character_modifier = stewardship_per_prestige_level
		}
		remove_all_character_modifier_instances = stewardship_per_prestige_level
	}
	if = {
		limit = {
			has_character_modifier = stewardship_per_prestige_level_neg
		}
		remove_all_character_modifier_instances = stewardship_per_prestige_level_neg
	}
	if = {
		limit = {
			has_character_modifier = intrigue_per_prestige_level
		}
		remove_all_character_modifier_instances = intrigue_per_prestige_level
	}
	if = {
		limit = {
			has_character_modifier = intrigue_per_prestige_level_neg
		}
		remove_all_character_modifier_instances = intrigue_per_prestige_level_neg
	}
	if = {
		limit = {
			has_character_modifier = learning_per_prestige_level
		}
		remove_all_character_modifier_instances = learning_per_prestige_level
	}
	if = {
		limit = {
			has_character_modifier = learning_per_prestige_level_neg
		}
		remove_all_character_modifier_instances = learning_per_prestige_level_neg
	}
	if = {
		limit = {
			has_character_modifier = prowess_per_prestige_level
		}
		remove_all_character_modifier_instances = prowess_per_prestige_level
	}
	if = {
		limit = {
			has_character_modifier = prowess_per_prestige_level_neg
		}
		remove_all_character_modifier_instances = prowess_per_prestige_level_neg
	}
	if = {
		limit = {
			has_character_modifier = piety_level_impact_mult
		}
		remove_all_character_modifier_instances = piety_level_impact_mult
	}
	if = {
		limit = {
			has_character_modifier = piety_level_impact_mult_neg
		}
		remove_all_character_modifier_instances = piety_level_impact_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = prestige_level_impact_mult
		}
		remove_all_character_modifier_instances = prestige_level_impact_mult
	}
	if = {
		limit = {
			has_character_modifier = prestige_level_impact_mult_neg
		}
		remove_all_character_modifier_instances = prestige_level_impact_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = martial_per_stress_level
		}
		remove_all_character_modifier_instances = martial_per_stress_level
	}
	if = {
		limit = {
			has_character_modifier = martial_per_stress_level_neg
		}
		remove_all_character_modifier_instances = martial_per_stress_level_neg
	}
	if = {
		limit = {
			has_character_modifier = diplomacy_per_stress_level
		}
		remove_all_character_modifier_instances = diplomacy_per_stress_level
	}
	if = {
		limit = {
			has_character_modifier = diplomacy_per_stress_level_neg
		}
		remove_all_character_modifier_instances = diplomacy_per_stress_level_neg
	}
	if = {
		limit = {
			has_character_modifier = stewardship_per_stress_level
		}
		remove_all_character_modifier_instances = stewardship_per_stress_level
	}
	if = {
		limit = {
			has_character_modifier = stewardship_per_stress_level_neg
		}
		remove_all_character_modifier_instances = stewardship_per_stress_level_neg
	}
	if = {
		limit = {
			has_character_modifier = intrigue_per_stress_level
		}
		remove_all_character_modifier_instances = intrigue_per_stress_level
	}
	if = {
		limit = {
			has_character_modifier = intrigue_per_stress_level_neg
		}
		remove_all_character_modifier_instances = intrigue_per_stress_level_neg
	}
	if = {
		limit = {
			has_character_modifier = learning_per_stress_level
		}
		remove_all_character_modifier_instances = learning_per_stress_level
	}
	if = {
		limit = {
			has_character_modifier = learning_per_stress_level_neg
		}
		remove_all_character_modifier_instances = learning_per_stress_level_neg
	}
	if = {
		limit = {
			has_character_modifier = prowess_per_stress_level
		}
		remove_all_character_modifier_instances = prowess_per_stress_level
	}
	if = {
		limit = {
			has_character_modifier = prowess_per_stress_level_neg
		}
		remove_all_character_modifier_instances = prowess_per_stress_level_neg
	}
	if = {
		limit = {
			has_character_modifier = fertility_modifier
		}
		remove_all_character_modifier_instances = fertility_modifier
	}
	if = {
		limit = {
			has_character_modifier = fertility_modifier_neg
		}
		remove_all_character_modifier_instances = fertility_modifier_neg
	}
	if = {
		limit = {
			has_character_modifier = health_modifier
		}
		remove_all_character_modifier_instances = health_modifier
	}
	if = {
		limit = {
			has_character_modifier = health_modifier_neg
		}
		remove_all_character_modifier_instances = health_modifier_neg
	}
	if = {
		limit = {
			has_character_modifier = negate_health_penalty
		}
		remove_all_character_modifier_instances = negate_health_penalty
	}
	if = {
		limit = {
			has_character_modifier = negate_health_penalty_neg
		}
		remove_all_character_modifier_instances = negate_health_penalty_neg
	}
	if = {
		limit = {
			has_character_modifier = negate_fertility_penalty
		}
		remove_all_character_modifier_instances = negate_fertility_penalty
	}
	if = {
		limit = {
			has_character_modifier = negate_fertility_penalty_neg
		}
		remove_all_character_modifier_instances = negate_fertility_penalty_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_income
		}
		remove_all_character_modifier_instances = monthly_income
	}
	if = {
		limit = {
			has_character_modifier = monthly_income_neg
		}
		remove_all_character_modifier_instances = monthly_income_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_income_mult
		}
		remove_all_character_modifier_instances = monthly_income_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_income_mult_neg
		}
		remove_all_character_modifier_instances = monthly_income_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_war_income
		}
		remove_all_character_modifier_instances = monthly_war_income
	}
	if = {
		limit = {
			has_character_modifier = monthly_war_income_neg
		}
		remove_all_character_modifier_instances = monthly_war_income_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_war_income_mult
		}
		remove_all_character_modifier_instances = monthly_war_income_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_war_income_mult_neg
		}
		remove_all_character_modifier_instances = monthly_war_income_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_income_per_stress_level
		}
		remove_all_character_modifier_instances = monthly_income_per_stress_level
	}
	if = {
		limit = {
			has_character_modifier = monthly_income_per_stress_level_neg
		}
		remove_all_character_modifier_instances = monthly_income_per_stress_level_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_income_per_stress_level_mult
		}
		remove_all_character_modifier_instances = monthly_income_per_stress_level_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_income_per_stress_level_mult_neg
		}
		remove_all_character_modifier_instances = monthly_income_per_stress_level_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety
		}
		remove_all_character_modifier_instances = monthly_piety
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_neg
		}
		remove_all_character_modifier_instances = monthly_piety_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_happy_powerful_vassal
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_happy_powerful_vassal
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_happy_powerful_vassal_neg
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_happy_powerful_vassal_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_happy_powerful_vassal_mult
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_happy_powerful_vassal_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_happy_powerful_vassal_mult_neg
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_happy_powerful_vassal_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_dread
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_dread
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_dread_neg
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_dread_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_dread_mult
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_dread_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_dread_mult_neg
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_dread_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_knight
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_knight
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_knight_neg
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_knight_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_knight_mult
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_knight_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_gain_per_knight_mult_neg
		}
		remove_all_character_modifier_instances = monthly_piety_gain_per_knight_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige
		}
		remove_all_character_modifier_instances = monthly_prestige
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_neg
		}
		remove_all_character_modifier_instances = monthly_prestige_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_mult
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_mult_neg
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_happy_powerful_vassal
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_happy_powerful_vassal
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_happy_powerful_vassal_neg
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_happy_powerful_vassal_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_happy_powerful_vassal_mult
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_happy_powerful_vassal_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_happy_powerful_vassal_mult_neg
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_happy_powerful_vassal_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_dread
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_dread
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_dread_neg
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_dread_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_dread_mult
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_dread_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_dread_mult_neg
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_dread_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_knight
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_knight
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_knight_neg
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_knight_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_knight_mult
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_knight_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_gain_per_knight_mult_neg
		}
		remove_all_character_modifier_instances = monthly_prestige_gain_per_knight_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_from_buildings_mult
		}
		remove_all_character_modifier_instances = monthly_piety_from_buildings_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_piety_from_buildings_mult_neg
		}
		remove_all_character_modifier_instances = monthly_piety_from_buildings_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_from_buildings_mult
		}
		remove_all_character_modifier_instances = monthly_prestige_from_buildings_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_prestige_from_buildings_mult_neg
		}
		remove_all_character_modifier_instances = monthly_prestige_from_buildings_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_dynasty_prestige
		}
		remove_all_character_modifier_instances = monthly_dynasty_prestige
	}
	if = {
		limit = {
			has_character_modifier = monthly_dynasty_prestige_neg
		}
		remove_all_character_modifier_instances = monthly_dynasty_prestige_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_dynasty_prestige_mult
		}
		remove_all_character_modifier_instances = monthly_dynasty_prestige_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_dynasty_prestige_mult_neg
		}
		remove_all_character_modifier_instances = monthly_dynasty_prestige_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = stress_gain_mult
		}
		remove_all_character_modifier_instances = stress_gain_mult
	}
	if = {
		limit = {
			has_character_modifier = stress_gain_mult_neg
		}
		remove_all_character_modifier_instances = stress_gain_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = stress_loss_mult
		}
		remove_all_character_modifier_instances = stress_loss_mult
	}
	if = {
		limit = {
			has_character_modifier = stress_loss_mult_neg
		}
		remove_all_character_modifier_instances = stress_loss_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_dread
		}
		remove_all_character_modifier_instances = monthly_dread
	}
	if = {
		limit = {
			has_character_modifier = monthly_dread_neg
		}
		remove_all_character_modifier_instances = monthly_dread_neg
	}
	if = {
		limit = {
			has_character_modifier = dread_gain_mult
		}
		remove_all_character_modifier_instances = dread_gain_mult
	}
	if = {
		limit = {
			has_character_modifier = dread_gain_mult_neg
		}
		remove_all_character_modifier_instances = dread_gain_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = dread_loss_mult
		}
		remove_all_character_modifier_instances = dread_loss_mult
	}
	if = {
		limit = {
			has_character_modifier = dread_loss_mult_neg
		}
		remove_all_character_modifier_instances = dread_loss_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = tyranny_gain_mult
		}
		remove_all_character_modifier_instances = tyranny_gain_mult
	}
	if = {
		limit = {
			has_character_modifier = tyranny_gain_mult_neg
		}
		remove_all_character_modifier_instances = tyranny_gain_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = tyranny_loss_mult
		}
		remove_all_character_modifier_instances = tyranny_loss_mult
	}
	if = {
		limit = {
			has_character_modifier = tyranny_loss_mult_neg
		}
		remove_all_character_modifier_instances = tyranny_loss_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_tyranny
		}
		remove_all_character_modifier_instances = monthly_tyranny
	}
	if = {
		limit = {
			has_character_modifier = monthly_tyranny_neg
		}
		remove_all_character_modifier_instances = monthly_tyranny_neg
	}
	if = {
		limit = {
			has_character_modifier = dread_baseline
		}
		remove_all_character_modifier_instances = dread_baseline
	}
	if = {
		limit = {
			has_character_modifier = dread_baseline_neg
		}
		remove_all_character_modifier_instances = dread_baseline_neg
	}
	if = {
		limit = {
			has_character_modifier = dread_decay
		}
		remove_all_character_modifier_instances = dread_decay
	}
	if = {
		limit = {
			has_character_modifier = dread_decay_neg
		}
		remove_all_character_modifier_instances = dread_decay_neg
	}
	if = {
		limit = {
			has_character_modifier = dread_decay_mult
		}
		remove_all_character_modifier_instances = dread_decay_mult
	}
	if = {
		limit = {
			has_character_modifier = dread_decay_mult_neg
		}
		remove_all_character_modifier_instances = dread_decay_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = dread_per_tyranny
		}
		remove_all_character_modifier_instances = dread_per_tyranny
	}
	if = {
		limit = {
			has_character_modifier = dread_per_tyranny_neg
		}
		remove_all_character_modifier_instances = dread_per_tyranny_neg
	}
	if = {
		limit = {
			has_character_modifier = dread_per_tyranny_mult
		}
		remove_all_character_modifier_instances = dread_per_tyranny_mult
	}
	if = {
		limit = {
			has_character_modifier = dread_per_tyranny_mult_neg
		}
		remove_all_character_modifier_instances = dread_per_tyranny_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = domain_limit
		}
		remove_all_character_modifier_instances = domain_limit
	}
	if = {
		limit = {
			has_character_modifier = domain_limit_neg
		}
		remove_all_character_modifier_instances = domain_limit_neg
	}
	if = {
		limit = {
			has_character_modifier = vassal_limit
		}
		remove_all_character_modifier_instances = vassal_limit
	}
	if = {
		limit = {
			has_character_modifier = vassal_limit_neg
		}
		remove_all_character_modifier_instances = vassal_limit_neg
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_mult
		}
		remove_all_character_modifier_instances = domain_tax_mult
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_mult_neg
		}
		remove_all_character_modifier_instances = domain_tax_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_same_faith_mult
		}
		remove_all_character_modifier_instances = domain_tax_same_faith_mult
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_same_faith_mult_neg
		}
		remove_all_character_modifier_instances = domain_tax_same_faith_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_different_faith_mult
		}
		remove_all_character_modifier_instances = domain_tax_different_faith_mult
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_different_faith_mult_neg
		}
		remove_all_character_modifier_instances = domain_tax_different_faith_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_mult_even_if_baron
		}
		remove_all_character_modifier_instances = domain_tax_mult_even_if_baron
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_mult_even_if_baron_neg
		}
		remove_all_character_modifier_instances = domain_tax_mult_even_if_baron_neg
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_same_faith_mult_even_if_baron
		}
		remove_all_character_modifier_instances = domain_tax_same_faith_mult_even_if_baron
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_same_faith_mult_even_if_baron_neg
		}
		remove_all_character_modifier_instances = domain_tax_same_faith_mult_even_if_baron_neg
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_different_faith_mult_even_if_baron
		}
		remove_all_character_modifier_instances = domain_tax_different_faith_mult_even_if_baron
	}
	if = {
		limit = {
			has_character_modifier = domain_tax_different_faith_mult_even_if_baron_neg
		}
		remove_all_character_modifier_instances = domain_tax_different_faith_mult_even_if_baron_neg
	}
	if = {
		limit = {
			has_character_modifier = vassal_tax_mult
		}
		remove_all_character_modifier_instances = vassal_tax_mult
	}
	if = {
		limit = {
			has_character_modifier = vassal_tax_mult_neg
		}
		remove_all_character_modifier_instances = vassal_tax_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = men_at_arms_maintenance
		}
		remove_all_character_modifier_instances = men_at_arms_maintenance
	}
	if = {
		limit = {
			has_character_modifier = men_at_arms_maintenance_neg
		}
		remove_all_character_modifier_instances = men_at_arms_maintenance_neg
	}
	if = {
		limit = {
			has_character_modifier = men_at_arms_maintenance_per_dread_mult
		}
		remove_all_character_modifier_instances = men_at_arms_maintenance_per_dread_mult
	}
	if = {
		limit = {
			has_character_modifier = men_at_arms_maintenance_per_dread_mult_neg
		}
		remove_all_character_modifier_instances = men_at_arms_maintenance_per_dread_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = army_maintenance_mult
		}
		remove_all_character_modifier_instances = army_maintenance_mult
	}
	if = {
		limit = {
			has_character_modifier = army_maintenance_mult_neg
		}
		remove_all_character_modifier_instances = army_maintenance_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = short_reign_duration_mult
		}
		remove_all_character_modifier_instances = short_reign_duration_mult
	}
	if = {
		limit = {
			has_character_modifier = short_reign_duration_mult_neg
		}
		remove_all_character_modifier_instances = short_reign_duration_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = long_reign_bonus_mult
		}
		remove_all_character_modifier_instances = long_reign_bonus_mult
	}
	if = {
		limit = {
			has_character_modifier = long_reign_bonus_mult_neg
		}
		remove_all_character_modifier_instances = long_reign_bonus_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = diplomatic_range_mult
		}
		remove_all_character_modifier_instances = diplomatic_range_mult
	}
	if = {
		limit = {
			has_character_modifier = diplomatic_range_mult_neg
		}
		remove_all_character_modifier_instances = diplomatic_range_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = inbreeding_chance
		}
		remove_all_character_modifier_instances = inbreeding_chance
	}
	if = {
		limit = {
			has_character_modifier = inbreeding_chance_neg
		}
		remove_all_character_modifier_instances = inbreeding_chance_neg
	}
	if = {
		limit = {
			has_character_modifier = positive_inactive_inheritance_chance
		}
		remove_all_character_modifier_instances = positive_inactive_inheritance_chance
	}
	if = {
		limit = {
			has_character_modifier = positive_inactive_inheritance_chance_neg
		}
		remove_all_character_modifier_instances = positive_inactive_inheritance_chance_neg
	}
	if = {
		limit = {
			has_character_modifier = negative_inactive_inheritance_chance
		}
		remove_all_character_modifier_instances = negative_inactive_inheritance_chance
	}
	if = {
		limit = {
			has_character_modifier = negative_inactive_inheritance_chance_neg
		}
		remove_all_character_modifier_instances = negative_inactive_inheritance_chance_neg
	}
	if = {
		limit = {
			has_character_modifier = positive_random_genetic_chance
		}
		remove_all_character_modifier_instances = positive_random_genetic_chance
	}
	if = {
		limit = {
			has_character_modifier = positive_random_genetic_chance_neg
		}
		remove_all_character_modifier_instances = positive_random_genetic_chance_neg
	}
	if = {
		limit = {
			has_character_modifier = negative_random_genetic_chance
		}
		remove_all_character_modifier_instances = negative_random_genetic_chance
	}
	if = {
		limit = {
			has_character_modifier = negative_random_genetic_chance_neg
		}
		remove_all_character_modifier_instances = negative_random_genetic_chance_neg
	}
	if = {
		limit = {
			has_character_modifier = genetic_trait_strengthen_chance
		}
		remove_all_character_modifier_instances = genetic_trait_strengthen_chance
	}
	if = {
		limit = {
			has_character_modifier = genetic_trait_strengthen_chance_neg
		}
		remove_all_character_modifier_instances = genetic_trait_strengthen_chance_neg
	}
	if = {
		limit = {
			has_character_modifier = years_of_fertility
		}
		remove_all_character_modifier_instances = years_of_fertility
	}
	if = {
		limit = {
			has_character_modifier = years_of_fertility_neg
		}
		remove_all_character_modifier_instances = years_of_fertility_neg
	}
	if = {
		limit = {
			has_character_modifier = knight_limit
		}
		remove_all_character_modifier_instances = knight_limit
	}
	if = {
		limit = {
			has_character_modifier = knight_limit_neg
		}
		remove_all_character_modifier_instances = knight_limit_neg
	}
	if = {
		limit = {
			has_character_modifier = knight_effectiveness_mult
		}
		remove_all_character_modifier_instances = knight_effectiveness_mult
	}
	if = {
		limit = {
			has_character_modifier = knight_effectiveness_mult_neg
		}
		remove_all_character_modifier_instances = knight_effectiveness_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = title_creation_cost
		}
		remove_all_character_modifier_instances = title_creation_cost
	}
	if = {
		limit = {
			has_character_modifier = title_creation_cost_neg
		}
		remove_all_character_modifier_instances = title_creation_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = title_creation_cost_mult
		}
		remove_all_character_modifier_instances = title_creation_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = title_creation_cost_mult_neg
		}
		remove_all_character_modifier_instances = title_creation_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_lifestyle_xp_gain_mult
		}
		remove_all_character_modifier_instances = monthly_lifestyle_xp_gain_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_lifestyle_xp_gain_mult_neg
		}
		remove_all_character_modifier_instances = monthly_lifestyle_xp_gain_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = mercenary_hire_cost
		}
		remove_all_character_modifier_instances = mercenary_hire_cost
	}
	if = {
		limit = {
			has_character_modifier = mercenary_hire_cost_neg
		}
		remove_all_character_modifier_instances = mercenary_hire_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = mercenary_hire_cost_mult
		}
		remove_all_character_modifier_instances = mercenary_hire_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = mercenary_hire_cost_mult_neg
		}
		remove_all_character_modifier_instances = mercenary_hire_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = same_culture_mercenary_hire_cost
		}
		remove_all_character_modifier_instances = same_culture_mercenary_hire_cost
	}
	if = {
		limit = {
			has_character_modifier = same_culture_mercenary_hire_cost_neg
		}
		remove_all_character_modifier_instances = same_culture_mercenary_hire_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = same_culture_mercenary_hire_cost_mult
		}
		remove_all_character_modifier_instances = same_culture_mercenary_hire_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = same_culture_mercenary_hire_cost_mult_neg
		}
		remove_all_character_modifier_instances = same_culture_mercenary_hire_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = holy_order_hire_cost
		}
		remove_all_character_modifier_instances = holy_order_hire_cost
	}
	if = {
		limit = {
			has_character_modifier = holy_order_hire_cost_neg
		}
		remove_all_character_modifier_instances = holy_order_hire_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = holy_order_hire_cost_mult
		}
		remove_all_character_modifier_instances = holy_order_hire_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = holy_order_hire_cost_mult_neg
		}
		remove_all_character_modifier_instances = holy_order_hire_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = same_culture_holy_order_hire_cost
		}
		remove_all_character_modifier_instances = same_culture_holy_order_hire_cost
	}
	if = {
		limit = {
			has_character_modifier = same_culture_holy_order_hire_cost_neg
		}
		remove_all_character_modifier_instances = same_culture_holy_order_hire_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = same_culture_holy_order_hire_cost_mult
		}
		remove_all_character_modifier_instances = same_culture_holy_order_hire_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = same_culture_holy_order_hire_cost_mult_neg
		}
		remove_all_character_modifier_instances = same_culture_holy_order_hire_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_female_rulers
		}
		remove_all_character_modifier_instances = opinion_of_female_rulers
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_female_rulers_neg
		}
		remove_all_character_modifier_instances = opinion_of_female_rulers_neg
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_male_rulers
		}
		remove_all_character_modifier_instances = opinion_of_male_rulers
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_male_rulers_neg
		}
		remove_all_character_modifier_instances = opinion_of_male_rulers_neg
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_same_culture
		}
		remove_all_character_modifier_instances = opinion_of_same_culture
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_same_culture_neg
		}
		remove_all_character_modifier_instances = opinion_of_same_culture_neg
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_different_culture
		}
		remove_all_character_modifier_instances = opinion_of_different_culture
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_different_culture_neg
		}
		remove_all_character_modifier_instances = opinion_of_different_culture_neg
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_same_faith
		}
		remove_all_character_modifier_instances = opinion_of_same_faith
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_same_faith_neg
		}
		remove_all_character_modifier_instances = opinion_of_same_faith_neg
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_different_faith
		}
		remove_all_character_modifier_instances = opinion_of_different_faith
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_different_faith_neg
		}
		remove_all_character_modifier_instances = opinion_of_different_faith_neg
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_liege
		}
		remove_all_character_modifier_instances = opinion_of_liege
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_liege_neg
		}
		remove_all_character_modifier_instances = opinion_of_liege_neg
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_vassal
		}
		remove_all_character_modifier_instances = opinion_of_vassal
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_vassal_neg
		}
		remove_all_character_modifier_instances = opinion_of_vassal_neg
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_different_faith_liege
		}
		remove_all_character_modifier_instances = opinion_of_different_faith_liege
	}
	if = {
		limit = {
			has_character_modifier = opinion_of_different_faith_liege_neg
		}
		remove_all_character_modifier_instances = opinion_of_different_faith_liege_neg
	}
	if = {
		limit = {
			has_character_modifier = same_culture_opinion
		}
		remove_all_character_modifier_instances = same_culture_opinion
	}
	if = {
		limit = {
			has_character_modifier = same_culture_opinion_neg
		}
		remove_all_character_modifier_instances = same_culture_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = different_culture_opinion
		}
		remove_all_character_modifier_instances = different_culture_opinion
	}
	if = {
		limit = {
			has_character_modifier = different_culture_opinion_neg
		}
		remove_all_character_modifier_instances = different_culture_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = same_faith_opinion
		}
		remove_all_character_modifier_instances = same_faith_opinion
	}
	if = {
		limit = {
			has_character_modifier = same_faith_opinion_neg
		}
		remove_all_character_modifier_instances = same_faith_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = different_faith_opinion
		}
		remove_all_character_modifier_instances = different_faith_opinion
	}
	if = {
		limit = {
			has_character_modifier = different_faith_opinion_neg
		}
		remove_all_character_modifier_instances = different_faith_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = direct_vassal_opinion
		}
		remove_all_character_modifier_instances = direct_vassal_opinion
	}
	if = {
		limit = {
			has_character_modifier = direct_vassal_opinion_neg
		}
		remove_all_character_modifier_instances = direct_vassal_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = fellow_vassal_opinion
		}
		remove_all_character_modifier_instances = fellow_vassal_opinion
	}
	if = {
		limit = {
			has_character_modifier = fellow_vassal_opinion_neg
		}
		remove_all_character_modifier_instances = fellow_vassal_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = independent_ruler_opinion
		}
		remove_all_character_modifier_instances = independent_ruler_opinion
	}
	if = {
		limit = {
			has_character_modifier = independent_ruler_opinion_neg
		}
		remove_all_character_modifier_instances = independent_ruler_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = general_opinion
		}
		remove_all_character_modifier_instances = general_opinion
	}
	if = {
		limit = {
			has_character_modifier = general_opinion_neg
		}
		remove_all_character_modifier_instances = general_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = attraction_opinion
		}
		remove_all_character_modifier_instances = attraction_opinion
	}
	if = {
		limit = {
			has_character_modifier = attraction_opinion_neg
		}
		remove_all_character_modifier_instances = attraction_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = religious_vassal_opinion
		}
		remove_all_character_modifier_instances = religious_vassal_opinion
	}
	if = {
		limit = {
			has_character_modifier = religious_vassal_opinion_neg
		}
		remove_all_character_modifier_instances = religious_vassal_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = religious_head_opinion
		}
		remove_all_character_modifier_instances = religious_head_opinion
	}
	if = {
		limit = {
			has_character_modifier = religious_head_opinion_neg
		}
		remove_all_character_modifier_instances = religious_head_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = spouse_opinion
		}
		remove_all_character_modifier_instances = spouse_opinion
	}
	if = {
		limit = {
			has_character_modifier = spouse_opinion_neg
		}
		remove_all_character_modifier_instances = spouse_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = twin_opinion
		}
		remove_all_character_modifier_instances = twin_opinion
	}
	if = {
		limit = {
			has_character_modifier = twin_opinion_neg
		}
		remove_all_character_modifier_instances = twin_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = close_relative_opinion
		}
		remove_all_character_modifier_instances = close_relative_opinion
	}
	if = {
		limit = {
			has_character_modifier = close_relative_opinion_neg
		}
		remove_all_character_modifier_instances = close_relative_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = dynasty_house_opinion
		}
		remove_all_character_modifier_instances = dynasty_house_opinion
	}
	if = {
		limit = {
			has_character_modifier = dynasty_house_opinion_neg
		}
		remove_all_character_modifier_instances = dynasty_house_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = dynasty_opinion
		}
		remove_all_character_modifier_instances = dynasty_opinion
	}
	if = {
		limit = {
			has_character_modifier = dynasty_opinion_neg
		}
		remove_all_character_modifier_instances = dynasty_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = liege_opinion
		}
		remove_all_character_modifier_instances = liege_opinion
	}
	if = {
		limit = {
			has_character_modifier = liege_opinion_neg
		}
		remove_all_character_modifier_instances = liege_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = different_faith_liege_opinion
		}
		remove_all_character_modifier_instances = different_faith_liege_opinion
	}
	if = {
		limit = {
			has_character_modifier = different_faith_liege_opinion_neg
		}
		remove_all_character_modifier_instances = different_faith_liege_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = vassal_opinion
		}
		remove_all_character_modifier_instances = vassal_opinion
	}
	if = {
		limit = {
			has_character_modifier = vassal_opinion_neg
		}
		remove_all_character_modifier_instances = vassal_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = clergy_opinion
		}
		remove_all_character_modifier_instances = clergy_opinion
	}
	if = {
		limit = {
			has_character_modifier = clergy_opinion_neg
		}
		remove_all_character_modifier_instances = clergy_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = councillor_opinion
		}
		remove_all_character_modifier_instances = councillor_opinion
	}
	if = {
		limit = {
			has_character_modifier = councillor_opinion_neg
		}
		remove_all_character_modifier_instances = councillor_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = realm_priest_opinion
		}
		remove_all_character_modifier_instances = realm_priest_opinion
	}
	if = {
		limit = {
			has_character_modifier = realm_priest_opinion_neg
		}
		remove_all_character_modifier_instances = realm_priest_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = powerful_vassal_opinion
		}
		remove_all_character_modifier_instances = powerful_vassal_opinion
	}
	if = {
		limit = {
			has_character_modifier = powerful_vassal_opinion_neg
		}
		remove_all_character_modifier_instances = powerful_vassal_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = courtier_opinion
		}
		remove_all_character_modifier_instances = courtier_opinion
	}
	if = {
		limit = {
			has_character_modifier = courtier_opinion_neg
		}
		remove_all_character_modifier_instances = courtier_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = guest_opinion
		}
		remove_all_character_modifier_instances = guest_opinion
	}
	if = {
		limit = {
			has_character_modifier = guest_opinion_neg
		}
		remove_all_character_modifier_instances = guest_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = courtier_and_guest_opinion
		}
		remove_all_character_modifier_instances = courtier_and_guest_opinion
	}
	if = {
		limit = {
			has_character_modifier = courtier_and_guest_opinion_neg
		}
		remove_all_character_modifier_instances = courtier_and_guest_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = prisoner_opinion
		}
		remove_all_character_modifier_instances = prisoner_opinion
	}
	if = {
		limit = {
			has_character_modifier = prisoner_opinion_neg
		}
		remove_all_character_modifier_instances = prisoner_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = player_heir_opinion
		}
		remove_all_character_modifier_instances = player_heir_opinion
	}
	if = {
		limit = {
			has_character_modifier = player_heir_opinion_neg
		}
		remove_all_character_modifier_instances = player_heir_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = child_opinion
		}
		remove_all_character_modifier_instances = child_opinion
	}
	if = {
		limit = {
			has_character_modifier = child_opinion_neg
		}
		remove_all_character_modifier_instances = child_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = child_except_player_heir_opinion
		}
		remove_all_character_modifier_instances = child_except_player_heir_opinion
	}
	if = {
		limit = {
			has_character_modifier = child_except_player_heir_opinion_neg
		}
		remove_all_character_modifier_instances = child_except_player_heir_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = eligible_child_opinion
		}
		remove_all_character_modifier_instances = eligible_child_opinion
	}
	if = {
		limit = {
			has_character_modifier = eligible_child_opinion_neg
		}
		remove_all_character_modifier_instances = eligible_child_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = eligible_child_except_player_heir_opinion
		}
		remove_all_character_modifier_instances = eligible_child_except_player_heir_opinion
	}
	if = {
		limit = {
			has_character_modifier = eligible_child_except_player_heir_opinion_neg
		}
		remove_all_character_modifier_instances = eligible_child_except_player_heir_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = pursue_efficiency
		}
		remove_all_character_modifier_instances = pursue_efficiency
	}
	if = {
		limit = {
			has_character_modifier = pursue_efficiency_neg
		}
		remove_all_character_modifier_instances = pursue_efficiency_neg
	}
	if = {
		limit = {
			has_character_modifier = counter_efficiency
		}
		remove_all_character_modifier_instances = counter_efficiency
	}
	if = {
		limit = {
			has_character_modifier = counter_efficiency_neg
		}
		remove_all_character_modifier_instances = counter_efficiency_neg
	}
	if = {
		limit = {
			has_character_modifier = min_combat_roll
		}
		remove_all_character_modifier_instances = min_combat_roll
	}
	if = {
		limit = {
			has_character_modifier = min_combat_roll_neg
		}
		remove_all_character_modifier_instances = min_combat_roll_neg
	}
	if = {
		limit = {
			has_character_modifier = max_combat_roll
		}
		remove_all_character_modifier_instances = max_combat_roll
	}
	if = {
		limit = {
			has_character_modifier = max_combat_roll_neg
		}
		remove_all_character_modifier_instances = max_combat_roll_neg
	}
	if = {
		limit = {
			has_character_modifier = men_at_arms_limit
		}
		remove_all_character_modifier_instances = men_at_arms_limit
	}
	if = {
		limit = {
			has_character_modifier = men_at_arms_limit_neg
		}
		remove_all_character_modifier_instances = men_at_arms_limit_neg
	}
	if = {
		limit = {
			has_character_modifier = men_at_arms_cap
		}
		remove_all_character_modifier_instances = men_at_arms_cap
	}
	if = {
		limit = {
			has_character_modifier = men_at_arms_cap_neg
		}
		remove_all_character_modifier_instances = men_at_arms_cap_neg
	}
	if = {
		limit = {
			has_character_modifier = embarkation_cost_mult
		}
		remove_all_character_modifier_instances = embarkation_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = embarkation_cost_mult_neg
		}
		remove_all_character_modifier_instances = embarkation_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = naval_movement_speed_mult
		}
		remove_all_character_modifier_instances = naval_movement_speed_mult
	}
	if = {
		limit = {
			has_character_modifier = naval_movement_speed_mult_neg
		}
		remove_all_character_modifier_instances = naval_movement_speed_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_phase_time
		}
		remove_all_character_modifier_instances = siege_phase_time
	}
	if = {
		limit = {
			has_character_modifier = siege_phase_time_neg
		}
		remove_all_character_modifier_instances = siege_phase_time_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_morale_loss
		}
		remove_all_character_modifier_instances = siege_morale_loss
	}
	if = {
		limit = {
			has_character_modifier = siege_morale_loss_neg
		}
		remove_all_character_modifier_instances = siege_morale_loss_neg
	}
	if = {
		limit = {
			has_character_modifier = revolting_siege_morale_loss
		}
		remove_all_character_modifier_instances = revolting_siege_morale_loss
	}
	if = {
		limit = {
			has_character_modifier = revolting_siege_morale_loss_neg
		}
		remove_all_character_modifier_instances = revolting_siege_morale_loss_neg
	}
	if = {
		limit = {
			has_character_modifier = revolting_siege_morale_loss_mult
		}
		remove_all_character_modifier_instances = revolting_siege_morale_loss_mult
	}
	if = {
		limit = {
			has_character_modifier = revolting_siege_morale_loss_mult_neg
		}
		remove_all_character_modifier_instances = revolting_siege_morale_loss_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = vassal_tax_contribution
		}
		remove_all_character_modifier_instances = vassal_tax_contribution
	}
	if = {
		limit = {
			has_character_modifier = vassal_tax_contribution_neg
		}
		remove_all_character_modifier_instances = vassal_tax_contribution_neg
	}
	if = {
		limit = {
			has_character_modifier = vassal_tax_contribution_mult
		}
		remove_all_character_modifier_instances = vassal_tax_contribution_mult
	}
	if = {
		limit = {
			has_character_modifier = vassal_tax_contribution_mult_neg
		}
		remove_all_character_modifier_instances = vassal_tax_contribution_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = intimidated_vassal_tax_contribution
		}
		remove_all_character_modifier_instances = intimidated_vassal_tax_contribution
	}
	if = {
		limit = {
			has_character_modifier = intimidated_vassal_tax_contribution_neg
		}
		remove_all_character_modifier_instances = intimidated_vassal_tax_contribution_neg
	}
	if = {
		limit = {
			has_character_modifier = intimidated_vassal_tax_contribution_mult
		}
		remove_all_character_modifier_instances = intimidated_vassal_tax_contribution_mult
	}
	if = {
		limit = {
			has_character_modifier = intimidated_vassal_tax_contribution_mult_neg
		}
		remove_all_character_modifier_instances = intimidated_vassal_tax_contribution_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = cowed_vassal_tax_contribution
		}
		remove_all_character_modifier_instances = cowed_vassal_tax_contribution
	}
	if = {
		limit = {
			has_character_modifier = cowed_vassal_tax_contribution_neg
		}
		remove_all_character_modifier_instances = cowed_vassal_tax_contribution_neg
	}
	if = {
		limit = {
			has_character_modifier = cowed_vassal_tax_contribution_mult
		}
		remove_all_character_modifier_instances = cowed_vassal_tax_contribution_mult
	}
	if = {
		limit = {
			has_character_modifier = cowed_vassal_tax_contribution_mult_neg
		}
		remove_all_character_modifier_instances = cowed_vassal_tax_contribution_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = vassal_levy_contribution
		}
		remove_all_character_modifier_instances = vassal_levy_contribution
	}
	if = {
		limit = {
			has_character_modifier = vassal_levy_contribution_neg
		}
		remove_all_character_modifier_instances = vassal_levy_contribution_neg
	}
	if = {
		limit = {
			has_character_modifier = vassal_levy_contribution_mult
		}
		remove_all_character_modifier_instances = vassal_levy_contribution_mult
	}
	if = {
		limit = {
			has_character_modifier = vassal_levy_contribution_mult_neg
		}
		remove_all_character_modifier_instances = vassal_levy_contribution_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = intimidated_vassal_levy_contribution
		}
		remove_all_character_modifier_instances = intimidated_vassal_levy_contribution
	}
	if = {
		limit = {
			has_character_modifier = intimidated_vassal_levy_contribution_neg
		}
		remove_all_character_modifier_instances = intimidated_vassal_levy_contribution_neg
	}
	if = {
		limit = {
			has_character_modifier = intimidated_vassal_levy_contribution_mult
		}
		remove_all_character_modifier_instances = intimidated_vassal_levy_contribution_mult
	}
	if = {
		limit = {
			has_character_modifier = intimidated_vassal_levy_contribution_mult_neg
		}
		remove_all_character_modifier_instances = intimidated_vassal_levy_contribution_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = cowed_vassal_levy_contribution
		}
		remove_all_character_modifier_instances = cowed_vassal_levy_contribution
	}
	if = {
		limit = {
			has_character_modifier = cowed_vassal_levy_contribution_neg
		}
		remove_all_character_modifier_instances = cowed_vassal_levy_contribution_neg
	}
	if = {
		limit = {
			has_character_modifier = cowed_vassal_levy_contribution_mult
		}
		remove_all_character_modifier_instances = cowed_vassal_levy_contribution_mult
	}
	if = {
		limit = {
			has_character_modifier = cowed_vassal_levy_contribution_mult_neg
		}
		remove_all_character_modifier_instances = cowed_vassal_levy_contribution_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = happy_powerful_vassal_tax_contribution
		}
		remove_all_character_modifier_instances = happy_powerful_vassal_tax_contribution
	}
	if = {
		limit = {
			has_character_modifier = happy_powerful_vassal_tax_contribution_neg
		}
		remove_all_character_modifier_instances = happy_powerful_vassal_tax_contribution_neg
	}
	if = {
		limit = {
			has_character_modifier = happy_powerful_vassal_tax_contribution_mult
		}
		remove_all_character_modifier_instances = happy_powerful_vassal_tax_contribution_mult
	}
	if = {
		limit = {
			has_character_modifier = happy_powerful_vassal_tax_contribution_mult_neg
		}
		remove_all_character_modifier_instances = happy_powerful_vassal_tax_contribution_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = happy_powerful_vassal_levy_contribution
		}
		remove_all_character_modifier_instances = happy_powerful_vassal_levy_contribution
	}
	if = {
		limit = {
			has_character_modifier = happy_powerful_vassal_levy_contribution_neg
		}
		remove_all_character_modifier_instances = happy_powerful_vassal_levy_contribution_neg
	}
	if = {
		limit = {
			has_character_modifier = happy_powerful_vassal_levy_contribution_mult
		}
		remove_all_character_modifier_instances = happy_powerful_vassal_levy_contribution_mult
	}
	if = {
		limit = {
			has_character_modifier = happy_powerful_vassal_levy_contribution_mult_neg
		}
		remove_all_character_modifier_instances = happy_powerful_vassal_levy_contribution_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = diplomacy_scheme_resistance
		}
		remove_all_character_modifier_instances = diplomacy_scheme_resistance
	}
	if = {
		limit = {
			has_character_modifier = diplomacy_scheme_resistance_neg
		}
		remove_all_character_modifier_instances = diplomacy_scheme_resistance_neg
	}
	if = {
		limit = {
			has_character_modifier = intrigue_scheme_resistance
		}
		remove_all_character_modifier_instances = intrigue_scheme_resistance
	}
	if = {
		limit = {
			has_character_modifier = intrigue_scheme_resistance_neg
		}
		remove_all_character_modifier_instances = intrigue_scheme_resistance_neg
	}
	if = {
		limit = {
			has_character_modifier = stewardship_scheme_resistance
		}
		remove_all_character_modifier_instances = stewardship_scheme_resistance
	}
	if = {
		limit = {
			has_character_modifier = stewardship_scheme_resistance_neg
		}
		remove_all_character_modifier_instances = stewardship_scheme_resistance_neg
	}
	if = {
		limit = {
			has_character_modifier = martial_scheme_resistance
		}
		remove_all_character_modifier_instances = martial_scheme_resistance
	}
	if = {
		limit = {
			has_character_modifier = martial_scheme_resistance_neg
		}
		remove_all_character_modifier_instances = martial_scheme_resistance_neg
	}
	if = {
		limit = {
			has_character_modifier = prowess_scheme_resistance
		}
		remove_all_character_modifier_instances = prowess_scheme_resistance
	}
	if = {
		limit = {
			has_character_modifier = prowess_scheme_resistance_neg
		}
		remove_all_character_modifier_instances = prowess_scheme_resistance_neg
	}
	if = {
		limit = {
			has_character_modifier = learning_scheme_resistance
		}
		remove_all_character_modifier_instances = learning_scheme_resistance
	}
	if = {
		limit = {
			has_character_modifier = learning_scheme_resistance_neg
		}
		remove_all_character_modifier_instances = learning_scheme_resistance_neg
	}
	if = {
		limit = {
			has_character_modifier = scheme_discovery_chance_mult
		}
		remove_all_character_modifier_instances = scheme_discovery_chance_mult
	}
	if = {
		limit = {
			has_character_modifier = scheme_discovery_chance_mult_neg
		}
		remove_all_character_modifier_instances = scheme_discovery_chance_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = max_personal_schemes
		}
		remove_all_character_modifier_instances = max_personal_schemes
	}
	if = {
		limit = {
			has_character_modifier = max_personal_schemes_neg
		}
		remove_all_character_modifier_instances = max_personal_schemes_neg
	}
	if = {
		limit = {
			has_character_modifier = max_hostile_schemes
		}
		remove_all_character_modifier_instances = max_hostile_schemes
	}
	if = {
		limit = {
			has_character_modifier = max_hostile_schemes_neg
		}
		remove_all_character_modifier_instances = max_hostile_schemes_neg
	}
	if = {
		limit = {
			has_character_modifier = owned_hostile_scheme_success_chance
		}
		remove_all_character_modifier_instances = owned_hostile_scheme_success_chance
	}
	if = {
		limit = {
			has_character_modifier = owned_hostile_scheme_success_chance_neg
		}
		remove_all_character_modifier_instances = owned_hostile_scheme_success_chance_neg
	}
	if = {
		limit = {
			has_character_modifier = owned_personal_scheme_success_chance
		}
		remove_all_character_modifier_instances = owned_personal_scheme_success_chance
	}
	if = {
		limit = {
			has_character_modifier = owned_personal_scheme_success_chance_neg
		}
		remove_all_character_modifier_instances = owned_personal_scheme_success_chance_neg
	}
	if = {
		limit = {
			has_character_modifier = enemy_hostile_scheme_success_chance
		}
		remove_all_character_modifier_instances = enemy_hostile_scheme_success_chance
	}
	if = {
		limit = {
			has_character_modifier = enemy_hostile_scheme_success_chance_neg
		}
		remove_all_character_modifier_instances = enemy_hostile_scheme_success_chance_neg
	}
	if = {
		limit = {
			has_character_modifier = enemy_personal_scheme_success_chance
		}
		remove_all_character_modifier_instances = enemy_personal_scheme_success_chance
	}
	if = {
		limit = {
			has_character_modifier = enemy_personal_scheme_success_chance_neg
		}
		remove_all_character_modifier_instances = enemy_personal_scheme_success_chance_neg
	}
	if = {
		limit = {
			has_character_modifier = movement_speed
		}
		remove_all_character_modifier_instances = movement_speed
	}
	if = {
		limit = {
			has_character_modifier = movement_speed_neg
		}
		remove_all_character_modifier_instances = movement_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = retreat_losses
		}
		remove_all_character_modifier_instances = retreat_losses
	}
	if = {
		limit = {
			has_character_modifier = retreat_losses_neg
		}
		remove_all_character_modifier_instances = retreat_losses_neg
	}
	if = {
		limit = {
			has_character_modifier = hard_casualty_modifier
		}
		remove_all_character_modifier_instances = hard_casualty_modifier
	}
	if = {
		limit = {
			has_character_modifier = hard_casualty_modifier_neg
		}
		remove_all_character_modifier_instances = hard_casualty_modifier_neg
	}
	if = {
		limit = {
			has_character_modifier = enemy_hard_casualty_modifier
		}
		remove_all_character_modifier_instances = enemy_hard_casualty_modifier
	}
	if = {
		limit = {
			has_character_modifier = enemy_hard_casualty_modifier_neg
		}
		remove_all_character_modifier_instances = enemy_hard_casualty_modifier_neg
	}
	if = {
		limit = {
			has_character_modifier = advantage
		}
		remove_all_character_modifier_instances = advantage
	}
	if = {
		limit = {
			has_character_modifier = advantage_neg
		}
		remove_all_character_modifier_instances = advantage_neg
	}
	if = {
		limit = {
			has_character_modifier = attacker_advantage
		}
		remove_all_character_modifier_instances = attacker_advantage
	}
	if = {
		limit = {
			has_character_modifier = attacker_advantage_neg
		}
		remove_all_character_modifier_instances = attacker_advantage_neg
	}
	if = {
		limit = {
			has_character_modifier = defender_advantage
		}
		remove_all_character_modifier_instances = defender_advantage
	}
	if = {
		limit = {
			has_character_modifier = defender_advantage_neg
		}
		remove_all_character_modifier_instances = defender_advantage_neg
	}
	if = {
		limit = {
			has_character_modifier = enemy_terrain_advantage
		}
		remove_all_character_modifier_instances = enemy_terrain_advantage
	}
	if = {
		limit = {
			has_character_modifier = enemy_terrain_advantage_neg
		}
		remove_all_character_modifier_instances = enemy_terrain_advantage_neg
	}
	if = {
		limit = {
			has_character_modifier = tolerance_advantage
		}
		remove_all_character_modifier_instances = tolerance_advantage
	}
	if = {
		limit = {
			has_character_modifier = tolerance_advantage_neg
		}
		remove_all_character_modifier_instances = tolerance_advantage_neg
	}
	if = {
		limit = {
			has_character_modifier = advantage_against_coreligionists
		}
		remove_all_character_modifier_instances = advantage_against_coreligionists
	}
	if = {
		limit = {
			has_character_modifier = advantage_against_coreligionists_neg
		}
		remove_all_character_modifier_instances = advantage_against_coreligionists_neg
	}
	if = {
		limit = {
			has_character_modifier = controlled_province_advantage
		}
		remove_all_character_modifier_instances = controlled_province_advantage
	}
	if = {
		limit = {
			has_character_modifier = controlled_province_advantage_neg
		}
		remove_all_character_modifier_instances = controlled_province_advantage_neg
	}
	if = {
		limit = {
			has_character_modifier = raid_speed
		}
		remove_all_character_modifier_instances = raid_speed
	}
	if = {
		limit = {
			has_character_modifier = raid_speed_neg
		}
		remove_all_character_modifier_instances = raid_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = hostile_county_attrition
		}
		remove_all_character_modifier_instances = hostile_county_attrition
	}
	if = {
		limit = {
			has_character_modifier = hostile_county_attrition_neg
		}
		remove_all_character_modifier_instances = hostile_county_attrition_neg
	}
	if = {
		limit = {
			has_character_modifier = supply_duration
		}
		remove_all_character_modifier_instances = supply_duration
	}
	if = {
		limit = {
			has_character_modifier = supply_duration_neg
		}
		remove_all_character_modifier_instances = supply_duration_neg
	}
	if = {
		limit = {
			has_character_modifier = supply_limit
		}
		remove_all_character_modifier_instances = supply_limit
	}
	if = {
		limit = {
			has_character_modifier = supply_limit_neg
		}
		remove_all_character_modifier_instances = supply_limit_neg
	}
	if = {
		limit = {
			has_character_modifier = supply_limit_mult
		}
		remove_all_character_modifier_instances = supply_limit_mult
	}
	if = {
		limit = {
			has_character_modifier = supply_limit_mult_neg
		}
		remove_all_character_modifier_instances = supply_limit_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = fort_level
		}
		remove_all_character_modifier_instances = fort_level
	}
	if = {
		limit = {
			has_character_modifier = fort_level_neg
		}
		remove_all_character_modifier_instances = fort_level_neg
	}
	if = {
		limit = {
			has_character_modifier = supply_capacity
		}
		remove_all_character_modifier_instances = supply_capacity
	}
	if = {
		limit = {
			has_character_modifier = supply_capacity_neg
		}
		remove_all_character_modifier_instances = supply_capacity_neg
	}
	if = {
		limit = {
			has_character_modifier = supply_capacity_mult
		}
		remove_all_character_modifier_instances = supply_capacity_mult
	}
	if = {
		limit = {
			has_character_modifier = supply_capacity_mult_neg
		}
		remove_all_character_modifier_instances = supply_capacity_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = hostile_raid_time
		}
		remove_all_character_modifier_instances = hostile_raid_time
	}
	if = {
		limit = {
			has_character_modifier = hostile_raid_time_neg
		}
		remove_all_character_modifier_instances = hostile_raid_time_neg
	}
	if = {
		limit = {
			has_character_modifier = levy_size
		}
		remove_all_character_modifier_instances = levy_size
	}
	if = {
		limit = {
			has_character_modifier = levy_size_neg
		}
		remove_all_character_modifier_instances = levy_size_neg
	}
	if = {
		limit = {
			has_character_modifier = garrison_size
		}
		remove_all_character_modifier_instances = garrison_size
	}
	if = {
		limit = {
			has_character_modifier = garrison_size_neg
		}
		remove_all_character_modifier_instances = garrison_size_neg
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_neg
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_neg
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_same_faith
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_same_faith
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_same_faith_neg
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_same_faith_neg
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_different_faith
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_different_faith
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_different_faith_neg
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_different_faith_neg
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_even_if_baron
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_even_if_baron
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_even_if_baron_neg
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_even_if_baron_neg
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_same_faith_even_if_baron
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_same_faith_even_if_baron
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_same_faith_even_if_baron_neg
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_same_faith_even_if_baron_neg
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_different_faith_even_if_baron
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_different_faith_even_if_baron
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_different_faith_even_if_baron_neg
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_different_faith_even_if_baron_neg
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_friendly_territory
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_friendly_territory
	}
	if = {
		limit = {
			has_character_modifier = levy_reinforcement_rate_friendly_territory_neg
		}
		remove_all_character_modifier_instances = levy_reinforcement_rate_friendly_territory_neg
	}
	if = {
		limit = {
			has_character_modifier = build_speed
		}
		remove_all_character_modifier_instances = build_speed
	}
	if = {
		limit = {
			has_character_modifier = build_speed_neg
		}
		remove_all_character_modifier_instances = build_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = build_gold_cost
		}
		remove_all_character_modifier_instances = build_gold_cost
	}
	if = {
		limit = {
			has_character_modifier = build_gold_cost_neg
		}
		remove_all_character_modifier_instances = build_gold_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = build_piety_cost
		}
		remove_all_character_modifier_instances = build_piety_cost
	}
	if = {
		limit = {
			has_character_modifier = build_piety_cost_neg
		}
		remove_all_character_modifier_instances = build_piety_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = build_prestige_cost
		}
		remove_all_character_modifier_instances = build_prestige_cost
	}
	if = {
		limit = {
			has_character_modifier = build_prestige_cost_neg
		}
		remove_all_character_modifier_instances = build_prestige_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = holding_build_speed
		}
		remove_all_character_modifier_instances = holding_build_speed
	}
	if = {
		limit = {
			has_character_modifier = holding_build_speed_neg
		}
		remove_all_character_modifier_instances = holding_build_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = holding_build_gold_cost
		}
		remove_all_character_modifier_instances = holding_build_gold_cost
	}
	if = {
		limit = {
			has_character_modifier = holding_build_gold_cost_neg
		}
		remove_all_character_modifier_instances = holding_build_gold_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = holding_build_piety_cost
		}
		remove_all_character_modifier_instances = holding_build_piety_cost
	}
	if = {
		limit = {
			has_character_modifier = holding_build_piety_cost_neg
		}
		remove_all_character_modifier_instances = holding_build_piety_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = holding_build_prestige_cost
		}
		remove_all_character_modifier_instances = holding_build_prestige_cost
	}
	if = {
		limit = {
			has_character_modifier = holding_build_prestige_cost_neg
		}
		remove_all_character_modifier_instances = holding_build_prestige_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = tax_mult
		}
		remove_all_character_modifier_instances = tax_mult
	}
	if = {
		limit = {
			has_character_modifier = tax_mult_neg
		}
		remove_all_character_modifier_instances = tax_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = development_growth_factor
		}
		remove_all_character_modifier_instances = development_growth_factor
	}
	if = {
		limit = {
			has_character_modifier = development_growth_factor_neg
		}
		remove_all_character_modifier_instances = development_growth_factor_neg
	}
	if = {
		limit = {
			has_character_modifier = development_growth
		}
		remove_all_character_modifier_instances = development_growth
	}
	if = {
		limit = {
			has_character_modifier = development_growth_neg
		}
		remove_all_character_modifier_instances = development_growth_neg
	}
	if = {
		limit = {
			has_character_modifier = character_capital_county_monthly_development_growth
		}
		remove_all_character_modifier_instances = character_capital_county_monthly_development_growth
	}
	if = {
		limit = {
			has_character_modifier = character_capital_county_monthly_development_growth_neg
		}
		remove_all_character_modifier_instances = character_capital_county_monthly_development_growth_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_county_control_change
		}
		remove_all_character_modifier_instances = monthly_county_control_change
	}
	if = {
		limit = {
			has_character_modifier = monthly_county_control_change_neg
		}
		remove_all_character_modifier_instances = monthly_county_control_change_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_county_control_change_factor
		}
		remove_all_character_modifier_instances = monthly_county_control_change_factor
	}
	if = {
		limit = {
			has_character_modifier = monthly_county_control_change_factor_neg
		}
		remove_all_character_modifier_instances = monthly_county_control_change_factor_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_county_control_change_add_even_if_baron
		}
		remove_all_character_modifier_instances = monthly_county_control_change_add_even_if_baron
	}
	if = {
		limit = {
			has_character_modifier = monthly_county_control_change_add_even_if_baron_neg
		}
		remove_all_character_modifier_instances = monthly_county_control_change_add_even_if_baron_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_county_control_change_factor_even_if_baron
		}
		remove_all_character_modifier_instances = monthly_county_control_change_factor_even_if_baron
	}
	if = {
		limit = {
			has_character_modifier = monthly_county_control_change_factor_even_if_baron_neg
		}
		remove_all_character_modifier_instances = monthly_county_control_change_factor_even_if_baron_neg
	}
	if = {
		limit = {
			has_character_modifier = county_opinion
		}
		remove_all_character_modifier_instances = county_opinion
	}
	if = {
		limit = {
			has_character_modifier = county_opinion_neg
		}
		remove_all_character_modifier_instances = county_opinion_neg
	}
	if = {
		limit = {
			has_character_modifier = different_faith_county_opinion_mult
		}
		remove_all_character_modifier_instances = different_faith_county_opinion_mult
	}
	if = {
		limit = {
			has_character_modifier = different_faith_county_opinion_mult_neg
		}
		remove_all_character_modifier_instances = different_faith_county_opinion_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = county_opinion_add_even_if_baron
		}
		remove_all_character_modifier_instances = county_opinion_add_even_if_baron
	}
	if = {
		limit = {
			has_character_modifier = county_opinion_add_even_if_baron_neg
		}
		remove_all_character_modifier_instances = county_opinion_add_even_if_baron_neg
	}
	if = {
		limit = {
			has_character_modifier = different_faith_county_opinion_mult_even_if_baron
		}
		remove_all_character_modifier_instances = different_faith_county_opinion_mult_even_if_baron
	}
	if = {
		limit = {
			has_character_modifier = different_faith_county_opinion_mult_even_if_baron_neg
		}
		remove_all_character_modifier_instances = different_faith_county_opinion_mult_even_if_baron_neg
	}
	if = {
		limit = {
			has_character_modifier = cultural_head_fascination
		}
		remove_all_character_modifier_instances = cultural_head_fascination
	}
	if = {
		limit = {
			has_character_modifier = cultural_head_fascination_neg
		}
		remove_all_character_modifier_instances = cultural_head_fascination_neg
	}
	if = {
		limit = {
			has_character_modifier = cultural_head_fascination_mult
		}
		remove_all_character_modifier_instances = cultural_head_fascination_mult
	}
	if = {
		limit = {
			has_character_modifier = cultural_head_fascination_mult_neg
		}
		remove_all_character_modifier_instances = cultural_head_fascination_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = faith_conversion_piety_cost
		}
		remove_all_character_modifier_instances = faith_conversion_piety_cost
	}
	if = {
		limit = {
			has_character_modifier = faith_conversion_piety_cost_neg
		}
		remove_all_character_modifier_instances = faith_conversion_piety_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = faith_conversion_piety_cost_mult
		}
		remove_all_character_modifier_instances = faith_conversion_piety_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = faith_conversion_piety_cost_mult_neg
		}
		remove_all_character_modifier_instances = faith_conversion_piety_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = faith_creation_piety_cost
		}
		remove_all_character_modifier_instances = faith_creation_piety_cost
	}
	if = {
		limit = {
			has_character_modifier = faith_creation_piety_cost_neg
		}
		remove_all_character_modifier_instances = faith_creation_piety_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = faith_creation_piety_cost_mult
		}
		remove_all_character_modifier_instances = faith_creation_piety_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = faith_creation_piety_cost_mult_neg
		}
		remove_all_character_modifier_instances = faith_creation_piety_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = castle_holding_build_speed
		}
		remove_all_character_modifier_instances = castle_holding_build_speed
	}
	if = {
		limit = {
			has_character_modifier = castle_holding_build_speed_neg
		}
		remove_all_character_modifier_instances = castle_holding_build_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = castle_holding_build_gold_cost
		}
		remove_all_character_modifier_instances = castle_holding_build_gold_cost
	}
	if = {
		limit = {
			has_character_modifier = castle_holding_build_gold_cost_neg
		}
		remove_all_character_modifier_instances = castle_holding_build_gold_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = castle_holding_holding_build_speed
		}
		remove_all_character_modifier_instances = castle_holding_holding_build_speed
	}
	if = {
		limit = {
			has_character_modifier = castle_holding_holding_build_speed_neg
		}
		remove_all_character_modifier_instances = castle_holding_holding_build_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = castle_holding_holding_build_gold_cost
		}
		remove_all_character_modifier_instances = castle_holding_holding_build_gold_cost
	}
	if = {
		limit = {
			has_character_modifier = castle_holding_holding_build_gold_cost_neg
		}
		remove_all_character_modifier_instances = castle_holding_holding_build_gold_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = tribal_holding_build_speed
		}
		remove_all_character_modifier_instances = tribal_holding_build_speed
	}
	if = {
		limit = {
			has_character_modifier = tribal_holding_build_speed_neg
		}
		remove_all_character_modifier_instances = tribal_holding_build_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = tribal_holding_build_gold_cost
		}
		remove_all_character_modifier_instances = tribal_holding_build_gold_cost
	}
	if = {
		limit = {
			has_character_modifier = tribal_holding_build_gold_cost_neg
		}
		remove_all_character_modifier_instances = tribal_holding_build_gold_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = tribal_holding_holding_build_speed
		}
		remove_all_character_modifier_instances = tribal_holding_holding_build_speed
	}
	if = {
		limit = {
			has_character_modifier = tribal_holding_holding_build_speed_neg
		}
		remove_all_character_modifier_instances = tribal_holding_holding_build_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = tribal_holding_holding_build_gold_cost
		}
		remove_all_character_modifier_instances = tribal_holding_holding_build_gold_cost
	}
	if = {
		limit = {
			has_character_modifier = tribal_holding_holding_build_gold_cost_neg
		}
		remove_all_character_modifier_instances = tribal_holding_holding_build_gold_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = city_holding_build_speed
		}
		remove_all_character_modifier_instances = city_holding_build_speed
	}
	if = {
		limit = {
			has_character_modifier = city_holding_build_speed_neg
		}
		remove_all_character_modifier_instances = city_holding_build_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = city_holding_build_gold_cost
		}
		remove_all_character_modifier_instances = city_holding_build_gold_cost
	}
	if = {
		limit = {
			has_character_modifier = city_holding_build_gold_cost_neg
		}
		remove_all_character_modifier_instances = city_holding_build_gold_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = city_holding_holding_build_speed
		}
		remove_all_character_modifier_instances = city_holding_holding_build_speed
	}
	if = {
		limit = {
			has_character_modifier = city_holding_holding_build_speed_neg
		}
		remove_all_character_modifier_instances = city_holding_holding_build_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = city_holding_holding_build_gold_cost
		}
		remove_all_character_modifier_instances = city_holding_holding_build_gold_cost
	}
	if = {
		limit = {
			has_character_modifier = city_holding_holding_build_gold_cost_neg
		}
		remove_all_character_modifier_instances = city_holding_holding_build_gold_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = church_holding_build_speed
		}
		remove_all_character_modifier_instances = church_holding_build_speed
	}
	if = {
		limit = {
			has_character_modifier = church_holding_build_speed_neg
		}
		remove_all_character_modifier_instances = church_holding_build_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = church_holding_build_gold_cost
		}
		remove_all_character_modifier_instances = church_holding_build_gold_cost
	}
	if = {
		limit = {
			has_character_modifier = church_holding_build_gold_cost_neg
		}
		remove_all_character_modifier_instances = church_holding_build_gold_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = church_holding_holding_build_speed
		}
		remove_all_character_modifier_instances = church_holding_holding_build_speed
	}
	if = {
		limit = {
			has_character_modifier = church_holding_holding_build_speed_neg
		}
		remove_all_character_modifier_instances = church_holding_holding_build_speed_neg
	}
	if = {
		limit = {
			has_character_modifier = church_holding_holding_build_gold_cost
		}
		remove_all_character_modifier_instances = church_holding_holding_build_gold_cost
	}
	if = {
		limit = {
			has_character_modifier = church_holding_holding_build_gold_cost_neg
		}
		remove_all_character_modifier_instances = church_holding_holding_build_gold_cost_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_diplomacy_lifestyle_xp_gain_mult
		}
		remove_all_character_modifier_instances = monthly_diplomacy_lifestyle_xp_gain_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_diplomacy_lifestyle_xp_gain_mult_neg
		}
		remove_all_character_modifier_instances = monthly_diplomacy_lifestyle_xp_gain_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_martial_lifestyle_xp_gain_mult
		}
		remove_all_character_modifier_instances = monthly_martial_lifestyle_xp_gain_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_martial_lifestyle_xp_gain_mult_neg
		}
		remove_all_character_modifier_instances = monthly_martial_lifestyle_xp_gain_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_stewardship_lifestyle_xp_gain_mult
		}
		remove_all_character_modifier_instances = monthly_stewardship_lifestyle_xp_gain_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_stewardship_lifestyle_xp_gain_mult_neg
		}
		remove_all_character_modifier_instances = monthly_stewardship_lifestyle_xp_gain_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_intrigue_lifestyle_xp_gain_mult
		}
		remove_all_character_modifier_instances = monthly_intrigue_lifestyle_xp_gain_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_intrigue_lifestyle_xp_gain_mult_neg
		}
		remove_all_character_modifier_instances = monthly_intrigue_lifestyle_xp_gain_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = monthly_learning_lifestyle_xp_gain_mult
		}
		remove_all_character_modifier_instances = monthly_learning_lifestyle_xp_gain_mult
	}
	if = {
		limit = {
			has_character_modifier = monthly_learning_lifestyle_xp_gain_mult_neg
		}
		remove_all_character_modifier_instances = monthly_learning_lifestyle_xp_gain_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = maa_siege_value_add
		}
		remove_all_character_modifier_instances = maa_siege_value_add
	}
	if = {
		limit = {
			has_character_modifier = maa_siege_value_neg
		}
		remove_all_character_modifier_instances = maa_siege_value_neg
	}
	if = {
		limit = {
			has_character_modifier = maa_siege_value_mult
		}
		remove_all_character_modifier_instances = maa_siege_value_mult
	}
	if = {
		limit = {
			has_character_modifier = maa_siege_value_mult_neg
		}
		remove_all_character_modifier_instances = maa_siege_value_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = maa_damage_add
		}
		remove_all_character_modifier_instances = maa_damage_add
	}
	if = {
		limit = {
			has_character_modifier = maa_damage_neg
		}
		remove_all_character_modifier_instances = maa_damage_neg
	}
	if = {
		limit = {
			has_character_modifier = maa_damage_mult
		}
		remove_all_character_modifier_instances = maa_damage_mult
	}
	if = {
		limit = {
			has_character_modifier = maa_damage_mult_neg
		}
		remove_all_character_modifier_instances = maa_damage_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = maa_toughness_add
		}
		remove_all_character_modifier_instances = maa_toughness_add
	}
	if = {
		limit = {
			has_character_modifier = maa_toughness_neg
		}
		remove_all_character_modifier_instances = maa_toughness_neg
	}
	if = {
		limit = {
			has_character_modifier = maa_toughness_mult
		}
		remove_all_character_modifier_instances = maa_toughness_mult
	}
	if = {
		limit = {
			has_character_modifier = maa_toughness_mult_neg
		}
		remove_all_character_modifier_instances = maa_toughness_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = maa_pursuit_add
		}
		remove_all_character_modifier_instances = maa_pursuit_add
	}
	if = {
		limit = {
			has_character_modifier = maa_pursuit_neg
		}
		remove_all_character_modifier_instances = maa_pursuit_neg
	}
	if = {
		limit = {
			has_character_modifier = maa_pursuit_mult
		}
		remove_all_character_modifier_instances = maa_pursuit_mult
	}
	if = {
		limit = {
			has_character_modifier = maa_pursuit_mult_neg
		}
		remove_all_character_modifier_instances = maa_pursuit_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = maa_screen_add
		}
		remove_all_character_modifier_instances = maa_screen_add
	}
	if = {
		limit = {
			has_character_modifier = maa_screen_neg
		}
		remove_all_character_modifier_instances = maa_screen_neg
	}
	if = {
		limit = {
			has_character_modifier = maa_screen_mult
		}
		remove_all_character_modifier_instances = maa_screen_mult
	}
	if = {
		limit = {
			has_character_modifier = maa_screen_mult_neg
		}
		remove_all_character_modifier_instances = maa_screen_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_maintenance_mult
		}
		remove_all_character_modifier_instances = skirmishers_maintenance_mult
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_maintenance_mult_neg
		}
		remove_all_character_modifier_instances = skirmishers_maintenance_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_recruitment_cost_mult
		}
		remove_all_character_modifier_instances = skirmishers_recruitment_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_recruitment_cost_mult_neg
		}
		remove_all_character_modifier_instances = skirmishers_recruitment_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_max_size_add
		}
		remove_all_character_modifier_instances = skirmishers_max_size_add
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_max_size_neg
		}
		remove_all_character_modifier_instances = skirmishers_max_size_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_max_size_mult
		}
		remove_all_character_modifier_instances = skirmishers_max_size_mult
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_max_size_mult_neg
		}
		remove_all_character_modifier_instances = skirmishers_max_size_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_siege_value_add
		}
		remove_all_character_modifier_instances = skirmishers_siege_value_add
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_siege_value_neg
		}
		remove_all_character_modifier_instances = skirmishers_siege_value_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_siege_value_mult
		}
		remove_all_character_modifier_instances = skirmishers_siege_value_mult
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_siege_value_mult_neg
		}
		remove_all_character_modifier_instances = skirmishers_siege_value_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_damage_add
		}
		remove_all_character_modifier_instances = skirmishers_damage_add
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_damage_neg
		}
		remove_all_character_modifier_instances = skirmishers_damage_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_damage_mult
		}
		remove_all_character_modifier_instances = skirmishers_damage_mult
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_damage_mult_neg
		}
		remove_all_character_modifier_instances = skirmishers_damage_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_toughness_add
		}
		remove_all_character_modifier_instances = skirmishers_toughness_add
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_toughness_neg
		}
		remove_all_character_modifier_instances = skirmishers_toughness_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_toughness_mult
		}
		remove_all_character_modifier_instances = skirmishers_toughness_mult
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_toughness_mult_neg
		}
		remove_all_character_modifier_instances = skirmishers_toughness_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_pursuit_add
		}
		remove_all_character_modifier_instances = skirmishers_pursuit_add
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_pursuit_neg
		}
		remove_all_character_modifier_instances = skirmishers_pursuit_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_pursuit_mult
		}
		remove_all_character_modifier_instances = skirmishers_pursuit_mult
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_pursuit_mult_neg
		}
		remove_all_character_modifier_instances = skirmishers_pursuit_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_screen_add
		}
		remove_all_character_modifier_instances = skirmishers_screen_add
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_screen_neg
		}
		remove_all_character_modifier_instances = skirmishers_screen_neg
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_screen_mult
		}
		remove_all_character_modifier_instances = skirmishers_screen_mult
	}
	if = {
		limit = {
			has_character_modifier = skirmishers_screen_mult_neg
		}
		remove_all_character_modifier_instances = skirmishers_screen_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_maintenance_mult
		}
		remove_all_character_modifier_instances = archers_maintenance_mult
	}
	if = {
		limit = {
			has_character_modifier = archers_maintenance_mult_neg
		}
		remove_all_character_modifier_instances = archers_maintenance_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_recruitment_cost_mult
		}
		remove_all_character_modifier_instances = archers_recruitment_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = archers_recruitment_cost_mult_neg
		}
		remove_all_character_modifier_instances = archers_recruitment_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_max_size_add
		}
		remove_all_character_modifier_instances = archers_max_size_add
	}
	if = {
		limit = {
			has_character_modifier = archers_max_size_neg
		}
		remove_all_character_modifier_instances = archers_max_size_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_max_size_mult
		}
		remove_all_character_modifier_instances = archers_max_size_mult
	}
	if = {
		limit = {
			has_character_modifier = archers_max_size_mult_neg
		}
		remove_all_character_modifier_instances = archers_max_size_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_siege_value_add
		}
		remove_all_character_modifier_instances = archers_siege_value_add
	}
	if = {
		limit = {
			has_character_modifier = archers_siege_value_neg
		}
		remove_all_character_modifier_instances = archers_siege_value_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_siege_value_mult
		}
		remove_all_character_modifier_instances = archers_siege_value_mult
	}
	if = {
		limit = {
			has_character_modifier = archers_siege_value_mult_neg
		}
		remove_all_character_modifier_instances = archers_siege_value_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_damage_add
		}
		remove_all_character_modifier_instances = archers_damage_add
	}
	if = {
		limit = {
			has_character_modifier = archers_damage_neg
		}
		remove_all_character_modifier_instances = archers_damage_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_damage_mult
		}
		remove_all_character_modifier_instances = archers_damage_mult
	}
	if = {
		limit = {
			has_character_modifier = archers_damage_mult_neg
		}
		remove_all_character_modifier_instances = archers_damage_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_toughness_add
		}
		remove_all_character_modifier_instances = archers_toughness_add
	}
	if = {
		limit = {
			has_character_modifier = archers_toughness_neg
		}
		remove_all_character_modifier_instances = archers_toughness_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_toughness_mult
		}
		remove_all_character_modifier_instances = archers_toughness_mult
	}
	if = {
		limit = {
			has_character_modifier = archers_toughness_mult_neg
		}
		remove_all_character_modifier_instances = archers_toughness_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_pursuit_add
		}
		remove_all_character_modifier_instances = archers_pursuit_add
	}
	if = {
		limit = {
			has_character_modifier = archers_pursuit_neg
		}
		remove_all_character_modifier_instances = archers_pursuit_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_pursuit_mult
		}
		remove_all_character_modifier_instances = archers_pursuit_mult
	}
	if = {
		limit = {
			has_character_modifier = archers_pursuit_mult_neg
		}
		remove_all_character_modifier_instances = archers_pursuit_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_screen_add
		}
		remove_all_character_modifier_instances = archers_screen_add
	}
	if = {
		limit = {
			has_character_modifier = archers_screen_neg
		}
		remove_all_character_modifier_instances = archers_screen_neg
	}
	if = {
		limit = {
			has_character_modifier = archers_screen_mult
		}
		remove_all_character_modifier_instances = archers_screen_mult
	}
	if = {
		limit = {
			has_character_modifier = archers_screen_mult_neg
		}
		remove_all_character_modifier_instances = archers_screen_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_maintenance_mult
		}
		remove_all_character_modifier_instances = light_cavalry_maintenance_mult
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_maintenance_mult_neg
		}
		remove_all_character_modifier_instances = light_cavalry_maintenance_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_recruitment_cost_mult
		}
		remove_all_character_modifier_instances = light_cavalry_recruitment_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_recruitment_cost_mult_neg
		}
		remove_all_character_modifier_instances = light_cavalry_recruitment_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_max_size_add
		}
		remove_all_character_modifier_instances = light_cavalry_max_size_add
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_max_size_neg
		}
		remove_all_character_modifier_instances = light_cavalry_max_size_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_max_size_mult
		}
		remove_all_character_modifier_instances = light_cavalry_max_size_mult
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_max_size_mult_neg
		}
		remove_all_character_modifier_instances = light_cavalry_max_size_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_siege_value_add
		}
		remove_all_character_modifier_instances = light_cavalry_siege_value_add
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_siege_value_neg
		}
		remove_all_character_modifier_instances = light_cavalry_siege_value_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_siege_value_mult
		}
		remove_all_character_modifier_instances = light_cavalry_siege_value_mult
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_siege_value_mult_neg
		}
		remove_all_character_modifier_instances = light_cavalry_siege_value_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_damage_add
		}
		remove_all_character_modifier_instances = light_cavalry_damage_add
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_damage_neg
		}
		remove_all_character_modifier_instances = light_cavalry_damage_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_damage_mult
		}
		remove_all_character_modifier_instances = light_cavalry_damage_mult
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_damage_mult_neg
		}
		remove_all_character_modifier_instances = light_cavalry_damage_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_toughness_add
		}
		remove_all_character_modifier_instances = light_cavalry_toughness_add
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_toughness_neg
		}
		remove_all_character_modifier_instances = light_cavalry_toughness_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_toughness_mult
		}
		remove_all_character_modifier_instances = light_cavalry_toughness_mult
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_toughness_mult_neg
		}
		remove_all_character_modifier_instances = light_cavalry_toughness_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_pursuit_add
		}
		remove_all_character_modifier_instances = light_cavalry_pursuit_add
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_pursuit_neg
		}
		remove_all_character_modifier_instances = light_cavalry_pursuit_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_pursuit_mult
		}
		remove_all_character_modifier_instances = light_cavalry_pursuit_mult
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_pursuit_mult_neg
		}
		remove_all_character_modifier_instances = light_cavalry_pursuit_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_screen_add
		}
		remove_all_character_modifier_instances = light_cavalry_screen_add
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_screen_neg
		}
		remove_all_character_modifier_instances = light_cavalry_screen_neg
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_screen_mult
		}
		remove_all_character_modifier_instances = light_cavalry_screen_mult
	}
	if = {
		limit = {
			has_character_modifier = light_cavalry_screen_mult_neg
		}
		remove_all_character_modifier_instances = light_cavalry_screen_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_maintenance_mult
		}
		remove_all_character_modifier_instances = pikemen_maintenance_mult
	}
	if = {
		limit = {
			has_character_modifier = pikemen_maintenance_mult_neg
		}
		remove_all_character_modifier_instances = pikemen_maintenance_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_recruitment_cost_mult
		}
		remove_all_character_modifier_instances = pikemen_recruitment_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = pikemen_recruitment_cost_mult_neg
		}
		remove_all_character_modifier_instances = pikemen_recruitment_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_max_size_add
		}
		remove_all_character_modifier_instances = pikemen_max_size_add
	}
	if = {
		limit = {
			has_character_modifier = pikemen_max_size_neg
		}
		remove_all_character_modifier_instances = pikemen_max_size_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_max_size_mult
		}
		remove_all_character_modifier_instances = pikemen_max_size_mult
	}
	if = {
		limit = {
			has_character_modifier = pikemen_max_size_mult_neg
		}
		remove_all_character_modifier_instances = pikemen_max_size_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_siege_value_add
		}
		remove_all_character_modifier_instances = pikemen_siege_value_add
	}
	if = {
		limit = {
			has_character_modifier = pikemen_siege_value_neg
		}
		remove_all_character_modifier_instances = pikemen_siege_value_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_siege_value_mult
		}
		remove_all_character_modifier_instances = pikemen_siege_value_mult
	}
	if = {
		limit = {
			has_character_modifier = pikemen_siege_value_mult_neg
		}
		remove_all_character_modifier_instances = pikemen_siege_value_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_damage_add
		}
		remove_all_character_modifier_instances = pikemen_damage_add
	}
	if = {
		limit = {
			has_character_modifier = pikemen_damage_neg
		}
		remove_all_character_modifier_instances = pikemen_damage_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_damage_mult
		}
		remove_all_character_modifier_instances = pikemen_damage_mult
	}
	if = {
		limit = {
			has_character_modifier = pikemen_damage_mult_neg
		}
		remove_all_character_modifier_instances = pikemen_damage_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_toughness_add
		}
		remove_all_character_modifier_instances = pikemen_toughness_add
	}
	if = {
		limit = {
			has_character_modifier = pikemen_toughness_neg
		}
		remove_all_character_modifier_instances = pikemen_toughness_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_toughness_mult
		}
		remove_all_character_modifier_instances = pikemen_toughness_mult
	}
	if = {
		limit = {
			has_character_modifier = pikemen_toughness_mult_neg
		}
		remove_all_character_modifier_instances = pikemen_toughness_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_pursuit_add
		}
		remove_all_character_modifier_instances = pikemen_pursuit_add
	}
	if = {
		limit = {
			has_character_modifier = pikemen_pursuit_neg
		}
		remove_all_character_modifier_instances = pikemen_pursuit_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_pursuit_mult
		}
		remove_all_character_modifier_instances = pikemen_pursuit_mult
	}
	if = {
		limit = {
			has_character_modifier = pikemen_pursuit_mult_neg
		}
		remove_all_character_modifier_instances = pikemen_pursuit_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_screen_add
		}
		remove_all_character_modifier_instances = pikemen_screen_add
	}
	if = {
		limit = {
			has_character_modifier = pikemen_screen_neg
		}
		remove_all_character_modifier_instances = pikemen_screen_neg
	}
	if = {
		limit = {
			has_character_modifier = pikemen_screen_mult
		}
		remove_all_character_modifier_instances = pikemen_screen_mult
	}
	if = {
		limit = {
			has_character_modifier = pikemen_screen_mult_neg
		}
		remove_all_character_modifier_instances = pikemen_screen_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_maintenance_mult
		}
		remove_all_character_modifier_instances = heavy_infantry_maintenance_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_maintenance_mult_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_maintenance_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_recruitment_cost_mult
		}
		remove_all_character_modifier_instances = heavy_infantry_recruitment_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_recruitment_cost_mult_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_recruitment_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_max_size_add
		}
		remove_all_character_modifier_instances = heavy_infantry_max_size_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_max_size_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_max_size_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_max_size_mult
		}
		remove_all_character_modifier_instances = heavy_infantry_max_size_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_max_size_mult_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_max_size_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_siege_value_add
		}
		remove_all_character_modifier_instances = heavy_infantry_siege_value_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_siege_value_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_siege_value_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_siege_value_mult
		}
		remove_all_character_modifier_instances = heavy_infantry_siege_value_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_siege_value_mult_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_siege_value_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_damage_add
		}
		remove_all_character_modifier_instances = heavy_infantry_damage_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_damage_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_damage_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_damage_mult
		}
		remove_all_character_modifier_instances = heavy_infantry_damage_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_damage_mult_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_damage_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_toughness_add
		}
		remove_all_character_modifier_instances = heavy_infantry_toughness_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_toughness_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_toughness_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_toughness_mult
		}
		remove_all_character_modifier_instances = heavy_infantry_toughness_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_toughness_mult_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_toughness_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_pursuit_add
		}
		remove_all_character_modifier_instances = heavy_infantry_pursuit_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_pursuit_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_pursuit_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_pursuit_mult
		}
		remove_all_character_modifier_instances = heavy_infantry_pursuit_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_pursuit_mult_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_pursuit_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_screen_add
		}
		remove_all_character_modifier_instances = heavy_infantry_screen_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_screen_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_screen_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_screen_mult
		}
		remove_all_character_modifier_instances = heavy_infantry_screen_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_infantry_screen_mult_neg
		}
		remove_all_character_modifier_instances = heavy_infantry_screen_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_maintenance_mult
		}
		remove_all_character_modifier_instances = siege_weapon_maintenance_mult
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_maintenance_mult_neg
		}
		remove_all_character_modifier_instances = siege_weapon_maintenance_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_recruitment_cost_mult
		}
		remove_all_character_modifier_instances = siege_weapon_recruitment_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_recruitment_cost_mult_neg
		}
		remove_all_character_modifier_instances = siege_weapon_recruitment_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_max_size_add
		}
		remove_all_character_modifier_instances = siege_weapon_max_size_add
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_max_size_neg
		}
		remove_all_character_modifier_instances = siege_weapon_max_size_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_max_size_mult
		}
		remove_all_character_modifier_instances = siege_weapon_max_size_mult
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_max_size_mult_neg
		}
		remove_all_character_modifier_instances = siege_weapon_max_size_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_siege_value_add
		}
		remove_all_character_modifier_instances = siege_weapon_siege_value_add
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_siege_value_neg
		}
		remove_all_character_modifier_instances = siege_weapon_siege_value_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_siege_value_mult
		}
		remove_all_character_modifier_instances = siege_weapon_siege_value_mult
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_siege_value_mult_neg
		}
		remove_all_character_modifier_instances = siege_weapon_siege_value_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_damage_add
		}
		remove_all_character_modifier_instances = siege_weapon_damage_add
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_damage_neg
		}
		remove_all_character_modifier_instances = siege_weapon_damage_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_damage_mult
		}
		remove_all_character_modifier_instances = siege_weapon_damage_mult
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_damage_mult_neg
		}
		remove_all_character_modifier_instances = siege_weapon_damage_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_toughness_add
		}
		remove_all_character_modifier_instances = siege_weapon_toughness_add
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_toughness_neg
		}
		remove_all_character_modifier_instances = siege_weapon_toughness_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_toughness_mult
		}
		remove_all_character_modifier_instances = siege_weapon_toughness_mult
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_toughness_mult_neg
		}
		remove_all_character_modifier_instances = siege_weapon_toughness_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_pursuit_add
		}
		remove_all_character_modifier_instances = siege_weapon_pursuit_add
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_pursuit_neg
		}
		remove_all_character_modifier_instances = siege_weapon_pursuit_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_pursuit_mult
		}
		remove_all_character_modifier_instances = siege_weapon_pursuit_mult
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_pursuit_mult_neg
		}
		remove_all_character_modifier_instances = siege_weapon_pursuit_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_screen_add
		}
		remove_all_character_modifier_instances = siege_weapon_screen_add
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_screen_neg
		}
		remove_all_character_modifier_instances = siege_weapon_screen_neg
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_screen_mult
		}
		remove_all_character_modifier_instances = siege_weapon_screen_mult
	}
	if = {
		limit = {
			has_character_modifier = siege_weapon_screen_mult_neg
		}
		remove_all_character_modifier_instances = siege_weapon_screen_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_maintenance_mult
		}
		remove_all_character_modifier_instances = heavy_cavalry_maintenance_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_maintenance_mult_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_maintenance_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_recruitment_cost_mult
		}
		remove_all_character_modifier_instances = heavy_cavalry_recruitment_cost_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_recruitment_cost_mult_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_recruitment_cost_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_max_size_add
		}
		remove_all_character_modifier_instances = heavy_cavalry_max_size_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_max_size_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_max_size_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_max_size_mult
		}
		remove_all_character_modifier_instances = heavy_cavalry_max_size_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_max_size_mult_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_max_size_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_siege_value_add
		}
		remove_all_character_modifier_instances = heavy_cavalry_siege_value_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_siege_value_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_siege_value_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_siege_value_mult
		}
		remove_all_character_modifier_instances = heavy_cavalry_siege_value_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_siege_value_mult_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_siege_value_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_damage_add
		}
		remove_all_character_modifier_instances = heavy_cavalry_damage_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_damage_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_damage_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_damage_mult
		}
		remove_all_character_modifier_instances = heavy_cavalry_damage_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_damage_mult_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_damage_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_toughness_add
		}
		remove_all_character_modifier_instances = heavy_cavalry_toughness_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_toughness_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_toughness_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_toughness_mult
		}
		remove_all_character_modifier_instances = heavy_cavalry_toughness_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_toughness_mult_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_toughness_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_pursuit_add
		}
		remove_all_character_modifier_instances = heavy_cavalry_pursuit_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_pursuit_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_pursuit_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_pursuit_mult
		}
		remove_all_character_modifier_instances = heavy_cavalry_pursuit_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_pursuit_mult_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_pursuit_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_screen_add
		}
		remove_all_character_modifier_instances = heavy_cavalry_screen_add
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_screen_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_screen_neg
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_screen_mult
		}
		remove_all_character_modifier_instances = heavy_cavalry_screen_mult
	}
	if = {
		limit = {
			has_character_modifier = heavy_cavalry_screen_mult_neg
		}
		remove_all_character_modifier_instances = heavy_cavalry_screen_mult_neg
	}
	if = {
		limit = {
			has_character_modifier = DI_space_marines
		}
		remove_all_character_modifier_instances = DI_space_marines
	}
	if = {
		limit = {
			has_character_modifier = DI_immune_to_schemes
		}
		remove_all_character_modifier_instances = DI_immune_to_schemes
	}
	if = {
		limit = {
			has_character_modifier = DI_contraceptive
		}
		remove_all_character_modifier_instances = DI_contraceptive
	}
	if = {
		limit = {
			has_character_modifier = DI_ultra_build
		}
		remove_all_character_modifier_instances = DI_ultra_build
	}
	if = {
		limit = {
			has_character_modifier = DI_building_slots
		}
		remove_all_character_modifier_instances = DI_building_slots
	}
	if = {
		limit = {
			has_character_modifier = DI_domain_limit
		}
		remove_all_character_modifier_instances = DI_domain_limit
	}
	if = {
		limit = {
			has_character_modifier = DI_money_printer
		}
		remove_all_character_modifier_instances = DI_money_printer
	}
}