﻿DI_add_innovations_tribal_effect = {
    add_innovation = innovation_caballeros
    add_innovation = innovation_bamboo_bows
    add_innovation = innovation_sahel_horsemen
    add_innovation = innovation_repeating_crossbow
    add_innovation = innovation_pole_vault
    add_innovation = innovation_motte
    add_innovation = innovation_catapult
    add_innovation = innovation_barracks
    add_innovation = innovation_mustering_grounds
    add_innovation = innovation_bannus
    add_innovation = innovation_quilted_armor
    add_innovation = innovation_development_01
    add_innovation = innovation_currency_01
    add_innovation = innovation_gavelkind
    add_innovation = innovation_crop_rotation
    add_innovation = innovation_city_planning
    add_innovation = innovation_casus_belli
    add_innovation = innovation_plenary_assemblies
    add_innovation = innovation_ledger
    add_innovation = innovation_table_of_princes
    add_innovation = innovation_longboats
    add_innovation = innovation_elephantry
    add_innovation = innovation_war_camels
    add_innovation = innovation_wootz_steel
    add_innovation = innovation_african_canoes
    add_innovation = innovation_varangian_adventurers
    add_innovation = innovation_all_things
    add_innovation = innovation_champa_rice
    add_innovation = innovation_sericulture
    add_innovation = innovation_dragon_kiln
    add_innovation = innovation_block_printing
    add_innovation = innovation_cupellation
    add_innovation = innovation_lacquered_armor
    add_innovation = innovation_coking
    add_innovation = innovation_composite_crossbow
    add_innovation = innovation_pharmacopoeia
    add_innovation = innovation_waterworks
}

DI_add_innovations_early_medieval_effect = {
    add_innovation = innovation_battlements
    add_innovation = innovation_mangonel
    add_innovation = innovation_burhs
    add_innovation = innovation_house_soldiers
    add_innovation = innovation_horseshoes
    add_innovation = innovation_arched_saddle
    add_innovation = innovation_hereditary_rule
    add_innovation = innovation_manorialism
    add_innovation = innovation_development_02
    add_innovation = innovation_currency_02
    add_innovation = innovation_royal_prerogative
    add_innovation = innovation_chronicle_writing
    add_innovation = innovation_armilary_sphere
    add_innovation = innovation_baliffs
    add_innovation = innovation_reconquista
    add_innovation = innovation_stem_duchies
    add_innovation = innovation_ghilman
    add_innovation = fp3_innovation_mural_sextant
    add_innovation = innovation_fire_medicine
    add_innovation = innovation_compass
    add_innovation = innovation_grenades
    add_innovation = innovation_double_entry_bookkeeping
    add_innovation = innovation_bulkheads
}

DI_add_innovations_high_medieval_effect = {
    add_innovation = innovation_pike_columns
    add_innovation = innovation_desert_tactics
    add_innovation = innovation_hobbies
    add_innovation = innovation_sarawit
    add_innovation = innovation_hoardings
    add_innovation = innovation_trebuchet
    add_innovation = innovation_castle_baileys
    add_innovation = innovation_men_at_arms
    add_innovation = innovation_knighthood
    add_innovation = innovation_advanced_bowmaking
    add_innovation = innovation_heraldry
    add_innovation = innovation_windmills
    add_innovation = innovation_divine_right
    add_innovation = innovation_land_grants
    add_innovation = innovation_scutage
    add_innovation = innovation_guilds
    add_innovation = innovation_development_03
    add_innovation = innovation_currency_03
    add_innovation = innovation_east_settling
    add_innovation = innovation_seigneurialism
    add_innovation = innovation_muladi
    add_innovation = innovation_french_peerage
    add_innovation = innovation_sanitation
}

DI_add_innovations_late_medieval_effect = {
    add_innovation = innovation_zweihanders
    add_innovation = innovation_adaptive_militia
    add_innovation = innovation_valets
    add_innovation = innovation_legionnaires
    add_innovation = innovation_rectilinear_schiltron
    add_innovation = fp3_innovation_fritware
    add_innovation = innovation_machicolations
    add_innovation = innovation_gunpowder
    add_innovation = innovation_royal_armory
    add_innovation = innovation_standing_armies
    add_innovation = innovation_sappers
    add_innovation = innovation_plate_armor
    add_innovation = innovation_primogeniture
    add_innovation = innovation_cranes
    add_innovation = innovation_noblesse_oblige
    add_innovation = innovation_rightful_ownership
    add_innovation = innovation_ermine_cloaks
    add_innovation = innovation_court_officials
    add_innovation = innovation_development_04
    add_innovation = innovation_currency_04
    add_innovation = innovation_wierdijks
    add_innovation = innovation_condottieri
    add_innovation = innovation_deccan_unity
    add_innovation = innovation_rocket_cart
}

DI_remove_innovations_tribal_effect = {
    remove_innovation = innovation_caballeros
    remove_innovation = innovation_bamboo_bows
    remove_innovation = innovation_sahel_horsemen
    remove_innovation = innovation_repeating_crossbow
    remove_innovation = innovation_pole_vault
    remove_innovation = innovation_motte
    remove_innovation = innovation_catapult
    remove_innovation = innovation_barracks
    remove_innovation = innovation_mustering_grounds
    remove_innovation = innovation_bannus
    remove_innovation = innovation_quilted_armor
    remove_innovation = innovation_development_01
    remove_innovation = innovation_currency_01
    remove_innovation = innovation_gavelkind
    remove_innovation = innovation_crop_rotation
    remove_innovation = innovation_city_planning
    remove_innovation = innovation_casus_belli
    remove_innovation = innovation_plenary_assemblies
    remove_innovation = innovation_ledger
    remove_innovation = innovation_table_of_princes
    remove_innovation = innovation_longboats
    remove_innovation = innovation_elephantry
    remove_innovation = innovation_war_camels
    remove_innovation = innovation_wootz_steel
    remove_innovation = innovation_african_canoes
    remove_innovation = innovation_varangian_adventurers
    remove_innovation = innovation_all_things
    remove_innovation = innovation_champa_rice
    remove_innovation = innovation_sericulture
    remove_innovation = innovation_dragon_kiln
    remove_innovation = innovation_block_printing
    remove_innovation = innovation_cupellation
    remove_innovation = innovation_lacquered_armor
    remove_innovation = innovation_coking
    remove_innovation = innovation_composite_crossbow
    remove_innovation = innovation_pharmacopoeia
    remove_innovation = innovation_waterworks
}

DI_remove_innovations_early_medieval_effect = {
    remove_innovation = innovation_battlements
    remove_innovation = innovation_mangonel
    remove_innovation = innovation_burhs
    remove_innovation = innovation_house_soldiers
    remove_innovation = innovation_horseshoes
    remove_innovation = innovation_arched_saddle
    remove_innovation = innovation_hereditary_rule
    remove_innovation = innovation_manorialism
    remove_innovation = innovation_development_02
    remove_innovation = innovation_currency_02
    remove_innovation = innovation_royal_prerogative
    remove_innovation = innovation_chronicle_writing
    remove_innovation = innovation_armilary_sphere
    remove_innovation = innovation_baliffs
    remove_innovation = innovation_reconquista
    remove_innovation = innovation_stem_duchies
    remove_innovation = innovation_ghilman
    remove_innovation = fp3_innovation_mural_sextant
    remove_innovation = innovation_fire_medicine
    remove_innovation = innovation_compass
    remove_innovation = innovation_grenades
    remove_innovation = innovation_double_entry_bookkeeping
    remove_innovation = innovation_bulkheads
}

DI_remove_innovations_high_medieval_effect = {
    remove_innovation = innovation_pike_columns
    remove_innovation = innovation_desert_tactics
    remove_innovation = innovation_hobbies
    remove_innovation = innovation_sarawit
    remove_innovation = innovation_hoardings
    remove_innovation = innovation_trebuchet
    remove_innovation = innovation_castle_baileys
    remove_innovation = innovation_men_at_arms
    remove_innovation = innovation_knighthood
    remove_innovation = innovation_advanced_bowmaking
    remove_innovation = innovation_heraldry
    remove_innovation = innovation_windmills
    remove_innovation = innovation_divine_right
    remove_innovation = innovation_land_grants
    remove_innovation = innovation_scutage
    remove_innovation = innovation_guilds
    remove_innovation = innovation_development_03
    remove_innovation = innovation_currency_03
    remove_innovation = innovation_east_settling
    remove_innovation = innovation_seigneurialism
    remove_innovation = innovation_muladi
    remove_innovation = innovation_french_peerage
    remove_innovation = innovation_sanitation
}

DI_remove_innovations_late_medieval_effect = {
    remove_innovation = innovation_zweihanders
    remove_innovation = innovation_adaptive_militia
    remove_innovation = innovation_valets
    remove_innovation = innovation_legionnaires
    remove_innovation = innovation_rectilinear_schiltron
    remove_innovation = fp3_innovation_fritware
    remove_innovation = innovation_machicolations
    remove_innovation = innovation_gunpowder
    remove_innovation = innovation_royal_armory
    remove_innovation = innovation_standing_armies
    remove_innovation = innovation_sappers
    remove_innovation = innovation_plate_armor
    remove_innovation = innovation_primogeniture
    remove_innovation = innovation_cranes
    remove_innovation = innovation_noblesse_oblige
    remove_innovation = innovation_rightful_ownership
    remove_innovation = innovation_ermine_cloaks
    remove_innovation = innovation_court_officials
    remove_innovation = innovation_development_04
    remove_innovation = innovation_currency_04
    remove_innovation = innovation_wierdijks
    remove_innovation = innovation_condottieri
    remove_innovation = innovation_deccan_unity
    remove_innovation = innovation_rocket_cart
}