﻿### Cultural Editor Innovations ###

# Remove all innovations
DI_ce_remove_all_innovations = {
    scope = character # Player Character

    effect = {
        save_scope_as = player_character

        var:DI_innovation_selected_culture = {
            DI_remove_innovations_tribal_effect = yes
            DI_remove_innovations_early_medieval_effect = yes
            DI_remove_innovations_high_medieval_effect = yes
            DI_remove_innovations_late_medieval_effect = yes
        }
    }
}

# Add Cultural Editor Innovations
DI_ce_add_all_innovations = {
    scope = character # Player Character

    effect = {
        save_scope_as = player_character

        var:DI_innovation_selected_culture = {
            DI_add_innovations_tribal_effect = yes
            DI_add_innovations_early_medieval_effect = yes
            DI_add_innovations_high_medieval_effect = yes
            DI_add_innovations_late_medieval_effect = yes
        }
    }
}

# Tribal Innovations
DI_ce_add_tribal_innovations = {
    scope = character # Player Character

    effect = {
        save_scope_as = player_character

        var:DI_innovation_selected_culture = {
            DI_add_innovations_tribal_effect = yes
        }
    }
}

DI_ce_remove_tribal_innovations = {
    scope = character # Player Character

    effect = {
        save_scope_as = player_character

        var:DI_innovation_selected_culture = {
            DI_remove_innovations_tribal_effect = yes
        }
    }
}

# Early Medieval Innovations
DI_ce_add_early_medieval_innovations = {
    scope = character # Player Character

    effect = {
        save_scope_as = player_character

        var:DI_innovation_selected_culture = {
            DI_add_innovations_early_medieval_effect = yes
        }
    }
}

DI_ce_remove_early_medieval_innovations = {
    scope = character # Player Character

    effect = {
        save_scope_as = player_character

        var:DI_innovation_selected_culture = {
            DI_remove_innovations_early_medieval_effect = yes
        }
    }
}

# High Medieval Innovations
DI_ce_add_high_medieval_innovations = {
    scope = character # Player Character

    effect = {
        save_scope_as = player_character

        var:DI_innovation_selected_culture = {
            DI_add_innovations_high_medieval_effect = yes
        }
    }
}

DI_ce_remove_high_medieval_innovations = {
    scope = character # Player Character

    effect = {
        save_scope_as = player_character

        var:DI_innovation_selected_culture = {
            DI_remove_innovations_high_medieval_effect = yes
        }
    }
}

# Late Medieval Innovations
DI_ce_add_late_medieval_innovations = {
    scope = character # Player Character

    effect = {
        save_scope_as = player_character

        var:DI_innovation_selected_culture = {
            DI_add_innovations_late_medieval_effect = yes
        }
    }
}

DI_ce_remove_late_medieval_innovations = {
    scope = character # Player Character

    effect = {
        save_scope_as = player_character

        var:DI_innovation_selected_culture = {
            DI_remove_innovations_late_medieval_effect = yes
        }
    }
}
