﻿GA_modifier_time = {

	categories = {
		difficulty tweaks
	}

	default = GA_rule_time_default
	
	GA_rule_time_very_short = {}
	GA_rule_time_short = {}
	GA_rule_time_default = {}
	GA_rule_time_long = {}
	GA_rule_time_very_long = {}
	GA_rule_time_permanent = {}

}

GA_house_head = {

	categories = {
		difficulty tweaks
	}

	default = GA_rule_not_house_head

	GA_rule_not_house_head = {}
	GA_rule_ai_not_house_head = {}
	GA_rule_is_house_head = {}
}

GA_universe_setting = {

	categories = {
		game_modes
	}

	default = GA_rule_normal_universe

	GA_rule_normal_universe = {}
	GA_rule_conversion_universe = {}	

}

GA_more_decision = {

	categories = {
		difficulty tweaks
	}

	default = GA_rule_more_decision_off

	GA_rule_more_decision_off = {}
	GA_rule_more_decision_on = {}	

}