﻿chronicler = {
    category = lifestyle
    name = trait_chronicler

    learning_per_prestige_level = 1
    vassal_opinion = 15
    owned_legend_spread_mult = 0.15

    ruler_designer_cost = 50

    desc = {
        first_valid = {
            triggered_desc = {
                trigger = {
                    NOT = { exists = this }
                }
                desc = trait_chronicler_desc
            }
            desc = trait_chronicler_character_desc
        }
    }
}