﻿open_daddypika_menu = {
    picture = {
        reference = "gfx/interface/illustrations/decisions/open_tab.dds"
    }

    desc = open_daddypika_menu_desc
    selection_tooltip = open_daddypika_menu_desc
    confirm_text = CONFIRM_OKAY

    decision_group_type = debug

    is_shown = {
        NOT = { has_character_flag = daddy_pika_cheat_menu }
    }

    effect = {
        add_character_flag = {
            flag = daddy_pika_cheat_menu
        }
    }
    ai_check_interval = 0

    ai_will_do = 0
}

# open_army_spawn_menu = {
#     picture = gfx/interface/illustrations/decisions/open_tab.dds

# 	title = title_army_spawn_menu
#     desc = open_daddypika_menu_desc
#     selection_tooltip = open_daddypika_menu_desc
#     confirm_text = CONFIRM_OKAY

#     is_shown = {
# 	   has_character_flag = daddy_pika_cheat_menu
# 	   NOT = { has_character_flag = army_spawn_menu }
#     }

#     effect = {
#         add_character_flag = {
#             flag = army_spawn_menu
#         }
#     }
# 	ai_check_interval = 0

#     ai_will_do = 0
# }

open_government_menu = {
    picture = {
        reference = "gfx/interface/illustrations/decisions/open_tab.dds"
    }

    title = title_government_menu
    desc = open_daddypika_menu_desc
    selection_tooltip = open_daddypika_menu_desc
    confirm_text = CONFIRM_OKAY

    decision_group_type = debug

    is_shown = {
        has_character_flag = daddy_pika_cheat_menu
        NOT = { has_character_flag = govt_menu }
    }

    effect = {
        add_character_flag = {
            flag = govt_menu
        }
    }
    ai_check_interval = 0

    ai_will_do = 0
}