﻿# Root is the character
random_yearly_playable_pulse = {
	on_actions = {
		TnTStuckTournamentsFix_on_action
	}
}

quarterly_playable_pulse = {
	on_actions = {
		TnTStuckTournamentsFix_on_action
	}
}

TnTStuckTournamentsFix_on_action = {
	trigger = {
		is_ai = no
	}
	events = {
		TnTStuckTournamentsFix_events.1
	}
}