﻿on_game_start_after_lobby = {
    on_actions = {
        agot_custom_house_traits_setup
    }
}

agot_custom_house_traits_setup = {
    effect = {
        every_player = {
            if = {
                limit = {
                    is_from_ruler_designer = yes
                    NOT = { 
                        has_trait = house_customizer 
                    }
                }
                trigger_event = agot_house_traits_custom_event.0001
            }
        }
    }
}