﻿namespace = agot_hf_generic_events

agot_hf_generic_events.0001 = {
	type = character_event

	hidden = yes

	trigger = {
		is_alive = yes
		any_child = { count = 0 }
		age >= 10
		age < 40
		agot_can_be_ruler = yes
		is_playable_character = no
		agot_hf_special_secret_character_eligible = yes
	}

	immediate = {
		agot_hf_special_secret_identity_effect = yes
	}
}

agot_hf_generic_events.0002 = {
	type = character_event
	title = agot_hf_generic_events.0002.t
	desc = agot_hf_generic_events.0002.desc

	theme = court

	override_background = {
		reference = courtyard
	}

	right_portrait = {
		character = scope:fake_sibling
		animation = idle
	}

	immediate = {
		scope:the_sibling.var:secret_identity_character = { save_scope_as = fake_sibling }
	}

	option = {
		name = agot_hf_generic_events.0002
	}
}