﻿### Create Characters for Events ###
# Use this file to add new characters when you
# want to randomly generate a new character
# for an event

agot_ironborn_captain_character = {
	#General
	age = { 30 60 }
	faith = faith:drowned_god
	culture = culture:ironborn
	trait = lifestyle_mariner
	#Education
	random_traits_list = {
		education_martial_2 = {
			weight = { base = 30 }
		}
		education_martial_3 = {
			weight = { base = 20 }
		}
		education_martial_4 = {
			weight = { base = 10}
		}
	}
	random_traits_list = {
		education_martial_prowess_2 = {
			weight = { base = 30 }
		}
		education_martial_prowess_3 = {
			weight = { base = 30 }
		}
		education_martial_prowess_4 = {
			weight = { base = 5 }
		}
	}
	#Personality
	random_traits_list = {
		count = 3
		zealous = {}
		wrathful = {}
		impatient = {}
		arrogant = {}
		brave = {}
		ambitious = {}
		diligent = {}
		gregarious = {}
		stubborn = {}
		fickle = {}
		vengeful = {}
	}
	#Misc
	random_traits_list = {
		count = 1
		berserker = {}
		adventurer = {}
		viking = {}
		strong = {}
		shrewd = {}
	}
	random_traits = yes
	gender_female_chance = {
		if = {
			limit = {
				faith:drowned_god = { has_doctrine = doctrine_gender_male_dominated }
			}
			add = 10
		}
		else_if = {
			limit = {
				faith:drowned_god = { has_doctrine = doctrine_gender_female_dominated }
			}
			add = 100
		}
		else = { add = 50 }
	}
	#Skills
	diplomacy = { min_template_low_skill max_template_decent_skill }
	martial = { min_template_decent_skill max_template_high_skill }
	stewardship = { min_template_low_skill max_template_decent_skill }
	intrigue = { min_template_low_skill max_template_decent_skill }
	learning = { min_template_low_skill max_template_decent_skill }
	prowess = { min_template_decent_skill max_template_high_skill }

	after_creation = {
		if = {
			limit = {
				is_female = yes
			}
			add_trait = shieldmaiden
		}
		#AGOT HF ADDED
		agot_hf_new_house_effect = yes
	}
}


agot_ironborn_raider_character = {
	age = { 24 35 }
	faith = faith:drowned_god
	culture = culture:ironborn
	gender = male
	dynasty = none
	trait = wrathful
	trait = lifestyle_mariner
	random_traits_list = {
		count = 1
		education_martial_2 = {
			weight = { base = 70 }
		}
		education_martial_3 = {
			weight = { base = 20 }
		}
		education_martial_4 = {
			weight = { base = 10 }
		}
	}
	random_traits_list = {
		count = 1
		education_martial_prowess_2 = {
			weight = { base = 75 }
		}
		education_martial_prowess_3 = {
			weight = { base = 20 }
		}
		education_martial_prowess_4 = {
			weight = { base = 5 }
		}
	}
	random_traits_list ={
		count = 2
		brave = {}
		ambitious = {}
		lustful = {}
		sadistic = {}
		vengeful = {}
		paranoid = {}
		wrathful = {}
		impatient = {}
		arrogant = {}
		zealous = {}
		gregarious = {}
		stubborn = {}
		fickle = {}
	}

	after_creation = {
		agot_hf_new_house_effect = yes
	}
}

agot_shieldmaiden_character = {
	#General
	age = { 16 28 }
	faith = root.faith
	culture = root.culture
	#Education
	random_traits_list = {
		education_martial_2 = {
			weight = { base = 30 }
		}
		education_martial_3 = {
			weight = { base = 20 }
		}
		education_martial_4 = {
			weight = { base = 10}
		}
	}
	random_traits_list = {
		education_martial_prowess_2 = {
			weight = { base = 30 }
		}
		education_martial_prowess_3 = {
			weight = { base = 30 }
		}
		education_martial_prowess_4 = {
			weight = { base = 5 }
		}
	}
	#Personality
	trait = shieldmaiden
	trait = brave  #ballsy to stow away
	random_traits_list = {
		count = 1
		zealous = {}
		wrathful = {}
		impatient = {}
		arrogant = {}
		ambitious = {}
		diligent = {}
		gregarious = {}
		stubborn = {}
		fickle = {}
		vengeful = {}
	}
	#Misc
	random_traits_list = {
		count = 1
		lifestyle_blademaster = {}
		viking = {}
		strong = {}
		shrewd = {}
		athletic = {}
		lifestyle_mariner = {}
	}
	gender_female_chance = {
		if = {
			limit = {
				faith:drowned_god = { has_doctrine = doctrine_gender_male_dominated }
			}
			add = 100
		}
		else_if = {
			limit = {
				faith:drowned_god = { has_doctrine = doctrine_gender_female_dominated }
			}
			add = 0
		}
	}
	#Skills
	diplomacy = { min_template_low_skill max_template_decent_skill }
	martial = { min_template_decent_skill max_template_high_skill }
	stewardship = { min_template_low_skill max_template_decent_skill }
	intrigue = { min_template_low_skill max_template_decent_skill }
	learning = { min_template_low_skill max_template_decent_skill }
	prowess = { min_template_decent_skill max_template_high_skill }

	after_creation = {
		agot_hf_new_house_effect = yes
	}
}


lyse_beauty_character = {
	age = { 18 22 }
	random_traits_list = {
		count = 1
		beauty_good_1 = {}
		beauty_good_2 = {}
		beauty_good_3 = {}
	}
	dynasty = none
	random_traits = yes
	faith = faith:fc_pan_lys
	culture = culture:lyseni
	diplomacy = {
		min_template_decent_skill
		max_template_decent_skill
	}

	after_creation = {
		agot_hf_new_house_effect = yes
	}
}

village_girl_character = {
	age = { 17 25 }
	gender_female_chance = 100
	dynasty = none
	random_traits = yes
	faith = faith:rhllor_fc
	culture = culture:pentoshi

	after_creation = {
		agot_hf_new_house_effect = yes
	}
}

agot_thrall_child_character = {
	#General
	age = { 7 9 }
	faith = faith:drowned_god
	culture = culture:ironborn
	random_traits = yes
	dynasty = none

	#Personality
	gender_female_chance = 0

	random_traits_list = {
		bossy = {}
		rowdy = {}
	}

	random_traits_list = {
		count = 1
		brave = {}
		zealous = {}
		vengeful = {}
		ambitious = {}
	}

	random_traits_list = {
		count = 1
		strong = {}
		physique_good_1 ={}
		physique_good_2 ={}
		physique_good_3 ={}
		lifestyle_blademaster = {}
	}

	after_creation = { #something notable
		random_list = {
			70 = {}
			10 = {
				add_trait = scaly
			}
			10 = {
				add_trait = one_eyed
			}
			10 = {
				add_trait = scarred
			}
		}
		#AGOT HF ADDED
		random_list = {
			1 = { agot_hf_street_name_creation_roll_effect = yes }
			1 = {
				# Nothing
			}
		}
	}
}
