﻿### Relok's CoA Generator Templates
### wildling

template = {
	simple_wildling_desat_dark_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_dark_low"
		color2 = list "desat_dark_low"
		color3 = list "desat_dark_low"
		color4 = list "desat_dark_high"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}
	simple_wildling_desat_dark_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_dark_high"
		color2 = list "desat_dark_high"
		color3 = list "desat_dark_high"
		color4 = list "desat_dark_low"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}
	simple_wildling_desat_light_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_light_low"
		color2 = list "desat_light_low"
		color3 = list "desat_light_low"
		color4 = list "desat_light_high"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}
	simple_wildling_desat_light_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_light_high"
		color2 = list "desat_light_high"
		color3 = list "desat_light_high"
		color4 = list "desat_light_low"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}
	simple_wildling_norm_dark_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "norm_dark_low"
		color2 = list "norm_dark_low"
		color3 = list "norm_dark_low"
		color4 = list "norm_dark_high"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}
	simple_wildling_norm_dark_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "norm_dark_high"
		color2 = list "norm_dark_high"
		color3 = list "norm_dark_high"
		color4 = list "norm_dark_low"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}
	simple_wildling_norm_light_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "norm_light_low"
		color2 = list "norm_light_low"
		color3 = list "norm_light_low"
		color4 = list "norm_light_high"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}
	simple_wildling_norm_light_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "norm_light_high"
		color2 = list "norm_light_high"
		color3 = list "norm_light_high"
		color4 = list "norm_light_low"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}
	simple_wildling_sat_dark_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "sat_dark_low"
		color2 = list "sat_dark_low"
		color3 = list "sat_dark_low"
		color4 = list "sat_dark_high"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}
	simple_wildling_sat_dark_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "sat_dark_high"
		color2 = list "sat_dark_high"
		color3 = list "sat_dark_high"
		color4 = list "sat_dark_low"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}
	simple_wildling_sat_light_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "sat_light_low"
		color2 = list "sat_light_low"
		color3 = list "sat_light_low"
		color4 = list "sat_light_high"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}
	simple_wildling_sat_light_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "sat_light_high"
		color2 = list "sat_light_high"
		color3 = list "sat_light_high"
		color4 = list "sat_light_low"
		colored_emblem = {
			texture = list "agot_coa_gen_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 }  }
		}
	}

	simple_pure_wildling_rot00_desat_dark_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_dark_low"
		color2 = list "desat_dark_low"
		color3 = list "desat_dark_low"
		color4 = list "desat_dark_high"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } }
		}
	}
	simple_pure_wildling_rot00_desat_dark_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_dark_high"
		color2 = list "desat_dark_high"
		color3 = list "desat_dark_high"
		color4 = list "desat_dark_low"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } }
		}
	}
	simple_pure_wildling_rot00_desat_light_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_light_low"
		color2 = list "desat_light_low"
		color3 = list "desat_light_low"
		color4 = list "desat_light_high"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } }
		}
	}
	simple_pure_wildling_rot00_desat_light_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_light_high"
		color2 = list "desat_light_high"
		color3 = list "desat_light_high"
		color4 = list "desat_light_low"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } }
		}
	}
	simple_pure_wildling_rot90_desat_dark_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_dark_low"
		color2 = list "desat_dark_low"
		color3 = list "desat_dark_low"
		color4 = list "desat_dark_high"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 90 }
		}
	}
	simple_pure_wildling_rot90_desat_dark_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_dark_high"
		color2 = list "desat_dark_high"
		color3 = list "desat_dark_high"
		color4 = list "desat_dark_low"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 90 }
		}
	}
	simple_pure_wildling_rot90_desat_light_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_light_low"
		color2 = list "desat_light_low"
		color3 = list "desat_light_low"
		color4 = list "desat_light_high"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 90 }
		}
	}
	simple_pure_wildling_rot90_desat_light_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_light_high"
		color2 = list "desat_light_high"
		color3 = list "desat_light_high"
		color4 = list "desat_light_low"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 90 }
		}
	}
	simple_pure_wildling_rot180_desat_dark_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_dark_low"
		color2 = list "desat_dark_low"
		color3 = list "desat_dark_low"
		color4 = list "desat_dark_high"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 180 }
		}
	}
	simple_pure_wildling_rot180_desat_dark_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_dark_high"
		color2 = list "desat_dark_high"
		color3 = list "desat_dark_high"
		color4 = list "desat_dark_low"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 180 }
		}
	}
	simple_pure_wildling_rot180_desat_light_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_light_low"
		color2 = list "desat_light_low"
		color3 = list "desat_light_low"
		color4 = list "desat_light_high"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 180 }
		}
	}
	simple_pure_wildling_rot180_desat_light_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_light_high"
		color2 = list "desat_light_high"
		color3 = list "desat_light_high"
		color4 = list "desat_light_low"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 180 }
		}
	}
	simple_pure_wildling_rot270_desat_dark_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_dark_low"
		color2 = list "desat_dark_low"
		color3 = list "desat_dark_low"
		color4 = list "desat_dark_high"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 270 }
		}
	}
	simple_pure_wildling_rot270_desat_dark_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_dark_high"
		color2 = list "desat_dark_high"
		color3 = list "desat_dark_high"
		color4 = list "desat_dark_low"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 270 }
		}
	}
	simple_pure_wildling_rot270_desat_light_template_1a = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_light_low"
		color2 = list "desat_light_low"
		color3 = list "desat_light_low"
		color4 = list "desat_light_high"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 270 }
		}
	}
	simple_pure_wildling_rot270_desat_light_template_1b = {
		pattern = list "wildling_coa_gen_patterns_list"
		color1 = list "desat_light_high"
		color2 = list "desat_light_high"
		color3 = list "desat_light_high"
		color4 = list "desat_light_low"
		colored_emblem = {
			texture = list "agot_coa_gen_pure_wildling_charges"
			color1 = color4
			color2 = color4
			color3 = color4
			instance = { position = { 0.5 0.5 } scale = { 0.7 0.7 } rotation = 270 }
		}
	}
}