become_dragonrider_decision = {
	ai_check_interval = 0
	picture = "gfx\interface\illustrations\decisions\dragon_rider.dds"

	desc = become_dragonrider_decision_desc

	selection_tooltip = become_dragonrider_decision_desc

	is_shown = {
		NOT = { has_trait = dragonrider }
	}

	effect = {
		add_trait = dragonrider
		remove_trait = lovers_pox # freebie
		remove_trait = lunatic		# freebie
		set_variable = {
			name = demigod_ascencion_count
			value = 1
		}
	}

	cost = { piety = medium_piety_value }

	ai_potential = {
		always = no
	}

	ai_will_do = {
		base = 0
	}
}