﻿vls_decision_slot_1_ai_chance_value = {
	value = 0
	if = {
		limit = {
			OR = {
				AND = {
					location = {
						at_province_has_craftsmen_trigger = yes
					}
					at_short_term_gold_value >= 75
				}
				any_character_artifact = {
					at_is_unsellable_artifact_trigger = no
				}
			}
		}
		add = 200
	}
}