Rus_army = {
	picture = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"

	desc = Rus_army_desc
	selection_tooltip = Rus_army_tooltip
	major = yes

	ai_check_interval = 1

	is_shown = {
		is_ruler = yes
		is_landed = yes
		culture = {
			AND = {
				NOT = { has_innovation_flag = Rus_army }
				has_cultural_pillar = heritage_east_slavic
				has_cultural_tradition = tradition_druzhina
			}            			
		}     			
	}

	is_valid = {
		culture = {
			AND = {
				NOT = { has_innovation_flag = Rus_army }
				has_cultural_pillar = heritage_east_slavic
				has_cultural_tradition = tradition_druzhina
			}            			
		} 
	}

	is_valid_showing_failures_only = {
		is_capable_adult = yes
		is_imprisoned = no
	}

	cost = {
		prestige = 50
	}

	effect = {
		culture ={
			add_innovation = innovation_Rus_army
		}
		custom_tooltip = disables_normal_maa
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}

fin_army = {
	picture = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"

	desc = fin_army_desc
	selection_tooltip = fin_army_tooltip
	major = yes

	ai_check_interval = 1

	is_shown = {
		is_ruler = yes
		is_landed = yes
		culture = {
			AND = {
				NOT = { has_innovation_flag = fin_army }
				OR = {
					has_cultural_pillar = heritage_balto_finnic 
			        has_cultural_pillar = heritage_ugro_permian
			        has_cultural_pillar = heritage_volga_finnic 
				}
			}            			
		}     			
	}

	is_valid = {
		culture = {
			AND = {
				NOT = { has_innovation_flag = fin_army }
				OR = {
					has_cultural_pillar = heritage_balto_finnic 
			        has_cultural_pillar = heritage_ugro_permian
			        has_cultural_pillar = heritage_volga_finnic 
				}
			}            			
		} 
	}

	is_valid_showing_failures_only = {
		is_capable_adult = yes
		is_imprisoned = no
	}

	cost = {
		prestige = 1
	}

	effect = {
		culture ={
			add_innovation = innovation_fin_army
		}
		custom_tooltip = disables_normal_maa
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}

balt_army = {
	picture = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"

	desc = balt_army_desc
	selection_tooltip = balt_army_tooltip
	major = yes

	ai_check_interval = 1

	is_shown = {
		is_ruler = yes
		is_landed = yes
		culture = {
			AND = {
				NOT = { has_innovation_flag = balt_army }
				has_cultural_pillar = heritage_baltic
			}            			
		}     			
	}

	is_valid = {
		culture = {
			AND = {
				NOT = { has_innovation_flag = balt_army }
				has_cultural_pillar = heritage_baltic
			}            			
		} 
	}

	is_valid_showing_failures_only = {
		is_capable_adult = yes
		is_imprisoned = no
	}

	cost = {
		prestige = 1
	}

	effect = {
		culture ={
			add_innovation = innovation_balt_army
		}
		custom_tooltip = disables_normal_maa
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}

Turk_army = {
	picture = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"

	desc = Turk_army_desc
	selection_tooltip = Turk_army_tooltip
	major = yes

	ai_check_interval = 1

	is_shown = {
		is_ruler = yes
		is_landed = yes
		culture = {
			AND = {
				NOT = { has_innovation_flag = Turk_army }
				has_cultural_pillar = heritage_turkic
				has_cultural_tradition = tradition_horse_lords
			} 
            			
		}     			
	}

	is_valid = {
		culture = {
			AND = {
				NOT = { has_innovation_flag = Turk_army }
				has_cultural_pillar = heritage_turkic
				has_cultural_tradition = tradition_horse_lords
			} 
            			
		} 
	}

	is_valid_showing_failures_only = {
		is_capable_adult = yes
		is_imprisoned = no
	}

	cost = {
		prestige = 50
	}

	effect = {
		culture ={
			add_innovation = innovation_Turk_army
		}
		custom_tooltip = disables_normal_maa
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}

Mong_army = {
	picture = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"

	desc = Mong_army_desc
	selection_tooltip = Mong_army_tooltip
	major = yes

	ai_check_interval = 1

	is_shown = {
		is_ruler = yes
		is_landed = yes
		culture = { 
			AND = {
				NOT = { has_innovation_flag = Mong_army }
				has_cultural_pillar = heritage_mongolic	
				has_cultural_tradition = tradition_horse_lords	
			}
            	
		}     			
	}

	is_valid = {
		culture = { 
            AND = {
				NOT = { has_innovation_flag = Mong_army }
				has_cultural_pillar = heritage_mongolic
				has_cultural_tradition = tradition_horse_lords		
			}		
		} 
	}

	is_valid_showing_failures_only = {
		is_capable_adult = yes
		is_imprisoned = no
	}

	cost = {
		prestige = 50
	}

	effect = {
		culture ={
			add_innovation = innovation_Mong_army
		}
		custom_tooltip = disables_normal_maa
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}

Turk_hev_army = {
	picture = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"

	desc = Turk_army_desc
	selection_tooltip = Turk_army_tooltip
	major = yes

	ai_check_interval = 1

	is_shown = {
		is_ruler = yes
		is_landed = yes
		culture = {
			OR = {
				AND = {
				    NOT = { has_innovation_flag = Turk_hev_army }
				    has_cultural_pillar = heritage_turkic
				    has_cultural_tradition = tradition_horse_lords
					current_year >= 1010
					this = culture:turkish
			    }
				AND = {
				    NOT = { has_innovation_flag = Turk_hev_army }
				    has_cultural_pillar = heritage_turkic
				    has_cultural_tradition = tradition_horse_lords
					current_year >= 1100
			    }
			}           			
		}     			
	}

	is_valid = {
		culture = {
			AND = {
				NOT = { has_innovation_flag = Turk_hev_army }
				has_cultural_pillar = heritage_turkic
				has_cultural_tradition = tradition_horse_lords
			} 
            			
		} 
	}

	is_valid_showing_failures_only = {
		is_capable_adult = yes
		is_imprisoned = no
	}

	cost = {
		prestige = 50
	}

	effect = {
		culture ={
			add_innovation = innovation_Turk_hev_army
		}
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}

Turk_back_army = { #Back up decision
	picture = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"

	desc = Turk_army_desc
	selection_tooltip = Turk_army_tooltip
	major = yes

	ai_check_interval = 1

	is_shown = {
		is_ruler = yes
		is_landed = yes
		culture = {
			AND = {
				NOT = { has_innovation_flag = Turk_army }
				has_cultural_pillar = heritage_turkic
				has_cultural_tradition = tradition_horse_lords
			}           			
		}     			
	}

	is_valid = {
		culture = {
			AND = {
				NOT = { has_innovation_flag = Turk_army }
				has_cultural_pillar = heritage_turkic
				has_cultural_tradition = tradition_horse_lords
			} 
            			
		} 
	}

	is_valid_showing_failures_only = {
		is_capable_adult = yes
		is_imprisoned = no
	}

	cost = {
		prestige = 1
	}

	effect = {
		culture ={
			add_innovation = innovation_Turk_army
		}
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}

Mong_hev_army = {
	picture = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"

	desc = Mong_army_desc
	selection_tooltip = Mong_army_tooltip
	major = yes

	ai_check_interval = 1

	is_shown = {
		is_ruler = yes
		is_landed = yes
		culture = {
			AND = {
				NOT = { has_innovation_flag = Mong_hev_army }
				has_cultural_pillar = heritage_mongolic
				has_cultural_tradition = tradition_horse_lords
				current_year >= 1100
			}          			
		}     			
	}

	is_valid = {
		culture = {
			AND = {
				NOT = { has_innovation_flag = Mong_hev_army }
				has_cultural_pillar = heritage_mongolic
				has_cultural_tradition = tradition_horse_lords
			} 
            			
		} 
	}

	is_valid_showing_failures_only = {
		is_capable_adult = yes
		is_imprisoned = no
	}

	cost = {
		prestige = 50
	}

	effect = {
		culture ={
			add_innovation = innovation_Mong_hev_army
		}
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}

Mong_back_army = { #Back up decision
	picture = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"

	desc = Mong_army_desc
	selection_tooltip = Mong_army_tooltip
	major = yes

	ai_check_interval = 1

	is_shown = {
		is_ruler = yes
		is_landed = yes
		culture = {
			AND = {
				NOT = { has_innovation_flag = Mong_army }
				has_cultural_pillar = heritage_mongolic
				has_cultural_tradition = tradition_horse_lords
			}          			
		}     			
	}

	is_valid = {
		culture = {
			AND = {
				NOT = { has_innovation_flag = Mong_army }
				has_cultural_pillar = heritage_mongolic
				has_cultural_tradition = tradition_horse_lords
			}            			
		} 
	}

	is_valid_showing_failures_only = {
		is_capable_adult = yes
		is_imprisoned = no
	}

	cost = {
		prestige = 1
	}

	effect = {
		culture ={
			add_innovation = innovation_Mong_army
		}
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}

eng_army = {
	picture = "gfx/interface/illustrations/decisions/decision_destiny_goal.dds"

	desc = eng_army_desc
	selection_tooltip = eng_army_tooltip
	major = yes

	ai_check_interval = 1

	is_shown = {
		is_ruler = yes
		is_landed = yes
		culture = {
			AND = {
				NOT = { has_innovation_flag = english_army }
				this = culture:english
			}            			
		}     			
	}

	is_valid = {
		culture = {
			AND = {
				NOT = { has_innovation_flag = english_army }
				this = culture:english
			}            			
		} 
	}

	is_valid_showing_failures_only = {
		is_capable_adult = yes
		is_imprisoned = no
	}

	cost = {
		prestige = 50
	}

	effect = {
		culture ={
			add_innovation = innovation_english_army
		}
		custom_tooltip = disables_normal_maa
	}

	ai_potential = {
		always = yes
	}

	ai_will_do = {
		base = 100
	}
}
