###Do not use my files, models and skins without my permission: kimudena@protonmail.com###
dragonlance_kingpriest = {
	index = 10690
	name = "Chosen of the Gods: The Dragonlance Kingpriest"
	can_have_children = yes
# 	positive_random_genetic_chance = 1
# 	positive_inactive_inheritance_chance = 1

	physical = yes
	genetic = no
##	inherit_chance = 80

	birth = 0
	random_creation = 0

#	parent_inheritance_sex = all
#	inherit_from_real_father = yes
##	child_inheritance_sex = female
##	enables_inbred = no

	good = yes
	immortal = yes
        set_immortal_age = 27

	diplomacy = 25
	stewardship = 25
	martial = 25
	intrigue = 25
	learning = 25
	prowess = 25
	no_prowess_loss_from_age = yes

	health = 10
	negate_health_penalty_add = 10
	fertility = 1000.0
	years_of_fertility = 1000

#	supply_limit_mult = 5
#	supply_duration = 5
#	supply_capacity_mult = 5

	general_opinion = 50
	attraction_opinion = 100
#	vassal_opinion = 100
#	same_opinion = 100
#       county_opinion_add = 50	
#	ignore_negative_culture_opinion = yes
	
	min_combat_roll = 5
#	max_combat_roll = 20

#       stress_loss_mult = 0.5
	stress_gain_mult = -0.5
	dread_baseline_add = 50
#	vassal_limit = 25

#	hostile_scheme_resistance_mult = 0.5
	enemy_hostile_scheme_success_chance_add = -50

# 	monthly_prestige = 0.5
# 	monthly_dynasty_prestige = 0.5
# 	monthly_piety = 0.5
#	monthly_income = 0.5
#	monthly_learning_lifestyle_xp_gain_mult = 0.1
	
	shown_in_ruler_designer = yes
	ruler_designer_cost = -100

    desc = {
        first_valid = {
            triggered_desc = {
                trigger = {
                    NOT = { exists = this }
                }
                desc = trait_dragonlance_kingpriest_desc
            }
            desc = trait_dragonlance_kingpriest_character_desc
        }
    }
}

cursed_witch_blood = {
	index = 10692
	name = "Cursed Witch Blood"
	can_have_children = yes

	physical = yes
	genetic = yes

	birth = 0
	random_creation = 0

 	parent_inheritance_sex = all
 	inherit_from_real_father = yes
	child_inheritance_sex = female
	inherit_chance = 100
	enables_inbred = no

	good = yes

	diplomacy = 60
	stewardship = 60
	martial = 60
	intrigue = 60
	learning = 60
	prowess = 60
	no_prowess_loss_from_age = yes

	health = 10
	negate_health_penalty_add = 10
	fertility = 1000.0
	years_of_fertility = 1000

	general_opinion = 60
	attraction_opinion = 60

	ignore_negative_culture_opinion = yes

	stress_gain_mult = -0.6
	dread_baseline_add = 60

	
	shown_in_ruler_designer = yes
	ruler_designer_cost = -100

    desc = {
        first_valid = {
            triggered_desc = {
                trigger = {
                    NOT = { exists = this }
                }
                desc = trait_cursed_witch_blood_desc
            }
            desc = trait_cursed_witch_blood_character_desc
        }
    }
}

henbane_addiction = {
	index = 10691
	name = "Henbane Addict"
	can_have_children = yes
#	positive_random_genetic_chance = 0.30
#	positive_inactive_inheritance_chance = 0.30

	physical = yes
	genetic = yes
        inherit_chance = 1
	good = no

        intrigue = 5
	prowess = -5

        general_opinion = -10
        stress_loss_mult = 0.2
        dread_baseline_add = -10

	monthly_income = -0.5
        monthly_lifestyle_xp_gain_mult = 0.1

        positive_random_genetic_chance = 0.4
        negative_random_genetic_chance = 0.4

	fertility = 0.3
        same_opinion = 20

	shown_in_ruler_designer = yes
	ruler_designer_cost = -200

    desc = {
        first_valid = {
            triggered_desc = {
                trigger = {
                    NOT = { exists = this }
                }
                desc = trait_henbane_addiction_desc
            }
            desc = trait_henbane_addiction_character_desc
        }
    }
}