﻿to_live_and_learn_decision = {
	picture = "gfx/interface/illustrations/decisions/decision_realm.dds"
	major = no
	sort_order = -99
	ai_check_interval = 0

	desc = to_live_and_learn_decision_desc
	
	is_shown = {
		NOT = { exists = global_var:to_live_and_learn_variable }
		is_landed = yes
		highest_held_title_tier > tier_barony
	}

	effect = {

		custom_tooltip = to_live_and_learn_decision_effect

		set_global_variable = {
			name = to_live_and_learn_variable
			value = 1	
		}

	}
	
	ai_potential = {
		always = no
	}
}