﻿# On actions for child birth and pregnancy notification events, triggered automatically by the game

# called for the newborn child
# scope:child is the new born character
# scope:mother is the pregnant mother
# scope:father is the family father (not the biological)
# scope:real_father is the biological father
# scope:is_bastard, true if a known bastard
on_birth_child = {
	first_valid_on_action = {
		calyver_on_birth_child_on_actions
	}
}
calyver_on_birth_child_on_actions = {
	events = {
		birth.1180 # Primary Child
	}
}