﻿# councillor_spouse = {
# 	auto_fill = yes
# 	can_fire = no
# 	can_reassign = no
	
# 	name = {
# 		first_valid = {
# 			triggered_desc = {
# 				trigger = {
# 					NOT = { exists = scope:councillor }
# 				}
# 				desc = councillor_spouse
# 			}
# 			triggered_desc = {
# 				trigger = { scope:councillor = { is_male = yes } }
# 				desc = {
# 					first_valid = {
# 						#Mongol All
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_tribal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_name_list = name_list_mongol }
# 							}
# 							desc = baron_feudal_male_mongol
# 						}
# 						#Saxon Feudal/Clan
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_name_list = name_list_sogdian }
# 							}
# 							desc = duke_feudal_male_sogdian
# 						}
# 						#Saxon Feudal/Tribal
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = { has_name_list = name_list_anglo_saxon }
# 							}
# 							desc = baron_feudal_male_anglo_saxon
# 						}
# 						#English Feudal/Tribal
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_tribal
# 								}
# 								OR = {
# 									culture = { has_name_list = name_list_english }
# 									culture = { has_name_list = name_list_anglo_saxon }
# 									culture = { has_name_list = name_list_irish }
# 									culture = { has_name_list = name_list_pictish }
# 									culture = { has_name_list = name_list_scottish }
# 									culture = { has_name_list = name_list_gaelic }
# 								}
# 							}
# 							desc = count_feudal_male_english
# 						}

# 						#Tibetan Feudal/Clan
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_tibetan }
# 							}
# 							desc = emperor_feudal_male_tibetan_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_tibetan }
# 							}
# 							desc = king_feudal_male_tibetan_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_tibetan }
# 							}
# 							desc = duke_feudal_male_tibetan_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_tibetan }
# 							}
# 							desc = count_feudal_male_tibetan_group
# 						}
# 						#West-African Feudal/Clan/Tribal
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = {
# 									OR = {
# 										has_cultural_pillar = heritage_west_african
# 										has_cultural_pillar = heritage_sahelian
# 										has_cultural_pillar = heritage_senegambian
# 										has_cultural_pillar = heritage_akan
# 									}
# 								}
# 							}
# 							desc = king_feudal_male_west_african_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = {
# 									OR = {
# 										has_cultural_pillar = heritage_west_african
# 										has_cultural_pillar = heritage_sahelian
# 										has_cultural_pillar = heritage_senegambian
# 										has_cultural_pillar = heritage_akan
# 									}
# 								}
# 							}
# 							desc = duke_feudal_male_west_african_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = {
# 									OR = {
# 										has_cultural_pillar = heritage_west_african
# 										has_cultural_pillar = heritage_sahelian
# 										has_cultural_pillar = heritage_senegambian
# 										has_cultural_pillar = heritage_akan
# 									}
# 								}
# 							}
# 							desc = count_feudal_male_west_african_group
# 						}
# 						#Dravidian/Indo-Aryan Feudal/Clan/Tribal
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = {
# 									OR = {
# 										has_cultural_pillar = heritage_dravidian
# 										has_cultural_pillar = heritage_indo_aryan
# 									}
# 								}
# 							}
# 							desc = emperor_feudal_male_dravidian_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = {
# 									OR = {
# 										has_cultural_pillar = heritage_dravidian
# 										has_cultural_pillar = heritage_indo_aryan
# 									}
# 								}
# 							}
# 							desc = king_feudal_male_dravidian_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = {
# 									OR = {
# 										has_cultural_pillar = heritage_dravidian
# 										has_cultural_pillar = heritage_indo_aryan
# 									}
# 								}
# 							}
# 							desc = duke_feudal_male_dravidian_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = {
# 									OR = {
# 										has_cultural_pillar = heritage_dravidian
# 										has_cultural_pillar = heritage_indo_aryan
# 									}
# 								}
# 							}
# 							desc = count_feudal_male_dravidian_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = {
# 									OR = {
# 										has_cultural_pillar = heritage_dravidian
# 										has_cultural_pillar = heritage_indo_aryan
# 									}
# 								}
# 							}
# 							desc = baron_feudal_male_dravidian_group
# 						}

# 						#Mongolic and Turkic All
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = {
# 									OR = {
# 										has_cultural_pillar = heritage_mongolic
# 										has_cultural_pillar = heritage_turkic
# 									}
# 								}
# 							}
# 							desc = emperor_feudal_male_altaic_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = {
# 									OR = {
# 										has_cultural_pillar = heritage_mongolic
# 										has_cultural_pillar = heritage_turkic
# 									}
# 								}
# 							}
# 							desc = king_feudal_male_altaic_group
# 						}
# 						#Iranian Feudal/Clan
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_iranian }
# 							}
# 							desc = emperor_feudal_male_iranian_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_iranian }
# 							}
# 							desc = king_feudal_male_iranian_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_iranian }
# 							}
# 							desc = duke_feudal_male_iranian_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_iranian }
# 							}
# 							desc = count_feudal_male_iranian_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_iranian }
# 							}
# 							desc = baron_feudal_male_iranian_group
# 						}

# 						#Turkish Feudal/Clan
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_name_list = name_list_turkish }
# 							}
# 							desc = emperor_feudal_male_turkish
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_name_list = name_list_turkish }
# 							}
# 							desc = king_feudal_male_turkish
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_name_list = name_list_turkish }
# 							}
# 							desc = duke_feudal_male_turkish
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_name_list = name_list_turkish }
# 							}
# 							desc = count_feudal_male_turkish
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_name_list = name_list_turkish }
# 							}
# 							desc = baron_feudal_male_turkish
# 						}
# 						#Arabic Republic
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								government_has_flag = government_is_republic
# 								culture = { has_cultural_pillar = heritage_arabic }
# 							}
# 							desc = king_republic_male_arabic_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								government_has_flag = government_is_republic
# 								culture = { has_cultural_pillar = heritage_arabic }
# 							}
# 							desc = duke_republic_male_arabic_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								government_has_flag = government_is_republic
# 								culture = { has_cultural_pillar = heritage_arabic }
# 							}
# 							desc = count_republic_male_arabic_group
# 						}
# 						#Arabic Feudal/Clan/Tribal
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_tribal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_arabic }
# 							}
# 							desc = emperor_feudal_male_arabic_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_tribal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_arabic }
# 							}
# 							desc = king_feudal_male_arabic_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_tribal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_arabic }
# 							}
# 							desc = duke_feudal_male_arabic_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_tribal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_arabic }
# 							}
# 							desc = count_feudal_male_arabic_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_tribal
# 									government_has_flag = government_is_clan
# 								}
# 								culture = { has_cultural_pillar = heritage_arabic }
# 							}
# 							desc = baron_feudal_male_arabic_group
# 						}

# 						#Russian Feudal
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								government_has_flag = government_is_feudal
# 								culture = { has_name_list = name_list_russian }
# 							}
# 							desc = emperor_feudal_male_russian
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								government_has_flag = government_is_feudal
# 								culture = { has_name_list = name_list_russian }
# 							}
# 							desc = duke_feudal_male_russian
# 						}
# 						#Norse Feudal/Tribal
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = { has_name_list = name_list_norse }
# 							}
# 							desc = count_feudal_male_norse
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = { has_name_list = name_list_norse }
# 							}
# 							desc = baron_feudal_male_norse
# 						}
# 						#German Feudal/Tribal
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								OR = {
# 									government_has_flag = government_is_feudal
# 									government_has_flag = government_is_tribal
# 								}
# 								culture = { has_cultural_pillar = heritage_central_germanic }
# 							}
# 							desc = emperor_feudal_male_german
# 						}
# 						#Byzantine Republic
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								government_has_flag = government_is_republic
# 								culture = { has_cultural_pillar = heritage_byzantine }
# 							}
# 							desc = king_republic_male_byzantine_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								government_has_flag = government_is_republic
# 								culture = { has_cultural_pillar = heritage_byzantine }
# 							}
# 							desc = duke_republic_male_byzantine_group
# 						}
# 						#Greek Feudal
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								government_has_flag = government_is_feudal
# 								culture = { has_name_list = name_list_greek }
# 							}
# 							desc = emperor_feudal_male_greek
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								government_has_flag = government_is_feudal
# 								culture = { has_name_list = name_list_greek }
# 							}
# 							desc = king_feudal_male_greek
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								government_has_flag = government_is_feudal
# 								culture = { has_name_list = name_list_greek }
# 							}
# 							desc = duke_feudal_male_greek
# 						}
# 						#Roman Republic
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								government_has_flag = government_is_republic
# 								culture = { has_name_list = name_list_roman }
# 							}
# 							desc = emperor_republic_male_roman
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								government_has_flag = government_is_republic
# 								culture = { has_name_list = name_list_roman }
# 							}
# 							desc = king_republic_male_roman
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								government_has_flag = government_is_republic
# 								culture = { has_name_list = name_list_roman }
# 							}
# 							desc = duke_republic_male_roman
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								government_has_flag = government_is_republic
# 								culture = { has_name_list = name_list_roman }
# 							}
# 							desc = count_republic_male_roman
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								government_has_flag = government_is_republic
# 								culture = { has_name_list = name_list_roman }
# 							}
# 							desc = baron_republic_male_roman
# 						}
# 						#Roman Feudal
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								government_has_flag = government_is_feudal
# 								culture = { has_name_list = name_list_roman }
# 							}
# 							desc = emperor_feudal_male_roman
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								government_has_flag = government_is_feudal
# 								culture = { has_name_list = name_list_roman }
# 							}
# 							desc = king_feudal_male_roman
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								government_has_flag = government_is_feudal
# 								culture = { has_name_list = name_list_roman }
# 							}
# 							desc = duke_feudal_male_roman
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								government_has_flag = government_is_feudal
# 								culture = { has_name_list = name_list_roman }
# 							}
# 							desc = count_feudal_male_roman
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								government_has_flag = government_is_feudal
# 								culture = { has_name_list = name_list_roman }
# 							}
# 							desc = baron_feudal_male_roman
# 						}
# 						#Latin Republic
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								government_has_flag = government_is_republic
# 								culture = { has_cultural_pillar = heritage_latin }
# 							}
# 							desc = king_republic_male_latin_group
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								government_has_flag = government_is_republic
# 								culture = { has_cultural_pillar = heritage_latin }
# 							}
# 							desc = duke_republic_male_latin_group
# 						}
# 						#Tribal Default
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								government_has_flag = government_is_tribal
# 							}
# 							desc = emperor_tribal_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								government_has_flag = government_is_tribal
# 							}
# 							desc = king_tribal_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								government_has_flag = government_is_tribal
# 							}
# 							desc = duke_tribal_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								government_has_flag = government_is_tribal
# 							}
# 							desc = count_tribal_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								government_has_flag = government_is_tribal
# 							}
# 							desc = baron_tribal_male
# 						}
# 						#Clan Default
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								government_has_flag = government_is_clan
# 							}
# 							desc = emperor_clan_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								government_has_flag = government_is_clan
# 							}
# 							desc = king_clan_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								government_has_flag = government_is_clan
# 							}
# 							desc = duke_clan_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								government_has_flag = government_is_clan
# 							}
# 							desc = count_clan_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								government_has_flag = government_is_clan
# 							}
# 							desc = baron_clan_male
# 						}
# 						#Republic Default
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								government_has_flag = government_is_republic
# 							}
# 							desc = emperor_republic_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								government_has_flag = government_is_republic
# 							}
# 							desc = king_republic_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								government_has_flag = government_is_republic
# 							}
# 							desc = duke_republic_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								government_has_flag = government_is_republic
# 							}
# 							desc = count_republic_male
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								government_has_flag = government_is_republic
# 							}
# 							desc = baron_republic_male
# 						}

# 						#Admin/Ceremonial Regent
# 						triggered_desc = {
# 							trigger = {
# 								is_governor = yes
# 								tgp_is_ceremonial_regent_trigger = yes
# 								NOR = { #The following governments have "Spouses"
# 									government_has_flag = government_is_theocracy
# 									government_has_flag = government_is_mercenary
# 									government_has_flag = government_is_holy_order
# 								}
# 							}
# 							desc = councillor_spouse
# 						}

# 						#Feudal/Default Fallback
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_empire
# 								NOR = { #The following governments have "Spouses"
# 									government_has_flag = government_is_theocracy
# 									government_has_flag = government_is_mercenary
# 									government_has_flag = government_is_holy_order
# 									AND = {
# 										is_independent_ruler = no
# 										government_allows = administrative
# 									}
# 									tgp_is_any_minister = yes
# 								}
# 							}
# 							desc = councillor_spouse_emperor
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_kingdom
# 								NOR = { #The following governments have "Spouses"
# 									government_has_flag = government_is_theocracy
# 									government_has_flag = government_is_mercenary
# 									government_has_flag = government_is_holy_order
# 									AND = {
# 										is_independent_ruler = no
# 										government_allows = administrative
# 									}
# 								}
# 							}
# 							desc = councillor_spouse_king
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_duchy
# 								NOR = { #The following governments have "Spouses"
# 									government_has_flag = government_is_theocracy
# 									government_has_flag = government_is_mercenary
# 									government_has_flag = government_is_holy_order
# 									AND = {
# 										is_independent_ruler = no
# 										government_allows = administrative
# 									}
# 								}
# 							}
# 							desc = councillor_spouse_duke
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_county
# 								NOR = { #The following governments have "Spouses"
# 									government_has_flag = government_is_theocracy
# 									government_has_flag = government_is_mercenary
# 									government_has_flag = government_is_holy_order
# 									AND = {
# 										is_independent_ruler = no
# 										government_allows = administrative
# 									}
# 								}
# 							}
# 							desc = councillor_spouse_count
# 						}
# 						triggered_desc = {
# 							trigger = {
# 								highest_held_title_tier = tier_barony
# 								NOR = { #The following governments have "Spouses"
# 									government_has_flag = government_is_theocracy
# 									government_has_flag = government_is_mercenary
# 									government_has_flag = government_is_holy_order
# 									AND = {
# 										is_independent_ruler = no
# 										government_allows = administrative
# 									}
# 								}
# 							}
# 							desc = councillor_spouse_baron
# 						}
# 						triggered_desc = {
# 							trigger = { highest_held_title_tier >= tier_kingdom }
# 							desc = councillor_spouse_prince_consort
# 						}
# 						desc = councillor_spouse_consort
# 					}
# 				}
# 			}
# 			desc = {
# 				first_valid = {
# 					#Saxon Feudal/Tribal
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = { has_name_list = name_list_anglo_saxon }
# 						}
# 						desc = baron_feudal_female_anglo_saxon
# 					}
# 					#Tibetan Feudal/Clan
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_tibetan }
# 						}
# 						desc = emperor_feudal_female_tibetan_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_tibetan }
# 						}
# 						desc = king_feudal_female_tibetan_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_tibetan }
# 						}
# 						desc = duke_feudal_female_tibetan_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_tibetan }
# 						}
# 						desc = count_feudal_female_tibetan_group
# 					}
# 					#West-African Feudal/Clan/Tribal
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = {
# 								OR = {
# 									has_cultural_pillar = heritage_west_african
# 									has_cultural_pillar = heritage_sahelian
# 									has_cultural_pillar = heritage_senegambian
# 									has_cultural_pillar = heritage_akan
# 								}
# 							}
# 						}
# 						desc = king_feudal_female_west_african_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = {
# 								OR = {
# 									has_cultural_pillar = heritage_west_african
# 									has_cultural_pillar = heritage_sahelian
# 									has_cultural_pillar = heritage_senegambian
# 									has_cultural_pillar = heritage_akan
# 								}
# 							}
# 						}
# 						desc = duke_feudal_female_west_african_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = {
# 								OR = {
# 									has_cultural_pillar = heritage_west_african
# 									has_cultural_pillar = heritage_sahelian
# 									has_cultural_pillar = heritage_senegambian
# 									has_cultural_pillar = heritage_akan
# 								}
# 							}
# 						}
# 						desc = count_feudal_female_west_african_group
# 					}
# 					#Dravidian/Indo-Aryan Feudal/Clan/Tribal
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = {
# 								OR = {
# 									has_cultural_pillar = heritage_dravidian
# 									has_cultural_pillar = heritage_indo_aryan
# 								}
# 							}
# 						}
# 						desc = emperor_feudal_female_dravidian_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = {
# 								OR = {
# 									has_cultural_pillar = heritage_dravidian
# 									has_cultural_pillar = heritage_indo_aryan
# 								}
# 							}
# 						}
# 						desc = king_feudal_female_dravidian_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = {
# 								OR = {
# 									has_cultural_pillar = heritage_dravidian
# 									has_cultural_pillar = heritage_indo_aryan
# 								}
# 							}
# 						}
# 						desc = duke_feudal_female_dravidian_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = {
# 								OR = {
# 									has_cultural_pillar = heritage_dravidian
# 									has_cultural_pillar = heritage_indo_aryan
# 								}
# 							}
# 						}
# 						desc = count_feudal_female_dravidian_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = {
# 								OR = {
# 									has_cultural_pillar = heritage_dravidian
# 									has_cultural_pillar = heritage_indo_aryan
# 								}
# 							}
# 						}
# 						desc = baron_feudal_female_dravidian_group
# 					}

# 					#Mongolic and Turkic All
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = {
# 								OR = {
# 									has_cultural_pillar = heritage_mongolic
# 									has_cultural_pillar = heritage_turkic
# 								}
# 							}
# 						}
# 						desc = emperor_feudal_female_altaic_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = {
# 								OR = {
# 									has_cultural_pillar = heritage_mongolic
# 									has_cultural_pillar = heritage_turkic
# 								}
# 							}
# 						}
# 						desc = king_feudal_female_altaic_group
# 					}
# 					#Iranian non-Muslim Feudal/Clan
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_iranian }
# 						}
# 						desc = emperor_feudal_female_iranian_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_iranian }
# 							NOT = { religion = religion:islam_religion } # Uses persianized arabic titles instead
# 						}
# 						desc = king_feudal_female_iranian_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_iranian }
# 							NOT = { religion = religion:islam_religion } # Uses persianized arabic titles instead
# 						}
# 						desc = duke_feudal_female_iranian_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_iranian }
# 							NOT = { religion = religion:islam_religion } # Uses persianized arabic titles instead
# 						}
# 						desc = count_feudal_female_iranian_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_iranian }
# 							NOT = { religion = religion:islam_religion } # Uses persianized arabic titles instead
# 						}
# 						desc = baron_feudal_female_iranian_group
# 					}

# 					#Iranian Muslim Feudal/Clan
# 					#Empire-tier titles use same loc as non-Muslim
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_iranian }
# 							religion = religion:islam_religion
# 						}
# 						desc = king_feudal_muslim_female_iranian_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_iranian }
# 							religion = religion:islam_religion
# 						}
# 						desc = duke_feudal_muslim_female_iranian_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_iranian }
# 							religion = religion:islam_religion
# 						}
# 						desc = count_feudal_muslim_female_iranian_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_iranian }
# 							religion = religion:islam_religion
# 						}
# 						desc = baron_feudal_muslim_female_iranian_group
# 					}

# 					#Turkish Feudal/Clan
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_name_list = name_list_turkish }
# 						}
# 						desc = emperor_feudal_female_turkish
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_name_list = name_list_turkish }
# 						}
# 						desc = king_feudal_female_turkish
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_name_list = name_list_turkish }
# 						}
# 						desc = duke_feudal_female_turkish
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_name_list = name_list_turkish }
# 						}
# 						desc = count_feudal_female_turkish
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_name_list = name_list_turkish }
# 						}
# 						desc = baron_feudal_female_turkish
# 					}
# 					#Arabic Republic
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							government_has_flag = government_is_republic
# 							culture = { has_cultural_pillar = heritage_arabic }
# 						}
# 						desc = king_republic_female_arabic_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							government_has_flag = government_is_republic
# 							culture = { has_cultural_pillar = heritage_arabic }
# 						}
# 						desc = duke_republic_female_arabic_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							government_has_flag = government_is_republic
# 							culture = { has_cultural_pillar = heritage_arabic }
# 						}
# 						desc = count_republic_female_arabic_group
# 					}
# 					#Arabic Feudal/Clan/Tribal
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_tribal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_arabic }
# 						}
# 						desc = emperor_feudal_female_arabic_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_tribal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_arabic }
# 						}
# 						desc = king_feudal_female_arabic_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_tribal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_arabic }
# 						}
# 						desc = duke_feudal_female_arabic_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_tribal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_arabic }
# 						}
# 						desc = count_feudal_female_arabic_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_tribal
# 								government_has_flag = government_is_clan
# 							}
# 							culture = { has_cultural_pillar = heritage_arabic }
# 						}
# 						desc = baron_feudal_female_arabic_group
# 					}

# 					#Russian Feudal
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							government_has_flag = government_is_feudal
# 							culture = { has_name_list = name_list_russian }
# 						}
# 						desc = emperor_feudal_female_russian
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							government_has_flag = government_is_feudal
# 							culture = { has_name_list = name_list_russian }
# 						}
# 						desc = duke_feudal_female_russian
# 					}
# 					#Norse Feudal/Tribal
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = { has_name_list = name_list_norse }
# 						}
# 						desc = count_feudal_female_norse
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = { has_name_list = name_list_norse }
# 						}
# 						desc = baron_feudal_female_norse
# 					}
# 					#German Feudal/Tribal
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							OR = {
# 								government_has_flag = government_is_feudal
# 								government_has_flag = government_is_tribal
# 							}
# 							culture = { has_cultural_pillar = heritage_central_germanic }
# 						}
# 						desc = emperor_feudal_female_german
# 					}
# 					#Byzantine Republic
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							government_has_flag = government_is_republic
# 							culture = { has_cultural_pillar = heritage_byzantine }
# 						}
# 						desc = king_republic_female_byzantine_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							government_has_flag = government_is_republic
# 							culture = { has_cultural_pillar = heritage_byzantine }
# 						}
# 						desc = duke_republic_female_byzantine_group
# 					}
# 					#Greek Feudal
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							government_has_flag = government_is_feudal
# 							culture = { has_name_list = name_list_greek }
# 						}
# 						desc = emperor_feudal_female_greek
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							government_has_flag = government_is_feudal
# 							culture = { has_name_list = name_list_greek }
# 						}
# 						desc = king_feudal_female_greek
# 					}
# 					#Roman Republic
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							government_has_flag = government_is_republic
# 							culture = { has_name_list = name_list_roman }
# 						}
# 						desc = emperor_republic_female_roman
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							government_has_flag = government_is_republic
# 							culture = { has_name_list = name_list_roman }
# 						}
# 						desc = king_republic_female_roman
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							government_has_flag = government_is_republic
# 							culture = { has_name_list = name_list_roman }
# 						}
# 						desc = duke_republic_female_roman
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							government_has_flag = government_is_republic
# 							culture = { has_name_list = name_list_roman }
# 						}
# 						desc = count_republic_female_roman
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							government_has_flag = government_is_republic
# 							culture = { has_name_list = name_list_roman }
# 						}
# 						desc = baron_republic_female_roman
# 					}
# 					#Roman Feudal
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							government_has_flag = government_is_feudal
# 							culture = { has_name_list = name_list_roman }
# 						}
# 						desc = emperor_feudal_female_roman
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							government_has_flag = government_is_feudal
# 							culture = { has_name_list = name_list_roman }
# 						}
# 						desc = king_feudal_female_roman
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							government_has_flag = government_is_feudal
# 							culture = { has_name_list = name_list_roman }
# 						}
# 						desc = duke_feudal_female_roman
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							government_has_flag = government_is_feudal
# 							culture = { has_name_list = name_list_roman }
# 						}
# 						desc = count_feudal_female_roman
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							government_has_flag = government_is_feudal
# 							culture = { has_name_list = name_list_roman }
# 						}
# 						desc = baron_feudal_female_roman
# 					}
# 					#Latin Republic
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							government_has_flag = government_is_republic
# 							culture = { has_cultural_pillar = heritage_latin }
# 						}
# 						desc = king_republic_female_latin_group
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							government_has_flag = government_is_republic
# 							culture = { has_cultural_pillar = heritage_latin }
# 						}
# 						desc = duke_republic_female_latin_group
# 					}
# 					#Tribal Default
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							government_has_flag = government_is_tribal
# 						}
# 						desc = emperor_tribal_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							government_has_flag = government_is_tribal
# 						}
# 						desc = king_tribal_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							government_has_flag = government_is_tribal
# 						}
# 						desc = duke_tribal_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							government_has_flag = government_is_tribal
# 						}
# 						desc = count_tribal_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							government_has_flag = government_is_tribal
# 						}
# 						desc = baron_tribal_female
# 					}
# 					#Clan Default
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							government_has_flag = government_is_clan
# 						}
# 						desc = emperor_clan_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							government_has_flag = government_is_clan
# 						}
# 						desc = king_clan_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							government_has_flag = government_is_clan
# 						}
# 						desc = duke_clan_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							government_has_flag = government_is_clan
# 						}
# 						desc = count_clan_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							government_has_flag = government_is_clan
# 						}
# 						desc = baron_clan_female
# 					}
# 					#Republic Default
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							government_has_flag = government_is_republic
# 						}
# 						desc = emperor_republic_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							government_has_flag = government_is_republic
# 						}
# 						desc = king_republic_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							government_has_flag = government_is_republic
# 						}
# 						desc = duke_republic_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							government_has_flag = government_is_republic
# 						}
# 						desc = count_republic_female
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							government_has_flag = government_is_republic
# 						}
# 						desc = baron_republic_female
# 					}

# 					#Admin / Ceremonial Regent
# 					triggered_desc = {
# 						trigger = {
# 							OR = {
# 								is_governor = yes
# 								tgp_is_ceremonial_regent_trigger = yes
# 							}
# 							NOR = { #The following governments have "Spouses"
# 								government_has_flag = government_is_theocracy
# 								government_has_flag = government_is_mercenary
# 								government_has_flag = government_is_holy_order
# 							}
# 						}
# 						desc = councillor_spouse
# 					}

# 					#Feudal/Default Fallback
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_empire
# 							NOR = { #The following governments have "Spouses"
# 								government_has_flag = government_is_theocracy
# 								government_has_flag = government_is_mercenary
# 								government_has_flag = government_is_holy_order
# 								AND = {
# 									is_independent_ruler = no
# 									government_allows = administrative
# 								}
# 								tgp_is_any_minister = yes
# 							}
# 						}
# 						desc = councillor_spouse_empress
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_kingdom
# 							NOR = { #The following governments have "Spouses"
# 								government_has_flag = government_is_theocracy
# 								government_has_flag = government_is_mercenary
# 								government_has_flag = government_is_holy_order
# 								AND = {
# 									is_independent_ruler = no
# 									government_allows = administrative
# 								}
# 							}
# 						}
# 						desc = councillor_spouse_queen
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_duchy
# 							NOR = { #The following governments have "Spouses"
# 								government_has_flag = government_is_theocracy
# 								government_has_flag = government_is_mercenary
# 								government_has_flag = government_is_holy_order
# 								AND = {
# 									is_independent_ruler = no
# 									government_allows = administrative
# 								}
# 							}
# 						}
# 						desc = councillor_spouse_duchess
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_county
# 							NOR = { #The following governments have "Spouses"
# 								government_has_flag = government_is_theocracy
# 								government_has_flag = government_is_mercenary
# 								government_has_flag = government_is_holy_order
# 								AND = {
# 									is_independent_ruler = no
# 									government_allows = administrative
# 								}
# 							}
# 						}
# 						desc = councillor_spouse_countess
# 					}
# 					triggered_desc = {
# 						trigger = {
# 							highest_held_title_tier = tier_barony
# 							NOR = { #The following governments have "Spouses"
# 								government_has_flag = government_is_theocracy
# 								government_has_flag = government_is_mercenary
# 								government_has_flag = government_is_holy_order
# 								AND = {
# 									is_independent_ruler = no
# 									government_allows = administrative
# 								}
# 							}
# 						}
# 						desc = councillor_spouse_baroness
# 					}
# 					desc = councillor_spouse_consort
# 				}
# 			}
# 		}
# 	}

# 	tooltip = game_concept_spouse_desc

# 	valid_position = {
# 		AND = {
# 			NOT = {
# 				has_diarchy_type = vizierate
# 			}
# 			any_spouse = {
# 				OR = {
# 					court_owner = root
# 					AND = {
# 						is_ruler = yes
# 						liege ?= root
# 					}
# 				}
# 			}
# 		}
# 		NOT = { government_has_flag = government_is_landless_adventurer }
# 		# Celestial hegemons have access to the ministry instead, so no spouse
# 		tgp_has_access_to_ministry_trigger = no
# 	}

# 	valid_character = {
# 		exists = liege
# 		can_be_spouse_councillor_trigger = { COUNCIL_OWNER = liege }
# 		tgp_is_ceremonial_liege_trigger = no
# 	}

# 	# Harem Politics
# 	modifier = {
# 		name = councillor_spouse_modifier
# 		monthly_income = 1
# 		scale = council_scaled_by_liege_salary
# 	}

# 	# Vanilla
# 	on_get_position = {
# 		set_variable = {
# 			name = councillor_spouse_lifestyle_progress
# 			value = 0
# 		}
# 		if = {
# 			limit = {
# 				primary_spouse.primary_title = title:e_hre
# 			}
# 			debug_log = "Set new Spouse council position"
# 			debug_log_scopes = yes
# 		}
# 		trigger_event = councillor_spouse_background.0001
# 	}

# 	on_lose_position = {
# 		remove_variable = councillor_spouse_lifestyle_progress
# 	}

# 	on_fired_from_position = {
# 		remove_variable = councillor_spouse_lifestyle_progress
# 	}

# 	barbershop_data = {
# 		position = { 763.0 261.00  }
# 		click_to_front = yes
# 	}
# }