﻿###################
# INVENTORY SLOTS #
###################
# inventory slots available to all characters by default
###
# Character Inventory
# NOTE: these are currently WIP placeholders!
crown = {
	type = "helmet"
	category = inventory
}

regalia = {
	type = "regalia"
	category = inventory
}

armor = {
	type = "armor"
	category = inventory
}

weapon = {
	type = "primary_armament"
	category = inventory
}

trinket_1 = {
	type = "miscellaneous"
	category = inventory
	icon = trinket
}

trinket_2 = {
	type = "miscellaneous"
	category = inventory
	icon = trinket
}

trinket_3 = {
	type = "miscellaneous"
	category = inventory
	icon = trinket
}

trinket_4 = {
	type = "miscellaneous"
	category = inventory
	icon = trinket
}

# Royal Court Furniture
wall_big_1 = {
	type = "wall_big"
	category = court
	icon = banner
}

wall_big_2 = {
	type = "wall_big"
	category = court
	icon = banner
}

wall_big_3 = {
	type = "wall_big"
	category = court
	icon = banner
}

wall_small_1 = {
	type = "wall_small"
	category = court
	icon = fur
}

wall_small_2 = {
	type = "wall_small"
	category = court
	icon = fur
}

wall_small_3 = {
	type = "wall_small"
	category = court
	icon = fur
}

throne = {
	type = "throne"
	category = court
	icon = throne
}

sculpture_1 = {
	type = "sculpture"
	category = court
	icon = furniture
}

sculpture_2 = {
	type = "sculpture"
	category = court
	icon = furniture
}

lectern_1 = {
	type = "book"
	category = court
	icon = book
}

lectern_2 = {
	type = "book"
	category = court
	icon = book
}

pedestal_1 = {
	type = "pedestal"
	category = court
	icon = pedestal
}

pedestal_2 = {
	type = "pedestal"
	category = court
	icon = pedestal
}

pedestal_3 = {
	type = "pedestal"
	category = court
	icon = pedestal
}

pedestal_4 = {
	type = "pedestal"
	category = court
	icon = pedestal
}

journal = {
	type = "journal"
	category = inventory
	icon = journal
}
