﻿namespace = failed_to_lay

failed_to_lay.01 = {
	title = failed_to_lay.01.t
	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					OR = {
						scope:recipient = {
							is_consort_of = root
						}
						OR = {
							scope:actor = {
								OR = {
									any_memory = {
										has_memory_type = had_sex
										any_memory_participant = {
											this = scope:recipient
										}
									}	
									# any_memory = {
									# 	has_memory_type = had_sex_other
									# 	any_memory_participant = {
									# 		this = scope:recipient
									# 	}
									# }	
									any_memory = {
										has_memory_type = had_a_threesome_memory
										any_memory_participant = {
											this = scope:recipient
										}
									}	
								}
							}		
							scope:recipient = {
								OR = {
									any_memory = {
										has_memory_type = had_sex
										any_memory_participant = {
											this = scope:actor
										}
									}	
									# any_memory = {
									# 	has_memory_type = had_sex_other
									# 	any_memory_participant = {
									# 		this = scope:actor
									# 	}
									# }	
									any_memory = {
										has_memory_type = had_a_threesome_memory
										any_memory_participant = {
											this = scope:actor
										}
									}	
								}
							}	
						}
					}
				}
				desc = failed_to_lay.02.desc
			}
			desc = failed_to_lay.01.desc
		}
	}
    type = character_event
	theme = seduce_scheme
	override_background = garden

	left_portrait = {
		character = scope:actor
		animation = shame
	}

	right_portrait = {
		character = scope:recipient
		animation = dismissal
	}

	option = {
		name = failed_to_lay.10.a
	}
}