﻿
open_mod_features = {

	is_shown = {
		NOR = {has_game_rule = Show_mod_features_disabled
			has_variable = dont_show_features_button}
				years_from_game_start < 1
				
		 
	}
	is_valid = {
	NOT = {has_variable = is_in_features_event}
	}
	effect = {
	set_variable = {
	name = is_in_features_event
	value = yes}
	root = {trigger_event = mod_features.0001}

	}
}

disable_mod_features_button = {

	is_shown = {
		NOT = {has_game_rule = Show_mod_features_disabled}
				years_from_game_start < 1
				
		 
	}
	is_valid = {
	NOT = {	has_variable = is_in_features_event}
	}
	effect = {
	set_variable = {
		name = dont_show_features_button
		value = yes
	}

	}
}
