﻿on_game_start = {
	on_actions = {
		bme_adventure_events_oa
	}
}

three_year_playable_pulse = {
	on_actions = {
		bme_culture_events_oa
	}
}

bme_adventure_events_oa = {
	trigger = {
		culture:turkish = {
			NOT = { has_cultural_era_or_later = culture_era_early_medieval }
		}
	}
	events = {
		bme_turkish_adventurers.0001
	}
}

bme_culture_events_oa = {
	trigger = {
		NOT = { has_game_rule = turkish_adventurers_off }
	}
	random_events = {
		800 = 0
		1 = bme_culture.0001
		3 = bme_culture.0002
		600 = bme_culture.0003
	}
}
