﻿namespace = bp3_decisions

bp3_decisions.0100 = {
	type = character_event
	title = bp3_decisions.0100.t
	desc = bp3_decisions.0100.desc
	theme = realm

    left_portrait = {
        character = root
        animation = personality_honorable
    }

    immediate = {
        house = {
			add_house_modifier = {
				modifier = legacy_adventurer_house_modifier
			}
		}
    }

    # Do some justicar contracts
    option = {
        name = bp3_decisions.0100.a
        custom_tooltip = bp3_decisions.0100.a_tt

        hidden_effect = {
            populate_task_contracts_for_area = {
                location = root.location
                amount = 3
                group = { laamp_contracts_justicar_group }
            }
        }
    }

    # Become legitimists
    option = {
        name = bp3_decisions.0100.b
        #Unop Check if root can have legitimists camp purpose here since otherwise it will change automatically 
        trigger = {
            NOT = { has_realm_law = camp_purpose_legitimists }
            ep3_can_have_legitimists_camp_purpose_trigger = yes
        }
        show_as_unavailable = { always = yes }
        add_realm_law_skip_effects = camp_purpose_legitimists
    }
}