﻿# Used in pv_overthrow_threshold_value and pv_overthrow_tally_value instead of is_powerful_vassal for consistency with interaction conditions
unop_is_coup_powerful_vassal_trigger = {
	trigger_if = {
		limit = {
			liege = { government_has_flag = government_has_powerful_families }
		}
		house ?= { is_powerful_family = yes }
		is_house_head = yes
	}
	trigger_else = {
		is_powerful_vassal = yes
	}
}