﻿house_feud_hostile_scheme_agent_modifier = {
	#Family Feud
	modifier = {
		add = 25
		exists = house
		exists = scope:owner.house
		exists = scope:target.house
		house = scope:owner.house
		house_has_feud_relation_with_trigger = { TARGET = scope:target }
		has_opinion_modifier = {
			modifier = house_feud_opinion
			target = scope:target.house.house_head
		}
		desc = "MURDER_FAMILY_FEUD_AGENT_BONUS"
	}
}

house_feud_hostile_scheme_success_modifier = {
	modifier = {
		add = 5
		exists = scope:owner.house
		exists = scope:target.house
		scope:owner = {
			house_has_feud_relation_with_trigger = { TARGET = scope:target }
			has_opinion_modifier = {
				modifier = house_feud_opinion
				target = scope:target.house.house_head
			}
		}
		desc = HOSTILE_FAMILY_FEUD_SCHEMER_BONUS
	}
}

#Unop Same as house_feud_hostile_scheme_success_modifier but expects scope:target to be landed title
house_feud_title_hostile_scheme_success_modifier = {
	modifier = {
		add = 5
		exists = scope:owner.house
		exists = scope:target.holder.house
		scope:owner = {
			house_has_feud_relation_with_trigger = { TARGET = scope:target.holder }
			has_opinion_modifier = {
				modifier = house_feud_opinion
				target = scope:target.holder.house.house_head
			}
		}
		desc = HOSTILE_FAMILY_FEUD_SCHEMER_BONUS
	}
}

house_feud_sway_scheme_success_modifier = {
	modifier = {
		add = -20
		exists = scope:owner.house
		exists = scope:target.house
		OR = {
			scope:owner = {
				house_has_feud_relation_with_trigger = { TARGET = scope:target }
			}
			scope:target = {
				house_has_feud_relation_with_trigger = { TARGET = scope:owner }
			}
		}
		desc = SWAY_FAMILY_FEUD_SCHEMER_MALUS
	}
}
