﻿general_aptitude_bonus_exclude_other_court_position = {
	if = {
		limit = {
			exists = employer  # don't know why but employer ?= not work in this case.
		}
		# to reduce scoping
		employer = {
			if = {
				limit = {
					government_has_flag = government_is_landless_adventurer
				}
				if = {
					limit = { has_perk = soon_forgiven_perk }
					add = {
						value = 10
						desc = court_position_soon_forgiven_perk
					}
				}
				if = {
					limit = {
						has_perk = positions_of_power_perk
						prev = { any_relation = { type = friend } }
					}
					add = {
						value = 5
						desc = court_position_positions_of_power_perk_friend
					}
				}
				if = {
					limit = {
						has_perk = positions_of_power_perk
						prev = { any_relation = { type = lover } }
					}
					add = {
						value = 5
						desc = court_position_positions_of_power_perk_lover
					}
				}
				if = {
					limit = {
						has_perk = positions_of_power_perk
						prev = { is_married = yes }
					}
					add = {
						value = 10
						desc = court_position_positions_of_power_perk_marriage
					}
				}
				if = {
					limit = {
						has_perk = likable_perk
						has_relation_best_friend = prev
					}
					add = {
						value = 30
						desc = court_position_best_friend
					}
				}
				else_if = {
					limit = {
						has_perk = likable_perk
						has_relation_friend = prev
					}
					add = {
						value = 15
						desc = court_position_friend
					}
				}
			}
		}
		add = court_position_aptitude_boon_voyager_trait
		add = court_position_aptitude_traveling_friends_value
		add = court_position_aptitude_eunuch_tradition_value
		add = court_position_aptitude_family_business_value
	}
}

general_aptitude_bonus = {
	if = {
		limit = {
			exists = employer  # don't know why but employer ?= not work in this case.
		}
		add = general_aptitude_bonus_exclude_other_court_position
		# so they can not bonus on themselves recursively
		# Seneschal
		if = {
			limit = {
				liege.court_position:seneschal_court_position ?= {
					has_variable = performing_improve_court
				}
			}
			add = {
				value = liege.court_position:seneschal_court_position.seneschal_improve_court_value
				desc = seneschal_improve_court_aptitude_desc
			}
		}
		# Yeke Jarquchi
		if = {
			limit = {
				liege.court_position:yeke_jarquchi_court_position ?= {
					has_variable = performing_improve_court
				}
			}
			add = {
				value = liege.court_position:yeke_jarquchi_court_position.yeke_jarquchi_improve_court_value
				desc = yeke_jarquchi_improve_court_aptitude_desc
			}
		}
		#Unop: Add missing Khlon Glan entry, making the task doing nothing except gold/prestige sink
		if = {
			limit = {
				liege.court_position:khlon_glan_court_position ?= {
					has_variable = performing_improve_court
				}
			}
			add = {
				value = liege.court_position:khlon_glan_court_position.khlon_glan_improve_court_value
				desc = khlon_glan_improve_court_aptitude_desc
			}
		}
	}
}

############################
# MINOR TITLE COSTS
############################

tiny_court_position_salary = {
	add = {
		value = 0.05
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		} 
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		} 
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply =  {
			value =  1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_nomadic
			}
		}
		multiply = {
			value = 0.5
			desc = nomad_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}

minor_court_position_salary = {
	add = {
		value = 0.12
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		} 
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		} 
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply =  {
			value =  1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_nomadic
			}
		}
		multiply = {
			value = 0.5
			desc = nomad_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# TGP parameters
	if = {
		limit = {
			scope:liege = {
				has_title = title:h_china
				top_participant_group:dynastic_cycle ?= { has_participant_group_parameter = dynastic_cycle_hegemony_higher_court_position_salaries }
			}
		}
		multiply = {
			value = {
				value = 1
				add = dynastic_cycle_hegemony_higher_court_position_salaries_value
			}
			desc = dynastic_cycle_hegemony_higher_court_position_salaries_desc
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		} 
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}
medium_court_position_salary = {
	add = {
		value = 0.25
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply = {
			value = 1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_nomadic
			}
		}
		multiply = {
			value = 0.5
			desc = nomad_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# TGP parameters
	if = {
		limit = {
			scope:liege = {
				has_title = title:h_china
				top_participant_group:dynastic_cycle ?= { has_participant_group_parameter = dynastic_cycle_hegemony_higher_court_position_salaries }
			}
		}
		multiply = {
			value = {
				value = 1
				add = dynastic_cycle_hegemony_higher_court_position_salaries_value
			}
			desc = dynastic_cycle_hegemony_higher_court_position_salaries_desc
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		} 
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}
major_court_position_salary = {
	add = {
		value = 0.5
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply = {
			value = 1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_nomadic
			}
		}
		multiply = {
			value = 0.5
			desc = nomad_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# TGP parameters
	if = {
		limit = {
			scope:liege = {
				has_title = title:h_china
				top_participant_group:dynastic_cycle ?= { has_participant_group_parameter = dynastic_cycle_hegemony_higher_court_position_salaries }
			}
		}
		multiply = {
			value = {
				value = 1
				add = dynastic_cycle_hegemony_higher_court_position_salaries_value
			}
			desc = dynastic_cycle_hegemony_higher_court_position_salaries_desc
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		} 
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}

court_position_physician_salary = {
	add = {
		value = 0.1
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	scope:liege ?= {
		culture ?= {
			if = {
				limit = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
				multiply =  {
					value =  1.75
					desc = culture_era_late_medieval_salary_mod
					format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
				}
			}
			else_if = {
				limit = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
				multiply = {
					value = 1.5
					desc = culture_era_high_medieval_salary_mod
					format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
				}
			}
			else_if = {
				limit = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
				multiply = {
					value = 1.25
					desc = culture_era_early_medieval_salary_mod
					format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
				} 
			}
		}
		if = {
			limit = {
				highest_held_title_tier >= tier_empire
			}
			multiply = {
				value = 1.25
				desc = empire_salary_mod
				format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
			} 
		}
		if = {
			limit = {
				government_has_flag = government_is_tribal
			}
			multiply = {
				value = 0.25
				desc = tribal_salary_mod
				format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
			} 
		}
		if = {
			limit = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
			multiply = {
				value = 0.8
				desc = esteemed_hospitality_salary_mod
				format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
			}
		}
		if = {
			limit = {
				scope:liege = {
					has_title = title:h_china
					top_participant_group:dynastic_cycle ?= { has_participant_group_parameter = dynastic_cycle_hegemony_higher_court_position_salaries }
				}
			}
			multiply = {
				value = {
					value = 1
					add = dynastic_cycle_hegemony_higher_court_position_salaries_value
				}
				desc = dynastic_cycle_hegemony_higher_court_position_salaries_desc
				format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
			} 
		}
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}

court_position_antiquarian_salary = {
	add = {
		value = 0.15
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		} 
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		} 
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply =  {
			value =  1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		} 
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		} 
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		} 
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# TGP parameters
	if = {
		limit = {
			scope:liege = {
				has_title = title:h_china
				top_participant_group:dynastic_cycle ?= { has_participant_group_parameter = dynastic_cycle_hegemony_higher_court_position_salaries }
			}
		}
		multiply = {
			value = {
				value = 1
				add = dynastic_cycle_hegemony_higher_court_position_salaries_value
			}
			desc = dynastic_cycle_hegemony_higher_court_position_salaries_desc
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}

court_position_travel_leader_salary = {
	add = {
		value = 0.1
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# TGP parameters
	if = {
		limit = {
			scope:liege = {
				has_title = title:h_china
				top_participant_group:dynastic_cycle ?= { has_participant_group_parameter = dynastic_cycle_hegemony_higher_court_position_salaries }
			}
		}
		multiply = {
			value = {
				value = 1
				add = dynastic_cycle_hegemony_higher_court_position_salaries_value
			}
			desc = dynastic_cycle_hegemony_higher_court_position_salaries_desc
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	} 
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}

minor_court_position_task_prestige_salary = 0.2

minor_court_position_prestige_salary = {
	add = {
		value = 0.1
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply = {
			value = 1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_nomadic
			}
		}
		multiply = {
			value = 0.5
			desc = nomad_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}
medium_court_position_prestige_salary = {
	add = {
		value = 0.2
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply = {
			value = 1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_nomadic
			}
		}
		multiply = {
			value = 0.5
			desc = nomad_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}
very_high_court_position_prestige_salary = {
	add = {
		value = 0.3
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply = {
			value = 1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_nomadic
			}
		}
		multiply = {
			value = 0.5
			desc = nomad_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
	multiply = 2
}
major_court_position_prestige_salary = {
	add = {
		value = 0.3
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply = {
			value = 1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_nomadic
			}
		}
		multiply = {
			value = 0.5
			desc = nomad_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}

minor_court_position_piety_salary = {
	add = {
		value = 0.5
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply = {
			value = 1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_nomadic
			}
		}
		multiply = {
			value = 0.5
			desc = nomad_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}
medium_court_position_piety_salary = {
	add = {
		value = 1
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply = {
			value = 1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_nomadic
			}
		}
		multiply = {
			value = 0.5
			desc = nomad_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}
major_court_position_piety_salary = {
	add = {
		value = 2
		desc = COURT_POSITION_SALARY_BREAKDOWN_BASE
		format = "BASE_VALUE_FORMAT_DECIMALS"
	}
	if = {
		limit = {
			scope:liege.sub_realm_size >= 120
		}
		multiply = {
			value = 1.6
			desc = enormous_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 90
		}
		multiply = {
			value = 1.4
			desc = large_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 60
		}
		multiply = {
			value = 1.2
			desc = medium_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege.sub_realm_size >= 30
		}
		multiply =  {
			value =  1.1
			desc = small_realm_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_late_medieval
				}
			}
		}
		multiply = {
			value = 1.75
			desc = culture_era_late_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_high_medieval
				}
			}
		}
		multiply = {
			value = 1.5
			desc = culture_era_high_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_era_or_later = culture_era_early_medieval
				}
			}
		}
		multiply = {
			value = 1.25
			desc = culture_era_early_medieval_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				highest_held_title_tier >= tier_empire
			}
		}
		multiply = {
			value = 1.25
			desc = empire_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_PLUS_NEGATIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_tribal
			}
		}
		multiply = {
			value = 0.25
			desc = tribal_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				government_has_flag = government_is_nomadic
			}
		}
		multiply = {
			value = 0.5
			desc = nomad_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				culture = {
					has_cultural_parameter = cheaper_court_positions
				}
			}
		}
		multiply = {
			value = 0.8
			desc = esteemed_hospitality_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			OR = {
				has_game_rule = hard_difficulty
				has_game_rule = very_hard_difficulty
			}
			scope:liege = {
				is_ai = yes
			}
		}
		multiply = 0
	}
}

minor_court_position_prestige_cost = -0.2

minor_court_position_prestige_revoke_cost = {
	value = 25
	if = {
		limit = {
			exists = this
			has_character_flag = temporary_court_position_cost_removal
		}
		multiply = 0
	}
}
medium_court_position_prestige_revoke_cost = {
	value = 75
	if = {
		limit = {
			exists = this
			has_character_flag = temporary_court_position_cost_removal
		}
		multiply = 0
	}
}
major_court_position_prestige_revoke_cost = {
	value = 200
	if = {
		limit = {
			exists = this
			has_character_flag = temporary_court_position_cost_removal
		}
		multiply = 0
	}
}


# INFLUENCE - EP3
minor_court_position_influence_salary = 0.5
medium_court_position_influence_salary = 1.0
major_court_position_influence_salary = 2.0

minor_court_position_influence_cost = -0.2

minor_court_position_influence_revoke_cost = 25
medium_court_position_influence_revoke_cost = 75
major_court_position_influence_revoke_cost = 200


############################
# COURT POSITION EFFECTIVENESS LEVELS
############################

terrible_effectiveness = 1
poor_effectiveness = 2
average_effectiveness = 3
good_effectiveness = 4
excellent_effectiveness = 5

garuda_prowess_svalue = 8


executioner_control_value = {
	scope:actor = {
		every_court_position_holder = {
			type = executioner_court_position
			add = this.aptitude:executioner_court_position
		}
	}
	multiply = 3
}
executioner_control_value_tooltip = { # Keep identical to executioner_control_value
	every_court_position_holder = {
		type = executioner_court_position
		add = this.aptitude:executioner_court_position
	}
	multiply = 3
}

############################
# COURT POSITION OPINIONS
############################

regular_court_position_opinion = 5
ceremonial_court_position_opinion = 10
regular_camp_officer_opinion = 2
high_camp_officer_opinion = 5

court_jester_position_opinion = {
	scope:employee = {
		if = {
			limit = {
				has_no_particular_noble_roots_trigger = yes
			}
			value = 5
		}
		else = {
			value = -20
		}
	}
}



adjust_court_position_score_for_unity = {
	if = {
		limit = {
			scope:liege = { government_has_flag = government_is_clan }
			scope:employee = {
				house ?= scope:liege.house
				ai_wants_high_unity = yes
			}
		}
		add = 25
	}
	else_if = {
		limit = {
			scope:liege = { government_has_flag = government_is_clan }
			scope:employee = {
				NOT ={ house ?= scope:liege.house }
				ai_wants_low_unity = yes
			}
		}
		add = 25
	}
}

########################
# COURT POSITION TASKS #
########################

seneschal_improve_court_value = {
	value = 0
	if = {
		limit = {
			aptitude = {
				court_position = seneschal_court_position
				value = 4
			}
		}
		value = 10
	}
	else_if = {
		limit = {
			aptitude = {
				court_position = seneschal_court_position
				value = 3
			}
		}
		value = 7
	}
	else_if = {
		limit = {
			aptitude = {
				court_position = seneschal_court_position
				value = 2
			}
		}
		value = 5
	}
	else_if = {
		limit = {
			aptitude = {
				court_position = seneschal_court_position
				value = 1
			}
		}
		value = 3
	}
	else_if = {
		limit = {
			aptitude = {
				court_position = seneschal_court_position
				value = 0
			}
		}
		value = 2
	}
}

yeke_jarquchi_improve_court_value = {
	value = 0
	if = {
		limit = {
			aptitude = {
				court_position = yeke_jarquchi_court_position
				value = 4
			}
		}
		value = 10
	}
	else_if = {
		limit = {
			aptitude = {
				court_position = yeke_jarquchi_court_position
				value = 3
			}
		}
		value = 7
	}
	else_if = {
		limit = {
			aptitude = {
				court_position = yeke_jarquchi_court_position
				value = 2
			}
		}
		value = 5
	}
	else_if = {
		limit = {
			aptitude = {
				court_position = yeke_jarquchi_court_position
				value = 1
			}
		}
		value = 3
	}
	else_if = {
		limit = {
			aptitude = {
				court_position = yeke_jarquchi_court_position
				value = 0
			}
		}
		value = 2
	}
}

caravan_master_prepare_travels_max_value = {
	value = 3
	if = {
		limit = {
			aptitude = {
				court_position = travel_leader_court_position
				value = 4
			}
		}
		value = 20
	}
	else_if = {
		limit = {
			aptitude = {
				court_position = travel_leader_court_position
				value = 3
			}
		}
		value = 15
	}
	else_if = {
		limit = {
			aptitude = {
				court_position = travel_leader_court_position
				value = 2
			}
		}
		value = 10
	}
	else_if = {
		limit = {
			aptitude = {
				court_position = travel_leader_court_position
				value = 1
			}
		}
		value = 6
	}
}

caravan_master_prepare_travels_change_value = {
	value = caravan_master_prepare_travels_max_value
	divide = 10
}

caravan_master_prepare_travels_current_value = {
	value = 0
	liege_or_court_owner ?= {
		if = {
			limit = {
				has_variable = prepare_travels_value
			}
			value = var:prepare_travels_value
		}
	}
}

caravan_master_prepare_travels_current_value_employer = {
	value = 0
	scope:liege = {
		if = {
			limit = {
				has_variable = prepare_travels_value
			}
			value = var:prepare_travels_value
		}
	}
}

prepare_travels_modifier_value = {
	value = 0
	if = {
		limit = {
			has_variable = prepare_travels_modifier_value
		}
		value = var:prepare_travels_modifier_value
	}

	desc = MODIFIER_DEFINITION_PREPARE_TRAVELS_VALUE
}

# Aptitude Values
kurultai_task_value = {
	if = {
		limit = {
			OR = {
				employer.cp:councillor_kurultai_1 ?= { is_performing_council_task = task_kurultai_court_astrologer_1 }
				employer.cp:councillor_kurultai_2 ?= { is_performing_council_task = task_kurultai_court_astrologer_2 }
				employer.cp:councillor_kurultai_3 ?= { is_performing_council_task = task_kurultai_court_astrologer_3 }
				employer.cp:councillor_kurultai_4 ?= { is_performing_council_task = task_kurultai_court_astrologer_4 }
			}
		}
		add = {
			if = {
				limit = {
					employer.cp:councillor_kurultai_1 ?= { is_performing_council_task = task_kurultai_court_astrologer_1 }
				}
				add = employer.cp:councillor_kurultai_1.kurultai_court_astrologer_aptitude_final_value
			}
			if = {
				limit = {
					employer.cp:councillor_kurultai_2 ?= { is_performing_council_task = task_kurultai_court_astrologer_2 }
				}
				add = employer.cp:councillor_kurultai_2.kurultai_court_astrologer_aptitude_final_value
			}
			if = {
				limit = {
					employer.cp:councillor_kurultai_3 ?= { is_performing_council_task = task_kurultai_court_astrologer_3 }
				}
				add = employer.cp:councillor_kurultai_3.kurultai_court_astrologer_aptitude_final_value
			}
			if = {
				limit = {
					employer.cp:councillor_kurultai_4 ?= { is_performing_council_task = task_kurultai_court_astrologer_4 }
				}
				add = employer.cp:councillor_kurultai_4.kurultai_court_astrologer_aptitude_final_value
			}
			desc = task_kurultai_court_astrologer_modifier
		}
	}
}

aptitude_commander_trait_value = {
	add = aptitude_logistician_value
	add = aptitude_military_engineer_value
	add = aptitude_aggressive_attacker_value
	add = aptitude_unyielding_defender_value
	add = aptitude_forder_value
	add = aptitude_flexible_leader_value
	add = aptitude_desert_warrior_value
	add = aptitude_jungle_stalker_value
	add = aptitude_reaver_value
	add = aptitude_reckless_value
	add = aptitude_holy_warrior_value
	add = aptitude_open_terrain_expert_value
	add = aptitude_rough_terrain_expert_value
	add = aptitude_forest_fighter_value
	add = aptitude_cautious_leader_value
	add = aptitude_organizer_value
	add = aptitude_winter_soldier_value
}

aptitude_logistician_value = {
	value = 0
	if = {
		limit = {
			has_trait = logistician
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = logistician
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = logistician
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = logistician
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_logistician_trait
}

aptitude_military_engineer_value = {
	value = 0
	if = {
		limit = {
			has_trait = military_engineer
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = military_engineer
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = military_engineer
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = military_engineer
					value >= 33
				}
			}
			add = 5
		}
	}
}

aptitude_aggressive_attacker_value = {
	value = 0
	if = {
		limit = {
			has_trait = aggressive_attacker
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = aggressive_attacker
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = aggressive_attacker
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = aggressive_attacker
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_aggressive_attacker_trait
}

aptitude_unyielding_defender_value = {
	value = 0
	if = {
		limit = {
			has_trait = unyielding_defender
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = unyielding_defender
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = unyielding_defender
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = unyielding_defender
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_unyielding_defender_trait
}

aptitude_forder_value = {
	value = 0
	if = {
		limit = {
			has_trait = forder
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = forder
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = forder
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = forder
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_forder_trait
}

aptitude_flexible_leader_value = {
	value = 0
	if = {
		limit = {
			has_trait = flexible_leader
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = flexible_leader
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = flexible_leader
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = flexible_leader
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_flexible_leader_trait
}

aptitude_desert_warrior_value = {
	value = 0
	if = {
		limit = {
			has_trait = desert_warrior
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = desert_warrior
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = desert_warrior
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = desert_warrior
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_desert_warrior_trait
}

aptitude_jungle_stalker_value = {
	value = 0
	if = {
		limit = {
			has_trait = jungle_stalker
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = jungle_stalker
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = jungle_stalker
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = jungle_stalker
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_jungle_stalker_trait
}

aptitude_reaver_value = {
	value = 0
	if = {
		limit = {
			has_trait = reaver
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = reaver
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = reaver
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = reaver
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_reaver_trait
}

aptitude_reckless_value = {
	value = 0
	if = {
		limit = {
			has_trait = reckless
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = reckless
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = reckless
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = reckless
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_reckless_trait
}

aptitude_holy_warrior_value = {
	value = 0
	if = {
		limit = {
			has_trait = holy_warrior
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = holy_warrior
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = holy_warrior
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = holy_warrior
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_holy_warrior_trait
}

aptitude_open_terrain_expert_value = {
	value = 0
	if = {
		limit = {
			has_trait = open_terrain_expert
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = open_terrain_expert
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = open_terrain_expert
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = open_terrain_expert
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_open_terrain_expert_trait
}

aptitude_rough_terrain_expert_value = {
	value = 0
	if = {
		limit = {
			has_trait = rough_terrain_expert
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = rough_terrain_expert
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = rough_terrain_expert
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = rough_terrain_expert
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_rough_terrain_expert_trait
}

aptitude_forest_fighter_value = {
	value = 0
	if = {
		limit = {
			has_trait = forest_fighter
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = forest_fighter
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = forest_fighter
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = forest_fighter
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_forest_fighter_trait
}

aptitude_cautious_leader_value = {
	value = 0
	if = {
		limit = {
			has_trait = cautious_leader
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = cautious_leader
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = cautious_leader
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = cautious_leader
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_cautious_leader_trait
}

aptitude_organizer_value = {
	value = 0
	if = {
		limit = {
			has_trait = organizer
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = organizer
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = organizer
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = organizer
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_organizer_trait
}

aptitude_winter_soldier_value = {
	value = 0
	if = {
		limit = {
			has_trait = winter_soldier
		}
		add = 10
		if = {
			limit = {
				has_trait_xp = {
					trait = winter_soldier
					value >= 100
				}
			}
			add = 15
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = winter_soldier
					value >= 66
				}
			}
			add = 10
		}
		else_if = {
			limit = {
				has_trait_xp = {
					trait = winter_soldier
					value >= 33
				}
			}
			add = 5
		}
	}
	desc = court_position_winter_soldier_trait
}

######################################
# COURT POSITION TOTAL SALARY VALUES #
######################################

court_physician_total_salary_value = {
	value = court_position_physician_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_physician } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_physician
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_physician }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_physician }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

travel_leader_total_salary_value = {
	value = court_position_travel_leader_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = travel_leader } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = travel_leader
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = travel_leader }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = travel_leader }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

antiquarian_total_salary_value = {
	value = court_position_antiquarian_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = antiquarian } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = antiquarian
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = antiquarian }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = antiquarian }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

seneschal_total_salary_value = {
	value = medium_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = seneschal } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = seneschal
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = seneschal }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = seneschal }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

seneschal_prestige_salary_value = {
	value = medium_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = seneschal } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = seneschal
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = seneschal }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = seneschal }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

khlon_glan_prestige_salary_value = {
	value = medium_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = khlon_glan } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = seneschal
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = khlon_glan }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = khlon_glan }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_tutor_total_salary_value = {
	value = medium_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_tutor } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_tutor
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_tutor }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_tutor }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Reduction bonus for Admin unlocked from the Estate
	if = {
		limit = {
			scope:liege = {
				domicile ?= { has_domicile_parameter = estate_reduced_tutor_cost }
			}
		}
		multiply = {
			value = 1
			subtract = estate_court_tutor_cost_reduction_value
			desc = estate_reduced_tutor_cost_desc
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				domicile ?= { has_domicile_parameter = estate_reduced_tutor_cost_high }
			}
		}
		multiply = {
			value = 1
			subtract = estate_court_tutor_cost_reduction_high_value
			desc = estate_reduced_tutor_cost_desc
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	else_if = {
		limit = {
			scope:liege = {
				domicile ?= { has_domicile_parameter = estate_reduced_tutor_cost_low }
			}
		}
		multiply = {
			value = 1
			subtract = estate_court_tutor_cost_reduction_low_value
			desc = estate_reduced_tutor_cost_desc
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_tutor_prestige_salary_value = {
	value = medium_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_tutor } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_tutor
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_tutor }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_tutor }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

wet_nurse_total_salary_value = {
	value = tiny_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = wet_nurse } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = wet_nurse
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = wet_nurse }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = wet_nurse }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

wet_nurse_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = wet_nurse } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = wet_nurse
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = wet_nurse }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = wet_nurse }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

charioteer_total_salary_value = {
	value = minor_court_position_salary
	if = {
		limit = {
			scope:liege = {
				exists = dynasty
				dynasty = { has_dynasty_perk = fp2_coterie_legacy_1 }

				employs_court_position = charioteer_court_position
				any_court_position_holder = {
			        type = charioteer_court_position
					exists = dynasty
					house = prev.house
				}
			}
		}
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	else_if = { # Halved via obligation hook
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = charioteer
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = charioteer }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = charioteer }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

charioteer_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = charioteer } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = charioteer
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = charioteer }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = charioteer }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

bookmaker_prestige_salary_value = {
	value = medium_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = bookmaker } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = bookmaker
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = bookmaker }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = bookmaker }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

akolouthos_total_salary_value = {
	value = medium_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = akolouthos } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = akolouthos
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = akolouthos }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = akolouthos }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

chief_eunuch_total_salary_value = {
	value = tiny_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = chief_eunuch } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = chief_eunuch
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = chief_eunuch }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = chief_eunuch }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

chief_eunuch_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = chief_eunuch } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = chief_eunuch
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = chief_eunuch }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = chief_eunuch }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

master_of_horse_total_salary_value = {
	value = medium_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_of_horse } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_of_horse
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_of_horse }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = master_of_horse }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				employs_court_position = master_of_horse_court_position
				any_court_position_holder = {
			        type = master_of_horse_court_position
			        has_character_flag = free_master_of_horse
				}
			}
		}
		multiply = {
			value = 0
			desc = free_court_position
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

master_of_horse_prestige_salary_value = {
	value = medium_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_of_horse } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_of_horse
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_of_horse }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = master_of_horse }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

master_of_hunt_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_of_hunt } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_of_hunt
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_of_hunt }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = master_of_hunt }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

master_of_hunt_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_of_hunt } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_of_hunt
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_of_hunt }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = master_of_hunt }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

master_assassin_total_salary_value = {
	value = medium_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_assassin } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_assassin
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_assassin }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = master_assassin }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

master_assassin_prestige_salary_value = {
	value = medium_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_assassin } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_assassin
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_assassin }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = master_assassin }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

cultural_emissary_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = cultural_emissary } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = cultural_emissary
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = cultural_emissary }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = cultural_emissary }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

cultural_emissary_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = cultural_emissary } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = cultural_emissary
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = cultural_emissary }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = cultural_emissary }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

cave_hermit_total_salary_value = {
	# Update X_salary_tooltip if script_value is changed
	value = minor_court_position_salary #it's cheap to maintain a hermit in a cave
	# Set to 0 with Dynasty Perk Inner Circle

	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = cave_hermit } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = cave_hermit
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Set to 50% if you found your hermit around (variable lasts for 5 years)
	if = {
		limit = {
			scope:liege = {
				employs_court_position = cave_hermit_court_position
				any_court_position_holder = {
			        type = cave_hermit_court_position
			        has_variable = found_hermit_mod
				}
			}
		}
		multiply = {
			value = 0
			desc = found_hermit_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = cave_hermit }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = cave_hermit }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

chief_qadi_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = chief_qadi } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = chief_qadi
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = chief_qadi }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = chief_qadi }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

chief_qadi_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = chief_qadi } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = chief_qadi
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = chief_qadi }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = chief_qadi }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_gardener_total_salary_value = {
	value = medium_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_gardener } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_gardener
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_gardener }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_gardener }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# tgp_japan_yearly_events.1180
	if = {
		limit = {
			scope:liege ?= { has_character_flag = had_bonsai_tree_event }
		}
		multiply = {
			value = 0.8
			desc = court_position_from_event
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_gardener_prestige_salary_value = {
	value = medium_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_gardener } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_gardener
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_gardener }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_gardener }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# tgp_japan_yearly_events.1180
	if = {
		limit = {
			scope:liege ?= { has_character_flag = had_bonsai_tree_event }
		}
		multiply = {
			value = 0.8
			desc = court_position_from_event
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_scholar_total_salary_value = {
	value = medium_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_scholar } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_scholar
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_scholar }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_scholar }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_scholar_prestige_salary_value = {
	value = medium_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_scholar } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_scholar
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_scholar }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_scholar }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

chronicler_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = chronicler } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = chronicler
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = chronicler }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = chronicler }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

chronicler_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = chronicler } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = chronicler
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = chronicler }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = chronicler }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

champion_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = champion } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = champion
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = champion }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = champion }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_brewmaster_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_brewmaster } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_brewmaster
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_brewmaster }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_brewmaster }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = 0
	}
}

court_brewmaster_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_brewmaster } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_brewmaster
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_brewmaster }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_brewmaster }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

lady_in_waiting_total_salary_value = {
	value = tiny_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = lady_in_waiting } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = lady_in_waiting
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = lady_in_waiting }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = lady_in_waiting }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

lady_in_waiting_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = lady_in_waiting } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = lady_in_waiting
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = lady_in_waiting }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = lady_in_waiting }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

royal_architect_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = royal_architect } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = royal_architect
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#Reduce salary for employing green architect from travel_events.2028
	if = {
		limit = {
			scope:liege = {
				employs_court_position = royal_architect_court_position
				any_court_position_holder = {
			        type = royal_architect_court_position
			        has_variable = trainee_salary
				}
			}
		}
		multiply = {
			value = 0.5
			desc = trainee_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE" #Unop: To properly show the discount (Will show -0 if not present)
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = royal_architect }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = royal_architect }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

royal_architect_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = royal_architect } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = royal_architect
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = royal_architect }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = royal_architect }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

high_almoner_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = high_almoner } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = high_almoner
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = high_almoner }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = high_almoner }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_poet_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_poet } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_poet
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_poet }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_poet }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_poet_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_poet } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_poet
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_poet }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_poet }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Free if you have the cultural tradition to increase prestige (so you don't have a cost and a gain at the same time)
	if = {
		limit = {
			scope:liege.culture ?= { has_cultural_parameter = better_court_poets }
		}
		multiply = {
			value = 0
			desc = court_position_poets_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_musician_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_musician } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_musician
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_musician }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_musician }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_musician_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_musician } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_musician
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_musician }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_musician }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Free if you have the cultural tradition to increase prestige (so you don't have a cost and a gain at the same time)
	if = {
		limit = {
			scope:liege.culture ?= { has_cultural_parameter = better_court_musicians }
		}
		multiply = {
			value = 0
			desc = court_position_poets_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

food_taster_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = food_taster } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = food_taster
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = food_taster }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = food_taster }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

food_taster_prestige_salary_value = {
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = food_taster } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = food_taster
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = food_taster }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = food_taster }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Free if you have the cultural tradition to increase prestige (so you don't have a cost and a gain at the same time)
	if = {
		limit = {
			scope:liege.culture ?= { has_cultural_parameter = better_food_tasters }
		}
		multiply = {
			value = 0
			desc = court_position_food_tasters_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

keeper_of_swans_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = keeper_of_swans } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = keeper_of_swans
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = keeper_of_swans }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = keeper_of_swans }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

keeper_of_swans_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = keeper_of_swans } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = keeper_of_swans
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = keeper_of_swans }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = keeper_of_swans }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_jester_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_jester } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_jester
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = {
			scope:liege = {
				employs_court_position = court_jester_court_position
				any_court_position_holder = {
			        type = court_jester_court_position
			        has_variable = king_of_fools_var
				}
			}
		}
		multiply = {
			value = 0.25
			desc = king_of_fools_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE" #Unop: To properly show the discount (Will show -0 if not present)
		}
	}
	if = {
		limit = {
			scope:liege = {
				employs_court_position = court_jester_court_position
				any_court_position_holder = {
					type = court_jester_court_position
					has_character_flag = cp_discount
				}
			}
		}
		multiply = {
			value = 0.5
			desc = generic_cp_discount
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE" #Unop: To properly show the discount (Will show -0 if not present)
		}
	}
	#if = { #Unop: Exact duplicate from above
	#	limit = {
	#		scope:liege = {
	#			employs_court_position = court_jester_court_position
	#			any_court_position_holder = {
	#				type = court_jester_court_position
	#				has_character_flag = cp_discount
	#			}
	#		}
	#	}
	#	multiply = {
	#		value = 0.5
	#		desc = generic_cp_discount
	#	}
	#}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_jester }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_jester }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_jester_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_jester } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_jester
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_jester }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_jester }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

executioner_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = executioner } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = executioner
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = executioner }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = executioner }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

bodyguard_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = bodyguard } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = bodyguard
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#Set to 0 with our psycho bodyguard from travel_events.2040
	if = {
		limit = {
			scope:liege = {
				employs_court_position = bodyguard_court_position
				any_court_position_holder = {
			        type = bodyguard_court_position
			        has_variable = insane_bodyguard
				}
			}
		}
		multiply = {
			value = 0
			desc = insane_bodyguard_salary_mod
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = bodyguard }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = bodyguard }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

bodyguard_prestige_salary_value = {
	value = medium_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = bodyguard } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = bodyguard
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#Set to 0 with our psycho bodyguard from travel_events.2040
	if = {
		limit = {
			scope:liege = {
				employs_court_position = bodyguard_court_position
				any_court_position_holder = {
			        type = bodyguard_court_position
			        has_variable = insane_bodyguard
				}
			}
		}
		multiply = {
			value = 0
			desc = insane_bodyguard_salary_mod
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = bodyguard }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = bodyguard }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_artificer_total_salary_value = {
	value = medium_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_artificer } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_artificer
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_artificer }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_artificer }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_artificer_prestige_salary_value = {
	value = medium_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_artificer } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = court_artificer
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_artificer }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_artificer }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

garuda_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = garuda } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = garuda
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = garuda }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = garuda }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

garuda_prestige_salary_value = {
	value = minor_court_position_prestige_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = garuda } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = garuda
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = garuda }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = garuda }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_astrologer_prestige_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_astrologer } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = { 
			court_position_obligation_hook_salary_trigger = {
				POS = court_astrologer
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_astrologer }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_astrologer }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { is_landless_adventurer = yes }
		}
		multiply = 0
	}
}

boyan_total_salary_value = {
	value = tiny_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_of_hunt } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_of_hunt
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_of_hunt }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

boyan_prestige_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = boyan } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = { 
			court_position_obligation_hook_salary_trigger = {
				POS = boyan
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = boyan }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = boyan }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { is_landless_adventurer = yes }
		}
		multiply = 0
	}
}

siege_engineer_total_salary_value = {
	value = tiny_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_of_hunt } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_of_hunt
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_of_hunt }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

siege_engineer_prestige_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = siege_engineer } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = { 
			court_position_obligation_hook_salary_trigger = {
				POS = siege_engineer
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = siege_engineer }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = siege_engineer }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { is_landless_adventurer = yes }
		}
		multiply = 0
	}
}

yurtchi_total_salary_value = {
	value = tiny_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_of_hunt } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_of_hunt
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_of_hunt }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

yurtchi_prestige_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = yurtchi } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = { 
			court_position_obligation_hook_salary_trigger = {
				POS = yurtchi
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = yurtchi }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = yurtchi }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { is_landless_adventurer = yes }
		}
		multiply = 0
	}
}

cherbi_total_salary_value = {
	value = tiny_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_of_hunt } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_of_hunt
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_of_hunt }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

cherbi_prestige_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = cherbi } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = { 
			court_position_obligation_hook_salary_trigger = {
				POS = cherbi
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = cherbi }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = cherbi }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { is_landless_adventurer = yes }
		}
		multiply = 0
	}
}

yeke_jarquchi_total_salary_value = {
	value = tiny_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_of_hunt } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_of_hunt
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_of_hunt }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

yeke_jarquchi_prestige_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = yeke_jarquchi } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = { 
			court_position_obligation_hook_salary_trigger = {
				POS = yeke_jarquchi
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = yeke_jarquchi }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = yeke_jarquchi }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { is_landless_adventurer = yes }
		}
		multiply = 0
	}
}

foreign_emissary_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_of_hunt } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_of_hunt
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_of_hunt }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

keeper_of_the_horses_total_salary_value = {
	value = tiny_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = master_of_hunt } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = master_of_hunt
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = master_of_hunt }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

keeper_of_the_horses_prestige_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = keeper_of_the_horses } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	if = {
		limit = { 
			court_position_obligation_hook_salary_trigger = {
				POS = keeper_of_the_horses
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = keeper_of_the_horses }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = keeper_of_the_horses }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { is_landless_adventurer = yes }
		}
		multiply = 0
	}
}

eparch_total_salary_value = {
	value = major_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = eparch } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = eparch
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = eparch }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = eparch }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

grand_preceptor_total_salary_value = {
	value = major_court_position_salary
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = grand_preceptor } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = grand_preceptor
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = grand_preceptor }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

grand_mentor_total_salary_value = {
	value = major_court_position_salary
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = grand_mentor } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = grand_mentor
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = grand_mentor }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

grand_guardian_total_salary_value = {
	value = major_court_position_salary
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = grand_guardian } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = grand_guardian
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = grand_guardian }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

fire_dragon_engineer_total_salary_value = {
	value = major_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = fire_dragon_engineer } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = fire_dragon_engineer
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = fire_dragon_engineer }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

keeper_of_the_harem_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = keeper_of_the_harem } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = keeper_of_the_harem
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = keeper_of_the_harem }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

khlon_glan_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = khlon_glan } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = high_almoner
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = khlon_glan }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = khlon_glan }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

court_brahmin_total_salary_value = {
	value = minor_court_position_salary # Update X_salary_tooltip if script_value is changed
	# Set to 0 with Dynasty Perk Inner Circle
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = court_brahmin } }
		multiply = {
			value = 0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved via obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = high_almoner
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = court_brahmin }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Increased salary
	if = {
		limit = {
			court_position_increased_salary_trigger = { POS = court_brahmin }
		}
		multiply = {
			value = 1.5
			desc = court_position_increased_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	#You're working with LAAMPS now
	if = {
		limit = { 
			scope:liege ?= { government_has_flag = government_is_landless_adventurer }
		}
		multiply = {
			value = 0
			desc = court_position_laamps_free
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}

minister_bureaucrat_total_salary_value = {
	value = major_court_position_salary
	if = {
		limit = { court_position_inner_circle_salary_trigger = { POS = minister_bureaucrat } }
		multiply = {
			value = 0.0
			desc = inner_circle_salary_mod
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with Dynasty Legacy
	if = {
		limit = {
			trigger_if = {
				limit = {
					exists = scope:liege
				}
				scope:liege ?= {
					dynasty ?= { has_dynasty_perk = tgp_chinese_legacy_5 }
					employs_court_position = minister_bureaucrat_court_position
					any_court_position_holder = {
				        type = minister_bureaucrat_court_position
						house ?= scope:liege.house
					}
				}
			}
			trigger_else = { always = no }
		}
		multiply = {
			value = 0.5
			desc = court_position_tgp_dynasty_legacy
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved with obligation hook
	else_if = {
		limit = {
			court_position_obligation_hook_salary_trigger = {
				POS = minister_bureaucrat
				LIEGE = scope:liege
			}
		}
		multiply = {
			value = 0.5
			desc = obligation_hook_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
	# Halved salary
	if = {
		limit = {
			court_position_halved_salary_trigger = { POS = minister_bureaucrat }
		}
		multiply = {
			value = 0.5
			desc = court_position_halved_salary
			format = "BASE_VALUE_FORMAT_DECIMALS_MINUS_POSITIVE"
		}
	}
}
